Commit Graph

36 Commits

Author SHA1 Message Date
cyndrdev d63041776a added fog to boost levels 2021-05-15 20:40:00 +01:00
Cat Flynn 8757c7f371 Merge branch 'feature/level-design' into 'main'
collision cleanup, fixed softlock

See merge request kernel-panic/revival!96
2021-05-15 18:49:55 +00:00
Cat Flynn 759eef93bb swap temples 2021-05-15 19:49:34 +01:00
cyndrdev 7669e7cee9 collision cleanup, fixed softlock 2021-05-15 19:29:41 +01:00
Cinder Foster-Smith ad648a9868 Merge branch 'feature/final-level-design' into 'main'
Feature/final level design

Closes #136

See merge request kernel-panic/revival!88
2021-05-15 17:37:54 +00:00
cyndrdev dadb817898 conflict boyes fixes 2021-05-15 14:24:32 +01:00
cyndrdev a5869fc16c added unseen event triggers 2021-05-14 20:38:03 +01:00
Cat Flynn 51c0dc008d Merge branch 'main' into feature/final-level-design 2021-05-14 19:39:33 +01:00
Cat Flynn 88135bac17 Merge branch 'main' into fix/arrow-trap-scale 2021-05-12 13:46:27 +01:00
Cat Flynn 2d45f1fc6e link courtyard to final level with glitch tunnel teleport 2021-05-12 03:30:41 +01:00
Cat Flynn 3caf16655f add more sensible arrow mesh 2021-05-11 17:55:01 +01:00
Cat Flynn cbe71cdcea add jetpack 2021-05-11 01:48:24 +01:00
Cat Flynn 1637f9b038 Merge branch '119-final-level' into 'main'
Resolve "level design: all together now"

Closes #119

See merge request kernel-panic/revival!79
2021-05-10 16:29:03 +00:00
Cat Flynn c18e1937d2 adjust some prefabs 2021-05-10 12:55:00 +01:00
Novvator 609e25b158 added prefab of the final level 2021-05-09 13:56:25 +01:00
Cat Flynn ca454bb258 complete boost level sequence 2021-05-01 02:01:57 +01:00
Cat Flynn 93861ef0a4 apply trim to boost gauntlet 2021-04-29 02:24:00 +01:00
Cat Flynn 94d6c95998 wip 2021-04-28 21:37:39 +01:00
Cat Flynn 780df95b8a lighting experiments 2021-04-28 00:50:24 +01:00
Cat Flynn 3cd4fdb0fe design second boost level 2021-04-28 00:27:47 +01:00
Cat Flynn a7ada25aa1 give baz a drink and improve cameras 2021-04-27 22:41:30 +01:00
Cat Flynn 913c4d2231 import baz and disable dir lights in freeze rooms 2021-04-27 03:39:14 +01:00
Cat Flynn 4fdeabc7f0 buncha level design, prefabs and stuff 2021-04-27 00:57:07 +01:00
Cat Flynn bff72788e6 make puzzle more forgiving 2021-04-16 20:28:21 +01:00
Cat Flynn 6ef4923b3d make freeze 3 playable without boost 2021-04-16 15:00:37 +01:00
Cat Flynn 12fccff6cd make it possible to complete freeze level 2 without boost 2021-04-16 14:17:12 +01:00
Novvator 7fec70745b added freeze levels in main 2021-04-16 00:57:25 +01:00
Novvator 8af98dc169 Merge branch 'feature/boost-level-integration' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence 2021-04-15 21:47:45 +01:00
Novvator 44935911a5 finalized the freeze levels and made a small change to the RollingBoulder 2021-04-15 20:31:09 +01:00
Cat Flynn 2bdfa81a7a vastly improve lighting 2021-04-15 17:19:54 +01:00
Novvator 15e69799b9 Merge branch 'main' of https://gitlab.badbrain.dev/kernel-panic/game into 95-freeze-sequence
# Conflicts:
#	game/Assets/Prefabs/Puzzles.meta
2021-04-15 16:34:05 +01:00
Cat Flynn 717fd1c428 integrate boost level design 2021-04-15 14:44:06 +01:00
Cat Flynn 01e8c30439 Merge branch 'main' into feature/boost-puzzle-design 2021-03-25 11:24:50 +00:00
Novvator fa579d5ce3 added the 3 freeze levels - need rolling boulder and door lever 2021-03-24 15:27:38 +00:00
Cat Flynn a83cad4a2a create 3rd boost puzzle 2021-03-23 15:03:18 +00:00
Cat Flynn e92ae299d8 boost puzzles 1 2 complete 3 wip 2021-03-16 16:38:46 +00:00