Cat Flynn
3344196f49
camera pass and start temple prefab
2021-04-25 05:16:35 +01:00
Cat Flynn
b192263344
add vertex floatiness uwu
2021-04-25 00:59:37 +01:00
Cat Flynn
b91e97984f
bunch of glitchy graphics stuff idk
2021-04-24 02:06:03 +01:00
Cat Flynn
120e7574d0
add gloves lol
2021-04-16 19:31:49 +01:00
Programmer-DField
0e6d9f2a8b
See below
2021-03-01 18:10:11 +00:00
Programmer-DField
2773c3f954
Continued work on getting the respawn system working, merge has broken functionality.
2021-02-26 15:02:33 +00:00
Programmer-DField
3ef56e2bc1
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
Programmer-DField
3b9e31a4b3
Added a safezone that reports the position of the player whenever they are within the area.
...
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.
Added scripts for safezone and deathzone.
Added some make do animations and animators.
Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
cyndrdev
ab7cd608cb
basic player controller and input handling
2021-01-27 11:27:56 +00:00
Cat Flynn
bd5bc825d3
initial commit
2021-01-25 19:44:17 +00:00