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91 Commits 1 Branch 0 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
Programmer-DField
3ef56e2bc1 Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome. 2021-02-26 14:50:30 +00:00
Programmer-DField
83cd280778 Working to get the trap system working. Added a prototype for the spike trap. Need to work on the code to get the floor to fall away under the player. 2021-02-24 23:41:33 +00:00
Cinder Foster-Smith
8a96a44a64 Merge branch 'feature/dialogue-frontend' into 'main'
Feature/dialogue frontend

See merge request kernel-panic/revival!10
2021-02-22 17:13:47 +00:00
cyndrdev
6f8ed8ee6d power tweaks, scene & prefab fixes 2021-02-22 17:11:15 +00:00
Cat Flynn
60634152d3 play audio via FMOD using key from dialogue database 2021-02-22 15:29:17 +00:00
Cat Flynn
1fe3bbd79d Merge branch 'main' into artefacts_list 2021-02-22 09:01:33 +00:00
Novvator
4397ec0326 Changed Artefact and ArtefactInventory to Scriptable objects
Added artefact prefab
2021-02-19 15:14:14 +00:00
Cinder Foster-Smith
96860632ff Feature/character controller 2021-02-15 18:09:32 +00:00
cyndrdev
7a25b61f90 fixed ci issue 2021-02-12 14:12:26 +00:00
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