Programmer-DField
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1f4c063c60
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Updated the FallingFloor script. The floor now begins to lower, waits for a set period and then is destroyed. I plan to add a disssolve effect to make this transition look better. The player begins to slowly fall with the floor until the object is destroyed at which point the player falls with gravity hitting the sspike trap and "dying".
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2021-02-25 00:51:11 +00:00 |
Programmer-DField
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83cd280778
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Working to get the trap system working. Added a prototype for the spike trap. Need to work on the code to get the floor to fall away under the player.
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2021-02-24 23:41:33 +00:00 |
cyndrdev
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6f8ed8ee6d
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power tweaks, scene & prefab fixes
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2021-02-22 17:11:15 +00:00 |
Cinder Foster-Smith
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96860632ff
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Feature/character controller
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2021-02-15 18:09:32 +00:00 |
cyndrdev
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a4906a35d4
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gameflow
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2021-02-12 09:32:10 +00:00 |
cyndrdev
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7fefaae405
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basic camera controller
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2021-01-27 12:06:17 +00:00 |
cyndrdev
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ab7cd608cb
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basic player controller and input handling
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2021-01-27 11:27:56 +00:00 |