763 B
763 B
- basic opengl initialisation
- [-] shader pre-processor
- ppp.py
- shader src and out
- output frame to a file
- detect input keydown s
- get timestamp
- create and write to file (maybe with
stb_image.h
?)
- [-] render image with compute shader
- render a texture to a full-screen quad
- pass uniforms to texture to animate it
- ray tracing time
- acquire randomness
- acceleration time !
- auxiliary textures: g buffer
- frame blending
- maybe do some fractals
- mandelbrot
- julia
- trongle
- command line arguments
- help
- window dimensions
- scene definition