.. |
Fonts
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |
Images
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uh
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2021-01-05 17:38:53 +00:00 |
Input
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shooty shooty multithreaded mode
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2021-01-05 12:10:20 +00:00 |
Materials
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Player
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added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
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2021-01-04 17:07:57 +00:00 |
Plugins
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uh
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2021-01-05 17:38:53 +00:00 |
Prefabs
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add fractal tunnel to chiefs scene
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2021-01-05 19:58:27 +00:00 |
Presets
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initial commit
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2021-01-04 13:47:11 +00:00 |
Render Textures
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Resources
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initial setup
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2021-01-04 15:19:09 +00:00 |
Scenes
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save scene
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2021-01-05 20:01:31 +00:00 |
Scripts
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Settings
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initial setup
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2021-01-04 15:19:09 +00:00 |
Shaders
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
TextMesh Pro
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uh but again
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2021-01-05 17:39:15 +00:00 |
Textures
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |
Utils
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fixed an oopsy daisy in the object pool
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2021-01-05 12:19:52 +00:00 |
Weapons
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targeting and shooting
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2021-01-05 17:13:29 +00:00 |
Fonts.meta
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initial setup
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2021-01-04 15:19:09 +00:00 |
Images.meta
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added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
|
2021-01-04 17:07:57 +00:00 |
Input.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Materials.meta
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initial commit
|
2021-01-04 13:47:11 +00:00 |
Player.meta
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first pass player movement
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2021-01-04 16:49:48 +00:00 |
Plugins.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Prefabs.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Presets.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Render Textures.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
Resources.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Scenes.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Scripts.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Settings.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Shaders.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
TextMesh Pro.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Textures.meta
|
add fractal tunnel
|
2021-01-05 19:51:34 +00:00 |
Utils.meta
|
first pass player movement
|
2021-01-04 16:49:48 +00:00 |
Weapons.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |