| 
							
							
								 Dom Harris | 5efcff1bac | aaaaaaa | 2021-01-11 12:45:37 +00:00 |  | 
			
				
					|  | d8fd4b5a0a | improve enemy collision, slidies, difficulty curve | 2021-01-11 11:46:46 +00:00 |  | 
			
				
					|  | b64b932d6d | Merge branch 'main' into slide-sideways | 2021-01-11 10:25:54 +00:00 |  | 
			
				
					|  | dd5b94f9ad | enemy slidey | 2021-01-11 10:21:24 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 7310855118 | enemy position moved | 2021-01-11 10:09:36 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 672b5c36fd | menu | 2021-01-11 10:01:41 +00:00 |  | 
			
				
					|  | 09398abfa7 | create new materials | 2021-01-11 09:01:13 +00:00 |  | 
			
				
					|  | 73d3a6bfc2 | correctly position enemies and obstacles in a cubic funnel | 2021-01-11 02:13:08 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 047dda4139 | Merge branch 'main' of https://gitlab.badbrain.dev/bloom-bois-2021/lucidity into main | 2021-01-10 18:03:22 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 4d680f68ac | cubes | 2021-01-10 18:03:10 +00:00 |  | 
			
				
					|  | 832a2f69d7 | Merge branch 'main' into fix-materials | 2021-01-10 17:59:04 +00:00 |  | 
			
				
					|  | 061fc57898 | update accessibility setup in scene | 2021-01-10 17:57:08 +00:00 |  | 
			
				
					|  | 12cd800356 | tunnel stuff | 2021-01-10 17:54:04 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 74f27e1dbc | obstacle spawner shit | 2021-01-10 17:41:15 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 60f39951a5 | fixed stupid wraparound issue | 2021-01-10 17:34:30 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 99e949cd9b | score? Scoregit push --set-upstream origin score-n-shit | 2021-01-10 17:15:58 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | c9f00f2f03 | fixa the bullet spawning and make it Cool and Fun™️ | 2021-01-10 15:20:28 +00:00 |  | 
			
				
					|  | b0804f2181 | tube | 2021-01-10 05:55:45 +00:00 |  | 
			
				
					|  | cc2150a88e | add camera shake | 2021-01-09 18:18:55 +00:00 |  | 
			
				
					|  | af752bdb68 | convert ship to prefab | 2021-01-09 17:43:50 +00:00 |  | 
			
				
					|  | 3eab5bfde7 | Merge branch 'main' into enemy-graphics | 2021-01-09 17:42:19 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 09c763043d | made it feel like a game <3 | 2021-01-09 16:18:29 +00:00 |  | 
			
				
					|  | 8040a999be | update enemy graphics | 2021-01-09 16:08:57 +00:00 |  | 
			
				
					|  | e02b3b49bd | implement accessibility options | 2021-01-09 05:32:47 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 3df705dfe5 | fixed audio sync issues | 2021-01-07 10:05:19 +00:00 |  | 
			
				
					|  | 2654d6bfbb | fractal audio | 2021-01-07 02:00:17 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 41879dad57 | shoot and spawn in time with music | 2021-01-06 15:10:11 +00:00 |  | 
			
				
					|  | 49c4af141b | add fractal tunnel to chiefs scene | 2021-01-05 19:58:27 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | 08a969571f | targeting and shooting | 2021-01-05 17:13:29 +00:00 |  | 
			
				
					| 
							
							
								 Dom Harris | cc08bf1ca4 | shooty shooty multithreaded mode | 2021-01-05 12:10:20 +00:00 |  |