Performance Problems in the Kym Runtime Heap
This is no longer applicable as the current implementation of CoralScript's heap is the underlying runtime allocator itself.
Maybe reintroducing some kind of object pool wants reviewing, but…
Performance Problems in the Kym Runtime Heap
Reintroduce integrated scripting language
96e10f0668
Merge pull request 'Reintroduce integrated scripting language' (#52) from coralscript-mvp/reintroduction into main
8fe734f9b7
Reintroduce integrated scripting language
Reintroduce integrated scripting language
Optimize Ona Heap Deallocation in Safety-Checked Builds
This issue is no longer relevant as we use the Zig standard library general-purpose allocator.
Whether this task is still relevant would be a benchmarking matter but I'm closing it for now…
Optimize Ona Heap Deallocation in Safety-Checked Builds
55fb1ce062
Merge pull request 'renderer-mvp/refactor-tech' (#50) from renderer-mvp/refactor-tech into main
26094a04e8
Make shader name consistent with graphics rendering logic
7d38c9afd8
Remove redundant gitignore
b7237426ba
Refactor graphics module
Instancing buffers waste space between draw commands
26094a04e8
Make shader name consistent with graphics rendering logic
7d38c9afd8
Remove redundant gitignore
b7237426ba
Refactor graphics module