kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-13 19:15:14 +01:00
b06837f819 Fix duplicated G texture channel reading
91790f4589 Fix mismatched shader uniform property in TerrainInstance3D
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kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-13 18:30:55 +01:00
6a4cb1a431 Fix leaky abstractions in EditableTerrain
kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-13 11:09:05 +01:00
64d0280b1f Refactor terrain map code into own file
e0a7006be3 Make terrain selector close when toolbox is minimized
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kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-13 01:46:19 +01:00
808a3a2c3e Make terrain edit menu close when the 'new' button is clicked
kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-13 01:36:23 +01:00
1765ed9947 Add initial support for hardcoded terrain switching
kayomn commented on pull request protectorate/game#2 2023-01-12 18:14:39 +01:00
Editor Terrain Brush

Not possible to support TerrainMaterial instances at this time due to a 4.0 engine limitation with using signals in setters.

kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-12 17:52:43 +01:00
0ab18050ad Fix terrain brush always being active
kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-12 17:05:29 +01:00
2c6d01f146 Fix unchecked division by zero when painting terrain
kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-12 16:59:11 +01:00
96c1d69e9c Fix inaccurate terrain smoothness sampling causing crash
68308b4ea4 Fix editor terrain brush cursor not visualising scale
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kayomn commented on pull request protectorate/game#2 2023-01-12 16:58:12 +01:00
Editor Terrain Brush

A regression has been spotted with terrain sampling that was introduced in #1. Fixing that as part of this PR.

kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-12 16:47:52 +01:00
16571d6efa Replace hardcoded brush with support for raster brush masks
kayomn opened issue protectorate/game#3 2023-01-12 16:43:45 +01:00
Lag When Creating Large Terrain
kayomn commented on pull request protectorate/game#2 2023-01-12 16:41:24 +01:00
Editor Terrain Brush

Work to fix brush mode always being active should also be included as part of this PR, as that is going to be needed sooner rather than later.

kayomn deleted branch editor-terrain-size-options from protectorate/game 2023-01-12 02:39:22 +01:00
kayomn created pull request protectorate/game#2 2023-01-12 02:39:07 +01:00
WIP: Editor Terrain Brush
kayomn created branch editor-terrain-brush in protectorate/game 2023-01-12 02:38:50 +01:00
kayomn pushed to editor-terrain-brush at protectorate/game 2023-01-12 02:38:50 +01:00
kayomn merged pull request protectorate/game#1 2023-01-12 02:36:57 +01:00
Editor Terrain Size Options
kayomn pushed to main at protectorate/game 2023-01-12 02:36:57 +01:00
82b30d0d70 Merge pull request 'Editor Terrain Size Options' (#1) from editor-terrain-size-options into main
be2c385263 Fix regression in editor theming
fec1ac28b7 Add missing doc comments to editor-local code
038d5684a5 Fix wording of PlayerController.screen_to_plane doc comment
80724c4f21 Split popup overlay from map wizard in editor
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kayomn pushed to editor-terrain-size-options at protectorate/game 2023-01-12 02:32:51 +01:00
be2c385263 Fix regression in editor theming
fec1ac28b7 Add missing doc comments to editor-local code
038d5684a5 Fix wording of PlayerController.screen_to_plane doc comment
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