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  • Joined on 2023-08-14
baz pushed to master at baz/Nakatomi 2024-03-07 03:12:37 +01:00
8e03d3e27d Save test Particles Niagara System
baz pushed to master at baz/Nakatomi 2024-03-07 03:11:07 +01:00
b68fd35f4d Add NS_BulletImpact to weapons
76fb2475d2 Use NiagaraSystem to spawn Particle Effects on bullet impact
cda5b81484 Change UParticleSystem usage to UNiagaraSystem
2470daa098 Add Niagara to build dependency modules
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baz pushed to master at baz/Nakatomi 2024-03-06 19:00:13 +01:00
633c66ff6f Add Sparks particle effect
cdf81c2353 Update shoutgun sound effect
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baz pushed to master at baz/Nakatomi 2024-03-06 03:05:15 +01:00
d6770f8d4b Add soundeffect to Shotgun weapon
baf54dd6f5 Fix minor bugs
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baz pushed to master at baz/Nakatomi 2024-03-05 23:32:05 +01:00
95a7b28db2 Add Shotgun soundeffect
baz pushed to master at baz/Nakatomi 2024-03-05 18:02:11 +01:00
c474aa4405 Disable playing on damaged animation montage
3c69fc2289 Move OnDamagedAnimationMontages to NakatomiCharacter
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baz pushed to master at baz/Nakatomi 2024-03-05 17:46:18 +01:00
ad2034b15d Attempt to fix perception crashes
baz pushed to master at baz/Nakatomi 2024-03-05 17:04:10 +01:00
69e9ccc885 Fix setting Crouching boolean in Manequin Animation Blueprints
baz pushed to master at baz/Nakatomi 2024-03-05 17:01:59 +01:00
0ec7f89c57 Add speed check to allow firing when movement speed is low enough while sprint key is held
baz pushed to master at baz/Nakatomi 2024-03-05 16:47:05 +01:00
c5edf56955 Fix transitioning in and out of springing animation in Manequin Animation Blueprints
baz pushed to master at baz/Nakatomi 2024-03-05 16:32:26 +01:00
91f2befa71 Disallow Sprinting and Aiming Downsights at the same time
baz pushed to master at baz/Nakatomi 2024-03-04 21:13:57 +01:00
23db1dff33 Fix perception component crashing
baz pushed to master at baz/Nakatomi 2024-03-04 20:25:49 +01:00
0d463d1ba2 Bind OnDeath and OnDamaged in BeginPlay on character
baz pushed to master at baz/TheOchulus 2024-03-01 18:08:47 +01:00
0c10dfb3c4 Add planned and playing recent commands
baz pushed to master at baz/TheOchulus 2024-03-01 18:03:30 +01:00
05489c18ee Update description for game logging commands
baz pushed to master at baz/Nakatomi 2024-02-29 21:01:44 +01:00
a2186205cc Update DemolitionWorker with new BehaviorTrees
baz deleted branch worker-ai from baz/Nakatomi 2024-02-29 18:30:49 +01:00
baz closed pull request baz/Nakatomi#3 2024-02-29 18:30:48 +01:00
Add reworked Worker Enemy AI
baz pushed to master at baz/Nakatomi 2024-02-29 18:30:08 +01:00
1f3e8a09ea misc schanges
c71d9478d4 new worker
d4af5488b7 Move and make Worker Blackboard generic
f2938941ca Move generic behavior trees into dedicated folder
2e39be6354 Refine Ranged Enemy functionality and hide on low health
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baz pushed to worker-ai at baz/Nakatomi 2024-02-29 18:27:27 +01:00
1e91cd48aa misc schanges