Commit Graph

88 Commits

Author SHA1 Message Date
baz e07abfbcfc Get Previous Movement Direction using Inputable interface 2024-11-22 00:29:50 +00:00
baz dc5e4bb3a2 Move WeaponInventoryComponent to base character class 2024-11-22 00:22:21 +00:00
baz eae0dbb802 Update Player blueprints 2024-11-22 00:19:22 +00:00
baz a08696819d Handle inputs using Inputable interface 2024-11-22 00:19:03 +00:00
baz 09d795600c Projectile Weapon OnBeginOverlap refactor 2024-11-18 02:37:53 +00:00
baz e55d62ff05 Remove some casts 2024-11-18 02:23:30 +00:00
baz e694e647b0 VampirePlayerController cleanup 2024-11-17 21:47:10 +00:00
baz 929c4fa0f3 Clear timer in OnUnPossess 2024-11-17 21:45:29 +00:00
baz a13cad7320 Move timer binding to code timer 2024-11-17 21:43:49 +00:00
baz 366dbbfda8 Move updates from Bindings to Events 2024-11-17 20:02:59 +00:00
baz 4386f0e383 Bind updating of EXPBar in code 2024-11-16 02:23:41 +00:00
baz 0c90ade615 Move Widget from PlayerCharacter to PlayerController 2024-11-16 02:22:14 +00:00
baz 6106a2dae6 Update EXPComponent delegate usage 2024-11-16 02:19:24 +00:00
baz dd8cc06e33 Make delegates DYNAMIC_MULTICAST 2024-11-16 02:18:36 +00:00
baz 0bdda47b8b Disable outer sphere component visibility 2024-11-16 02:17:56 +00:00
baz 3b2301b270 Add include 2024-11-16 01:35:26 +00:00
baz 0c688fb86a Bind TakeDamage onto OnTakeAnyDamage 2024-11-16 01:35:21 +00:00
baz 18702cea0c Use timeline for updating pickup position 2024-11-14 22:49:59 +00:00
baz ee0a537621 Update remaining includes 2024-11-14 18:39:20 +00:00
baz 2ae5c4ec74 Update Widgets includes 2024-11-13 23:50:42 +00:00
baz 1507846810 Refactor Weapon includes 2024-11-13 23:47:47 +00:00
baz 4fa8210707 Update Projectile to use a ProjectileMovementComponent 2024-11-13 23:39:08 +00:00
baz fc93e35ef1 Change GarlicWeapon to use a timer per OverlappedEnemy 2024-09-05 00:36:44 +01:00
baz c3bbb1ac6e Add Healthbar to player 2024-08-28 02:38:31 +01:00
baz b0c46c615b Add Sound Effects to pickups 2024-08-25 03:42:55 +01:00
baz 3382a62b71 Add Gold Coin Sprite 2024-08-25 03:21:24 +01:00
baz b49d77f298 Add Gem Sprites 2024-08-25 03:19:25 +01:00
baz 2959c68ffe Switch VampireAIController to using CrowdFollowingComponent 2024-08-25 03:02:07 +01:00
baz f6bbc7e8f0 Add Bat sprite to EnemyCharacter 2024-08-23 02:14:20 +01:00
baz c9c1753233 Add PaperFlipbookComponent to VampireCharacter class 2024-08-23 02:14:07 +01:00
baz d6f728e376 Add Wild Grass Texture 2024-08-23 01:17:52 +01:00
baz 3a729caab0 Add Enemy Batching 2024-08-22 22:11:24 +01:00
baz 2ad6b53ab3 Add Kill Counter 2024-08-21 01:28:16 +01:00
baz 1bc85f970a Bind EXP Bar value 2024-08-20 23:32:48 +01:00
baz 45b2120cb5 Add Leveling to EXPComponent 2024-08-20 23:32:24 +01:00
baz 079fba5d8b Create EXP Pickups 2024-08-16 02:14:53 +01:00
baz 841880e364 Make EXP Blueprint viewable 2024-08-16 02:14:39 +01:00
baz ab8f0a2f32 Add PaperSpriteComponent to APickup 2024-08-16 02:14:29 +01:00
baz 707728940a Create basic HUD 2024-08-14 00:19:47 +01:00
baz 0d5858f421 Make EnemyCharacters drop EXP Pickup in OnDeath 2024-08-02 02:12:41 +01:00
baz 850ebb973e Make gun weapon fire to the corner of the screen rather than diagonally 2024-08-02 01:45:48 +01:00
baz 64dc8ec7d1 Switch Projectile weapons to Box Collider instead of Sphere Component 2024-08-01 01:53:45 +01:00
baz 410dd9caf7 Add Pentagram Weapon 2024-07-31 17:05:54 +01:00
baz bc4dedf177 Add Lightning Ring 2024-07-31 16:04:56 +01:00
baz 66a07e621d Add Gun Weapon 2024-07-31 15:27:45 +01:00
baz d9dba81c7e Add Knife Weapon 2024-07-31 15:04:31 +01:00
baz b8f08e83cc Add Fire Wand Weapon 2024-07-31 14:31:29 +01:00
baz b054db1478 Create Projectile Weapon class 2024-07-31 14:19:50 +01:00
baz 3f089caa33 Update level 2024-07-31 01:59:52 +01:00
baz 316e4049f8 Update Magic Wand properties 2024-07-31 01:59:47 +01:00