baz
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9436d16875
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Set timeline start point OnOverlap
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2024-11-25 02:38:50 +00:00 |
baz
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3642b9418b
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Make SphereComponent a UPROPERTY
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2024-11-25 02:36:39 +00:00 |
baz
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3e14d6f6e3
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Simplify moving to player character
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2024-11-25 02:13:47 +00:00 |
baz
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e07abfbcfc
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Get Previous Movement Direction using Inputable interface
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2024-11-22 00:29:50 +00:00 |
baz
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dc5e4bb3a2
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Move WeaponInventoryComponent to base character class
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2024-11-22 00:22:21 +00:00 |
baz
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a08696819d
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Handle inputs using Inputable interface
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2024-11-22 00:19:03 +00:00 |
baz
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09d795600c
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Projectile Weapon OnBeginOverlap refactor
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2024-11-18 02:37:53 +00:00 |
baz
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e55d62ff05
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Remove some casts
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2024-11-18 02:23:30 +00:00 |
baz
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e694e647b0
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VampirePlayerController cleanup
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2024-11-17 21:47:10 +00:00 |
baz
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929c4fa0f3
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Clear timer in OnUnPossess
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2024-11-17 21:45:29 +00:00 |
baz
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a13cad7320
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Move timer binding to code timer
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2024-11-17 21:43:49 +00:00 |
baz
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366dbbfda8
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Move updates from Bindings to Events
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2024-11-17 20:02:59 +00:00 |
baz
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4386f0e383
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Bind updating of EXPBar in code
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2024-11-16 02:23:41 +00:00 |
baz
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0c90ade615
|
Move Widget from PlayerCharacter to PlayerController
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2024-11-16 02:22:14 +00:00 |
baz
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6106a2dae6
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Update EXPComponent delegate usage
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2024-11-16 02:19:24 +00:00 |
baz
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dd8cc06e33
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Make delegates DYNAMIC_MULTICAST
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2024-11-16 02:18:36 +00:00 |
baz
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3b2301b270
|
Add include
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2024-11-16 01:35:26 +00:00 |
baz
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0c688fb86a
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Bind TakeDamage onto OnTakeAnyDamage
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2024-11-16 01:35:21 +00:00 |
baz
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18702cea0c
|
Use timeline for updating pickup position
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2024-11-14 22:49:59 +00:00 |
baz
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ee0a537621
|
Update remaining includes
|
2024-11-14 18:39:20 +00:00 |
baz
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2ae5c4ec74
|
Update Widgets includes
|
2024-11-13 23:50:42 +00:00 |
baz
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1507846810
|
Refactor Weapon includes
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2024-11-13 23:47:47 +00:00 |
baz
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4fa8210707
|
Update Projectile to use a ProjectileMovementComponent
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2024-11-13 23:39:08 +00:00 |
baz
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fc93e35ef1
|
Change GarlicWeapon to use a timer per OverlappedEnemy
|
2024-09-05 00:36:44 +01:00 |
baz
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c3bbb1ac6e
|
Add Healthbar to player
|
2024-08-28 02:38:31 +01:00 |
baz
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b0c46c615b
|
Add Sound Effects to pickups
|
2024-08-25 03:42:55 +01:00 |
baz
|
2959c68ffe
|
Switch VampireAIController to using CrowdFollowingComponent
|
2024-08-25 03:02:07 +01:00 |
baz
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c9c1753233
|
Add PaperFlipbookComponent to VampireCharacter class
|
2024-08-23 02:14:07 +01:00 |
baz
|
3a729caab0
|
Add Enemy Batching
|
2024-08-22 22:11:24 +01:00 |
baz
|
2ad6b53ab3
|
Add Kill Counter
|
2024-08-21 01:28:16 +01:00 |
baz
|
45b2120cb5
|
Add Leveling to EXPComponent
|
2024-08-20 23:32:24 +01:00 |
baz
|
841880e364
|
Make EXP Blueprint viewable
|
2024-08-16 02:14:39 +01:00 |
baz
|
ab8f0a2f32
|
Add PaperSpriteComponent to APickup
|
2024-08-16 02:14:29 +01:00 |
baz
|
707728940a
|
Create basic HUD
|
2024-08-14 00:19:47 +01:00 |
baz
|
0d5858f421
|
Make EnemyCharacters drop EXP Pickup in OnDeath
|
2024-08-02 02:12:41 +01:00 |
baz
|
850ebb973e
|
Make gun weapon fire to the corner of the screen rather than diagonally
|
2024-08-02 01:45:48 +01:00 |
baz
|
64dc8ec7d1
|
Switch Projectile weapons to Box Collider instead of Sphere Component
|
2024-08-01 01:53:45 +01:00 |
baz
|
410dd9caf7
|
Add Pentagram Weapon
|
2024-07-31 17:05:54 +01:00 |
baz
|
bc4dedf177
|
Add Lightning Ring
|
2024-07-31 16:04:56 +01:00 |
baz
|
66a07e621d
|
Add Gun Weapon
|
2024-07-31 15:27:45 +01:00 |
baz
|
d9dba81c7e
|
Add Knife Weapon
|
2024-07-31 15:04:31 +01:00 |
baz
|
b8f08e83cc
|
Add Fire Wand Weapon
|
2024-07-31 14:31:29 +01:00 |
baz
|
b054db1478
|
Create Projectile Weapon class
|
2024-07-31 14:19:50 +01:00 |
baz
|
0e81f48630
|
Add Magic Wand Weapon
|
2024-07-31 01:58:09 +01:00 |
baz
|
7102040635
|
Make FireWeaponAction a BlueprintNativeEvent
|
2024-07-22 00:51:27 +01:00 |
baz
|
26edffa233
|
Move Garlic out of PlayerCharacter to GarlicWeapon
|
2024-07-19 01:02:47 +01:00 |
baz
|
8e1dd981ce
|
Add Weapon Inventory Component to Player Character
|
2024-07-18 01:40:09 +01:00 |
baz
|
f25e6366f5
|
Add Weapon Inventory Component
|
2024-07-18 01:39:58 +01:00 |
baz
|
d185f032bb
|
Add Weapon class
|
2024-07-18 01:39:49 +01:00 |
baz
|
686294ab41
|
Add parameters to Event Delegates
|
2024-07-18 01:39:27 +01:00 |