Nakatomi/Source/Nakatomi
Louis Hobbs ec057454c3 Create Request, Release and Reset Token methods in AIAttackTokenManager 2023-08-17 22:28:11 +01:00
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DemolitionCharacter.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
DemolitionCharacter.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Destructable.cpp Stop `Destructable` from producing errors 2023-02-03 01:31:42 +00:00
Destructable.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
EnemyAIController.cpp Add future TODO message 2023-06-24 15:25:21 +01:00
EnemyAIController.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
EnemyCharacter.cpp Add extra checking for when an enemy can fire a weapon 2023-06-29 21:55:43 +01:00
EnemyCharacter.h Add extra checking for when an enemy can fire a weapon 2023-06-29 21:55:43 +01:00
ExplosiveActor.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
ExplosiveActor.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
GetDistanceToPlayerTask.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
GetDistanceToPlayerTask.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
HealthComponent.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
HealthComponent.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
HealthPickup.cpp Add Bouncing Static Mesh to Health Pickup 2023-07-04 22:22:27 +01:00
HealthPickup.h Add Bouncing Static Mesh to Health Pickup 2023-07-04 22:22:27 +01:00
InteractableComponent.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
InteractableComponent.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Nakatomi.Build.cs Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Nakatomi.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Nakatomi.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
NakatomiAIAttackTokenManager.cpp Create Request, Release and Reset Token methods in AIAttackTokenManager 2023-08-17 22:28:11 +01:00
NakatomiAIAttackTokenManager.h Create Request, Release and Reset Token methods in AIAttackTokenManager 2023-08-17 22:28:11 +01:00
NakatomiCharacter.cpp Create PlayerHUDWidget 2023-08-01 23:02:32 +01:00
NakatomiCharacter.h Create PlayerHUDWidget 2023-08-01 23:02:32 +01:00
NakatomiFieldSystemActor.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
NakatomiFieldSystemActor.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
NakatomiGameInstance.cpp Add method to create and get AIAttackTokenManger 2023-08-17 21:47:53 +01:00
NakatomiGameInstance.h Add method to create and get AIAttackTokenManger 2023-08-17 21:47:53 +01:00
NakatomiGameModeBase.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
NakatomiGameModeBase.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
NakatomiPlayerController.cpp Add Player Controller 2022-12-13 04:11:17 +00:00
NakatomiPlayerController.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Pickup.cpp Rename FireSound to OverlapSound 2023-07-03 21:58:46 +01:00
Pickup.h Rename FireSound to OverlapSound 2023-07-03 21:58:46 +01:00
PlayerCharacter.cpp Add HitMarker Sound Effect 2023-08-16 12:31:07 +01:00
PlayerCharacter.h Add HitMarker Sound Effect 2023-08-16 12:31:07 +01:00
PlayerHUDWidget.cpp Add Hitmarker HUD asset, animation and Enemy Hit Delegate 2023-08-08 22:31:37 +01:00
PlayerHUDWidget.h Add Hitmarker HUD asset, animation and Enemy Hit Delegate 2023-08-08 22:31:37 +01:00
PlayerHealthComponent.cpp Add Health Components 2022-12-13 04:10:20 +00:00
PlayerHealthComponent.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
RandomWeapon.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
RandomWeapon.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
RandomWeaponParameters.cpp Add ADS Spread Multiplier to RandomWeaponParameter generation 2023-07-30 15:23:30 +01:00
RandomWeaponParameters.h Add ADS Spread Multiplier to RandomWeaponParameter generation 2023-07-30 15:23:30 +01:00
TaskFireWeapon.cpp Add extra checking for when an enemy can fire a weapon 2023-06-29 21:55:43 +01:00
TaskFireWeapon.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
TaskGetRandomLocation.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
TaskGetRandomLocation.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Weapon.cpp Apply Rider cleanup 2023-06-23 21:06:28 +01:00
Weapon.h Apply Rider cleanup 2023-06-23 21:06:28 +01:00
WeaponPickup.cpp Add Bouncing Static Mesh to Health Pickup 2023-07-04 22:22:27 +01:00
WeaponPickup.h Move generic pickup functionality to base Pickup class 2023-06-24 15:11:09 +01:00
WeaponProperties.h Add ADS Weapon Spread Modifier 2023-07-27 22:22:14 +01:00