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DemolitionCharacter.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
DemolitionCharacter.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Destructable.cpp
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Stop `Destructable` from producing errors
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2023-02-03 01:31:42 +00:00 |
Destructable.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
EnemyAIController.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
EnemyAIController.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
EnemyCharacter.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
EnemyCharacter.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
ExplosiveActor.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
ExplosiveActor.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
GetDistanceToPlayerTask.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
GetDistanceToPlayerTask.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
HealthComponent.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
HealthComponent.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
HealthPickup.cpp
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Add HealthPickup Functionality
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2023-06-24 15:20:50 +01:00 |
HealthPickup.h
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Add HealthPickup Functionality
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2023-06-24 15:20:50 +01:00 |
InteractableComponent.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
InteractableComponent.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Nakatomi.Build.cs
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Nakatomi.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Nakatomi.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiCharacter.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiCharacter.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiFieldSystemActor.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiFieldSystemActor.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiGameModeBase.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiGameModeBase.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
NakatomiPlayerController.cpp
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Add Player Controller
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2022-12-13 04:11:17 +00:00 |
NakatomiPlayerController.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Pickup.cpp
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Moving setting of light colour to BeginPlay
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2023-06-24 15:25:06 +01:00 |
Pickup.h
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Moving setting of light colour to BeginPlay
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2023-06-24 15:25:06 +01:00 |
PlayerCharacter.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
PlayerCharacter.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
PlayerHealthComponent.cpp
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Add Health Components
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2022-12-13 04:10:20 +00:00 |
PlayerHealthComponent.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
RandomWeapon.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
RandomWeapon.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
RandomWeaponParameters.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
RandomWeaponParameters.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
TaskFireWeapon.cpp
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Create AI `TaskFireWeapon` node
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2023-03-13 22:54:27 +00:00 |
TaskFireWeapon.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
TaskGetRandomLocation.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
TaskGetRandomLocation.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Weapon.cpp
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
Weapon.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
WeaponPickup.cpp
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Move generic pickup functionality to base Pickup class
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2023-06-24 15:11:09 +01:00 |
WeaponPickup.h
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Move generic pickup functionality to base Pickup class
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2023-06-24 15:11:09 +01:00 |
WeaponProperties.h
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |