Commit Graph

238 Commits

Author SHA1 Message Date
baz baf54dd6f5 Fix minor bugs 2024-03-06 02:04:57 +00:00
baz c474aa4405 Disable playing on damaged animation montage
This is intentional, I want to disable this until I find a better way to blend them in with the animation blueprint as well as slowing movement when hit.
2024-03-05 17:02:16 +00:00
baz 3c69fc2289 Move OnDamagedAnimationMontages to NakatomiCharacter 2024-03-05 17:00:53 +00:00
baz 0ec7f89c57 Add speed check to allow firing when movement speed is low enough while sprint key is held 2024-03-05 16:02:05 +00:00
baz 91f2befa71 Disallow Sprinting and Aiming Downsights at the same time 2024-03-05 15:32:32 +00:00
baz 0d463d1ba2 Bind OnDeath and OnDamaged in BeginPlay on character 2024-03-04 19:25:53 +00:00
baz a2186205cc Update DemolitionWorker with new BehaviorTrees 2024-02-29 20:01:41 +00:00
baz 2e39be6354 Refine Ranged Enemy functionality and hide on low health 2024-02-29 17:29:23 +00:00
baz 8be9a8269e Add Weapon Cooldown Decorator 2024-02-29 17:29:22 +00:00
baz 412e3f1fc4 Misc Enemy Updates 2024-02-29 17:29:21 +00:00
baz eb9178f4e3 Add IsWithinRange Decorator 2024-02-29 17:29:21 +00:00
baz 265561dffb Add new Sprint enemy movement speed 2024-02-29 17:29:21 +00:00
baz 429cf58627 Make hearing and damaged perception events 2024-02-29 17:29:20 +00:00
baz 763706ac5c Add new Perception Senses 2024-02-29 17:29:20 +00:00
baz 5b90d26bc6 Create AI State Enum 2024-02-29 17:29:20 +00:00
baz c6c92ed296 Create Has Patrol Route Decorator 2024-02-29 17:29:20 +00:00
baz 2f9cc901e2 Create Set Movement Speed Task 2024-02-29 17:29:20 +00:00
baz beb18734b1 Add default GetSplinePointAtWorld function 2024-02-29 17:29:19 +00:00
baz 3d16e8e24a Add CurrentPatrolRoute reference to EnemyCharacter 2024-02-29 17:29:19 +00:00
baz 0fd27b6745 Create Move Along Patrol Route task 2024-02-29 17:29:19 +00:00
baz 7cb89a7d2c Create PatrolRoute 2024-02-29 17:29:18 +00:00
baz 4d214f9883 Create Clear Focus Task 2024-02-29 17:29:18 +00:00
baz 03d5b80a0b Create Clear Focus Task 2024-02-08 18:30:39 +00:00
baz 408954c96d Create Set Focus Task 2024-02-08 18:30:33 +00:00
baz 6072f824ce Remove the ability to Fire when Sprinting 2024-02-07 17:08:32 +00:00
baz e26b66b7aa Play Fire animation during OnFire 2024-02-05 22:35:28 +00:00
baz 2b5670fa9a Make Manequin Animation Blueprint generic 2024-02-05 21:36:44 +00:00
baz 8edb845d0a Fix spelling mistake 2024-02-04 19:27:51 +00:00
baz 3134e269f7 Play Hit Animation Montage when OnDamaged is called 2024-02-04 19:20:16 +00:00
baz c1afc827e0 Disallow Dashing and Sliding while Throwing 2024-02-01 20:35:55 +00:00
baz 4930aff6c2 Remove ability to throw while throwing animation is playing 2024-02-01 20:30:42 +00:00
baz aef9f87dbf Add Throw Explosive Animation Notifier 2024-02-01 20:08:18 +00:00
baz eaa81f4478 Add Throw Weapon Animation Notifier 2024-02-01 20:08:00 +00:00
baz deabd0b223 Play Throw AnimMontage when throwing 2024-02-01 01:00:47 +00:00
baz 957867ecd4 Play Dash AnimMontage when Dashing 2024-02-01 00:53:32 +00:00
baz 957da3946a Create GetCrouched method in PlayerCharacter 2024-02-01 00:53:01 +00:00
baz 01699f4529 Add ADS animations 2024-01-25 00:01:29 +00:00
baz d3ba88cb3a Add sprinting animation 2024-01-24 17:20:26 +00:00
baz 4c4799b10a Add AnimStarterPack to Project 2024-01-24 17:03:26 +00:00
baz 33b1376a8f Fix spelling mistake 2024-01-17 03:05:56 +00:00
baz c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
baz 1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
baz 368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
baz d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
baz ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
baz 9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
baz bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
baz 293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
baz 2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
baz 283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00