baz
cda5b81484
Change UParticleSystem usage to UNiagaraSystem
2024-03-07 02:09:36 +00:00
baz
2470daa098
Add Niagara to build dependency modules
2024-03-07 02:09:04 +00:00
baz
baf54dd6f5
Fix minor bugs
2024-03-06 02:04:57 +00:00
baz
c474aa4405
Disable playing on damaged animation montage
...
This is intentional, I want to disable this until I find a better way to blend them in with the animation blueprint as well as slowing movement when hit.
2024-03-05 17:02:16 +00:00
baz
3c69fc2289
Move OnDamagedAnimationMontages to NakatomiCharacter
2024-03-05 17:00:53 +00:00
baz
0ec7f89c57
Add speed check to allow firing when movement speed is low enough while sprint key is held
2024-03-05 16:02:05 +00:00
baz
91f2befa71
Disallow Sprinting and Aiming Downsights at the same time
2024-03-05 15:32:32 +00:00
baz
0d463d1ba2
Bind OnDeath and OnDamaged in BeginPlay on character
2024-03-04 19:25:53 +00:00
baz
a2186205cc
Update DemolitionWorker with new BehaviorTrees
2024-02-29 20:01:41 +00:00
baz
2e39be6354
Refine Ranged Enemy functionality and hide on low health
2024-02-29 17:29:23 +00:00
baz
8be9a8269e
Add Weapon Cooldown Decorator
2024-02-29 17:29:22 +00:00
baz
412e3f1fc4
Misc Enemy Updates
2024-02-29 17:29:21 +00:00
baz
eb9178f4e3
Add IsWithinRange Decorator
2024-02-29 17:29:21 +00:00
baz
265561dffb
Add new Sprint enemy movement speed
2024-02-29 17:29:21 +00:00
baz
429cf58627
Make hearing and damaged perception events
2024-02-29 17:29:20 +00:00
baz
763706ac5c
Add new Perception Senses
2024-02-29 17:29:20 +00:00
baz
5b90d26bc6
Create AI State Enum
2024-02-29 17:29:20 +00:00
baz
c6c92ed296
Create Has Patrol Route Decorator
2024-02-29 17:29:20 +00:00
baz
2f9cc901e2
Create Set Movement Speed Task
2024-02-29 17:29:20 +00:00
baz
beb18734b1
Add default GetSplinePointAtWorld function
2024-02-29 17:29:19 +00:00
baz
3d16e8e24a
Add CurrentPatrolRoute reference to EnemyCharacter
2024-02-29 17:29:19 +00:00
baz
0fd27b6745
Create Move Along Patrol Route task
2024-02-29 17:29:19 +00:00
baz
7cb89a7d2c
Create PatrolRoute
2024-02-29 17:29:18 +00:00
baz
4d214f9883
Create Clear Focus Task
2024-02-29 17:29:18 +00:00
baz
03d5b80a0b
Create Clear Focus Task
2024-02-08 18:30:39 +00:00
baz
408954c96d
Create Set Focus Task
2024-02-08 18:30:33 +00:00
baz
6072f824ce
Remove the ability to Fire when Sprinting
2024-02-07 17:08:32 +00:00
baz
e26b66b7aa
Play Fire animation during OnFire
2024-02-05 22:35:28 +00:00
baz
2b5670fa9a
Make Manequin Animation Blueprint generic
2024-02-05 21:36:44 +00:00
baz
8edb845d0a
Fix spelling mistake
2024-02-04 19:27:51 +00:00
baz
3134e269f7
Play Hit Animation Montage when OnDamaged is called
2024-02-04 19:20:16 +00:00
baz
c1afc827e0
Disallow Dashing and Sliding while Throwing
2024-02-01 20:35:55 +00:00
baz
4930aff6c2
Remove ability to throw while throwing animation is playing
2024-02-01 20:30:42 +00:00
baz
aef9f87dbf
Add Throw Explosive Animation Notifier
2024-02-01 20:08:18 +00:00
baz
eaa81f4478
Add Throw Weapon Animation Notifier
2024-02-01 20:08:00 +00:00
baz
deabd0b223
Play Throw AnimMontage when throwing
2024-02-01 01:00:47 +00:00
baz
957867ecd4
Play Dash AnimMontage when Dashing
2024-02-01 00:53:32 +00:00
baz
957da3946a
Create GetCrouched method in PlayerCharacter
2024-02-01 00:53:01 +00:00
baz
01699f4529
Add ADS animations
2024-01-25 00:01:29 +00:00
baz
d3ba88cb3a
Add sprinting animation
2024-01-24 17:20:26 +00:00
baz
4c4799b10a
Add AnimStarterPack to Project
2024-01-24 17:03:26 +00:00
baz
33b1376a8f
Fix spelling mistake
2024-01-17 03:05:56 +00:00
baz
c8d1c9c6e9
Cleanup Includes in PlayerCharacter
2024-01-17 03:00:38 +00:00
baz
1986bd2092
Implement basic dash in NakatomiCMC
2024-01-17 02:17:17 +00:00
baz
368575b715
Move cmc to if statement
2024-01-16 20:51:38 +00:00
baz
d758272d9d
Reimplement Aim Down Sights movement modifiers
2024-01-16 19:44:23 +00:00
baz
ed84a592ef
Set WantToSlide status in Enter and Exit Slide functions in movement component
2024-01-12 15:57:12 +00:00
baz
9bb3225542
Change Slide to work with Slide Input Action
2024-01-12 15:53:23 +00:00
baz
bf45b09cd7
Add Slide Input Action
2024-01-12 15:30:55 +00:00
baz
293358737c
Add initial custom slide movement implementation
2024-01-11 19:21:15 +00:00