Commit Graph

230 Commits

Author SHA1 Message Date
baz 6a30ddae07 Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
baz cc21d38a0f Add Weapon Cooldown Decorator 2024-02-27 21:44:07 +00:00
baz cc3b05d8b8 Misc Enemy Updates 2024-02-19 21:54:11 +00:00
baz 73581f3d41 Add IsWithinRange Decorator 2024-02-19 21:53:33 +00:00
baz 78d363bc09 Add new Sprint enemy movement speed 2024-02-19 21:53:19 +00:00
baz a1832e352e Make hearing and damaged perception events 2024-02-14 20:35:26 +00:00
baz 7313dccdff Add new Perception Senses 2024-02-13 21:23:15 +00:00
baz db4d6beb4c Create AI State Enum 2024-02-12 21:18:07 +00:00
baz 594ef5f158 Create Has Patrol Route Decorator 2024-02-09 21:16:09 +00:00
baz a8d9ca1783 Create Set Movement Speed Task 2024-02-09 21:15:55 +00:00
baz 275f86b03f Add default GetSplinePointAtWorld function 2024-02-09 18:22:12 +00:00
baz 25c421cc67 Add CurrentPatrolRoute reference to EnemyCharacter 2024-02-09 18:21:40 +00:00
baz 0e60ae2976 Create Move Along Patrol Route task 2024-02-09 18:21:18 +00:00
baz b381da2744 Create PatrolRoute 2024-02-08 23:41:11 +00:00
baz dcd292cb48 Create Clear Focus Task 2024-02-08 21:51:36 +00:00
baz 408954c96d Create Set Focus Task 2024-02-08 18:30:33 +00:00
baz 6072f824ce Remove the ability to Fire when Sprinting 2024-02-07 17:08:32 +00:00
baz e26b66b7aa Play Fire animation during OnFire 2024-02-05 22:35:28 +00:00
baz 2b5670fa9a Make Manequin Animation Blueprint generic 2024-02-05 21:36:44 +00:00
baz 8edb845d0a Fix spelling mistake 2024-02-04 19:27:51 +00:00
baz 3134e269f7 Play Hit Animation Montage when OnDamaged is called 2024-02-04 19:20:16 +00:00
baz c1afc827e0 Disallow Dashing and Sliding while Throwing 2024-02-01 20:35:55 +00:00
baz 4930aff6c2 Remove ability to throw while throwing animation is playing 2024-02-01 20:30:42 +00:00
baz aef9f87dbf Add Throw Explosive Animation Notifier 2024-02-01 20:08:18 +00:00
baz eaa81f4478 Add Throw Weapon Animation Notifier 2024-02-01 20:08:00 +00:00
baz deabd0b223 Play Throw AnimMontage when throwing 2024-02-01 01:00:47 +00:00
baz 957867ecd4 Play Dash AnimMontage when Dashing 2024-02-01 00:53:32 +00:00
baz 957da3946a Create GetCrouched method in PlayerCharacter 2024-02-01 00:53:01 +00:00
baz 01699f4529 Add ADS animations 2024-01-25 00:01:29 +00:00
baz d3ba88cb3a Add sprinting animation 2024-01-24 17:20:26 +00:00
baz 4c4799b10a Add AnimStarterPack to Project 2024-01-24 17:03:26 +00:00
baz 33b1376a8f Fix spelling mistake 2024-01-17 03:05:56 +00:00
baz c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
baz 1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
baz 368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
baz d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
baz ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
baz 9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
baz bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
baz 293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
baz 2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
baz 283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00
baz 08fbe9dbe1 Assign NakatomiCMC in BeginPlay and add getter 2024-01-04 20:31:33 +00:00
baz ab3f624ade Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
2024-01-04 15:53:24 +00:00
baz af8d8364a4 Add Sprint functionality to NakatomiCMC 2024-01-04 15:51:03 +00:00
baz 01aeecf953 Replace default CharacterMovementComponent with NakatomiCMC 2024-01-04 15:50:15 +00:00
baz 56aa855a7c Create NakatomiCMC 2024-01-04 15:49:09 +00:00
baz 48bb8f9ef6 Create LevelEndTriggerVolume 2023-12-13 21:45:05 +00:00
baz ee42aabc2a Temporarily move level reloading on death from Destroyed to OnDeath 2023-12-13 21:44:42 +00:00
baz 27120d731a Lock mouse to screen when showing Main Menu UI or Options Menu UI 2023-12-05 22:41:58 +00:00