Commit Graph

495 Commits

Author SHA1 Message Date
baz 3bbf8d1cee Add Keyboard 2024-03-21 00:06:02 +00:00
baz 42d2046fc2 Update Desk 2024-03-21 00:05:50 +00:00
baz 37440e0ab8 Update CornerDesk 2024-03-21 00:05:45 +00:00
baz f351d61510 Add Plastic material 2024-03-21 00:05:38 +00:00
baz 18d8a1f5d2 2024/3/20 Level1 Updates 2024-03-20 17:20:08 +00:00
baz 9494409e09 Add Monitor asset 2024-03-20 17:19:54 +00:00
baz f0d628c2df Rename cornerdesk to SM_CornerDesk 2024-03-20 17:19:39 +00:00
baz 7ab208f818 Rename desk to SM_Desk 2024-03-20 17:19:10 +00:00
baz 9ec2817d4d Add desk asset 2024-03-20 17:18:37 +00:00
baz f0ba146b28 2024/3/19 Level1 updates 2024-03-19 23:54:23 +00:00
baz 73c7868157 Update SM_Keycard material 2024-03-19 23:54:04 +00:00
baz a449b6651a Update SM_Barrier mesh 2024-03-19 23:53:52 +00:00
baz 7a348ae354 2024/3/15 Level1 Updates 2024-03-15 17:26:37 +00:00
baz a143db3c83 Add Params to KeycardBody material 2024-03-14 02:49:39 +00:00
baz 07996655b9 Add CornerDesk Asset 2024-03-14 02:46:46 +00:00
baz df6f32bd6a Update Barrier asset 2024-03-14 02:46:38 +00:00
baz c6bdda6ebf Add Wood Material 2024-03-14 02:46:14 +00:00
baz 1b377e02de Move Glass materials to sub folder 2024-03-14 02:45:59 +00:00
baz f861beb963 Add mug asset 2024-03-13 17:56:52 +00:00
baz adc54bb8ae Add base Glass Material 2024-03-13 17:56:45 +00:00
baz 6f9d660711 Add barrier asset 2024-03-13 17:56:29 +00:00
baz 8ac71a1e5c Add Keycard assets 2024-03-13 17:55:51 +00:00
baz f5ac4f72df Remap quit button 2024-03-13 00:52:40 +00:00
baz 78ce84936c Remove unused NextGameLevel variable 2024-03-12 20:32:01 +00:00
baz 95aa4285e3 Move NextLevel referene to LevelEndTriggerVolume 2024-03-12 20:12:20 +00:00
baz 18ab3a5434 Create RedKeycardPickup 2024-03-12 19:58:13 +00:00
baz 11461c7b61 Move HealthPickups to Pickups folder 2024-03-12 19:56:58 +00:00
baz a962301840 Add Keycard Asset 2024-03-12 19:56:28 +00:00
baz 1b32434d98 Fix static mesh inhabiting the incorrect position 2024-03-12 19:56:17 +00:00
baz e2e32e0092 Reparent LevelKeyPickup to StaticMeshPickup 2024-03-12 17:46:07 +00:00
baz d87a31ab61 Reparent HealthPickup to StaticMeshPickup 2024-03-12 17:45:45 +00:00
baz b7bb5c6673 Create StaticMeshPickup 2024-03-12 17:45:08 +00:00
baz 95a065f208 Make new level folders 2024-03-12 16:28:13 +00:00
baz 9dc2fff2ed Checfk if all keys have been collected in LevelEndTriggerVolume 2024-03-11 22:09:42 +00:00
baz cffef34d9b IncrementCollectedLevelKeys instead of InitialLevelKeys 2024-03-11 21:14:13 +00:00
baz 532bcc7e66 Create LevelKeyPickup 2024-03-11 21:01:50 +00:00
baz a183445aba Create LevelManager 2024-03-11 20:01:56 +00:00
baz 29246357dc Update animation 2024-03-10 23:17:59 +00:00
baz 7d8015acf0 Play animation when Updating Health 2024-03-10 23:07:33 +00:00
baz 5e0433905f Rotate Healthbar to face Player Camera in Tick 2024-03-09 03:52:14 +00:00
baz a43ec2c068 Add getter for player CameraComponent 2024-03-09 03:51:34 +00:00
baz fdfa37a346 UpdateHealthbar on BindOwner 2024-03-09 03:51:16 +00:00
baz ba0243bd65 Create Healthbar UserWidget 2024-03-08 02:34:54 +00:00
baz e30e644b58 Add Healthbar to EnemyCharacter 2024-03-08 02:33:40 +00:00
baz 7396d50db9 Add CharacterHit particle effect 2024-03-07 18:28:44 +00:00
baz a0035b7dbb Add BulletImpact particle system to weapons 2024-03-07 17:17:17 +00:00
baz 6575630649 Update BulletImpact Niagara System 2024-03-07 17:16:51 +00:00
baz ed3747037c Spawn ParticleSystem OnHit NakatomiCharacter 2024-03-07 17:16:15 +00:00
baz e1ae4f60a8 Add OnDamagedHitNiagaraSystem to NakatomiCharacter 2024-03-07 17:02:20 +00:00
baz 8e03d3e27d Save test Particles Niagara System 2024-03-07 02:12:26 +00:00