298 Commits

Author SHA1 Message Date
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c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
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1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
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368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
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d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
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ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
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9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
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bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
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293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
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2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
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283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00
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08fbe9dbe1 Assign NakatomiCMC in BeginPlay and add getter 2024-01-04 20:31:33 +00:00
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ab3f624ade Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
2024-01-04 15:53:24 +00:00
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af8d8364a4 Add Sprint functionality to NakatomiCMC 2024-01-04 15:51:03 +00:00
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01aeecf953 Replace default CharacterMovementComponent with NakatomiCMC 2024-01-04 15:50:15 +00:00
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56aa855a7c Create NakatomiCMC 2024-01-04 15:49:09 +00:00
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48bb8f9ef6 Create LevelEndTriggerVolume 2023-12-13 21:45:05 +00:00
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ee42aabc2a Temporarily move level reloading on death from Destroyed to OnDeath 2023-12-13 21:44:42 +00:00
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27120d731a Lock mouse to screen when showing Main Menu UI or Options Menu UI 2023-12-05 22:41:58 +00:00
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1f6d729d73 Add functionality to open a UWorld when clicking New Game button in main menu 2023-11-14 23:16:10 +00:00
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085fd8ea46 Show options menu when pressing options button in main menu 2023-11-14 22:53:32 +00:00
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427131ae3a Update EngingIncludeOrderVersion 2023-11-12 21:25:21 +00:00
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345ea88d79 Fix compilation issues 2023-11-12 21:24:03 +00:00
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357e4fdf5e Create MainMenuGameModeBase 2023-11-09 22:14:45 +00:00
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f87ec61ddb Add variables and functions to MainMenuUIWidget 2023-11-09 22:14:15 +00:00
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83178d863b Create MainMenuUIWidget 2023-10-31 23:05:29 +00:00
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775df93d55 Remove TODO comment in Pickup 2023-10-24 22:58:41 +01:00
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e001931bb6 Create TaskCreateLineOfSight 2023-10-24 22:56:47 +01:00
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6cae297c3a Add extra checking in TaskInWithinRange 2023-10-22 22:13:35 +01:00
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bab1f8acd6 Set SelfActor in Blackboard 2023-10-22 22:13:13 +01:00
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969ecbebc8 Create TaskIsWithinRange 2023-10-19 22:53:09 +01:00
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bc0138251a Remove TODO comment 2023-10-15 20:03:14 +01:00
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b234045698 Remove assigning of spawned Throwable 2023-10-15 20:00:56 +01:00
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ca617a8a3c Spawn Particle System at Impact Point on a static object 2023-10-15 20:00:34 +01:00
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b4fb8f7761 Spawn DecalActor when static object is Hit 2023-10-12 23:03:59 +01:00
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589592927f Add Decal Actor to Weapons 2023-10-12 23:03:43 +01:00
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12c8d7b6f0 Add FrameRate Limit to Options Menu 2023-10-11 22:00:33 +01:00
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23af466085 Add methods to set and remove options menu from viewport 2023-10-09 23:29:25 +01:00
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122c3998fd Add new setting options and remove manual apply settings button 2023-10-08 22:27:59 +01:00
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2115c4456c Create OptionsUIWidget 2023-10-06 23:14:26 +01:00
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483add816a Add Options Menu to viewport on OptionsButton Clicked 2023-10-06 23:13:52 +01:00
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dc0ed36573 Modify current weapon checking in ThrowWeaponCallback 2023-10-05 22:04:28 +01:00
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da1fcc15bd Add Basic Pause functionality 2023-10-03 22:52:28 +01:00
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149de8788f Create PauseUIWidget 2023-10-01 23:51:53 +01:00
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29b06222a5 Add Pause Menu Widget to Player Character 2023-09-25 23:00:56 +01:00
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322b872042 Add Pause Player Input Action 2023-09-25 23:00:32 +01:00
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12db67439f Add logic to throw weapon once weapon ammo is depleted 2023-09-23 21:10:15 +01:00
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6c0e0fe395 Make Throwable Explode() on impact 2023-09-21 21:10:01 +01:00
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d3e775758d Add functionality to ThrowThrowable 2023-09-20 01:57:37 +01:00
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19d452be5c Update UPROPERTY values for ImpulseForce and ImpulseAngle 2023-09-20 01:56:56 +01:00
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60bf490f8a Update ThrowableInventory type 2023-09-20 01:56:13 +01:00