baz
|
368575b715
|
Move cmc to if statement
|
2024-01-16 20:51:38 +00:00 |
baz
|
d758272d9d
|
Reimplement Aim Down Sights movement modifiers
|
2024-01-16 19:44:23 +00:00 |
baz
|
ed84a592ef
|
Set WantToSlide status in Enter and Exit Slide functions in movement component
|
2024-01-12 15:57:12 +00:00 |
baz
|
9bb3225542
|
Change Slide to work with Slide Input Action
|
2024-01-12 15:53:23 +00:00 |
baz
|
bf45b09cd7
|
Add Slide Input Action
|
2024-01-12 15:30:55 +00:00 |
baz
|
293358737c
|
Add initial custom slide movement implementation
|
2024-01-11 19:21:15 +00:00 |
baz
|
2cdb97b7ab
|
Add NakatomiCharacter and NakatomiCMC to Nakatomi.h
|
2024-01-11 19:20:41 +00:00 |
baz
|
fc7095fd75
|
Add Crouch input to PlayerCharacter blueprint
|
2024-01-04 20:32:21 +00:00 |
baz
|
58f779c887
|
Create Crouch input action and assign it to the InputMappingContext
|
2024-01-04 20:32:05 +00:00 |
baz
|
283b536242
|
Add Crouch functionality
|
2024-01-04 20:31:44 +00:00 |
baz
|
08fbe9dbe1
|
Assign NakatomiCMC in BeginPlay and add getter
|
2024-01-04 20:31:33 +00:00 |
baz
|
6bccd097bb
|
Set new Walk and Sprint speed defaults
|
2024-01-04 15:53:50 +00:00 |
baz
|
ab3f624ade
|
Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
|
2024-01-04 15:53:24 +00:00 |
baz
|
af8d8364a4
|
Add Sprint functionality to NakatomiCMC
|
2024-01-04 15:51:03 +00:00 |
baz
|
01aeecf953
|
Replace default CharacterMovementComponent with NakatomiCMC
|
2024-01-04 15:50:15 +00:00 |
baz
|
56aa855a7c
|
Create NakatomiCMC
|
2024-01-04 15:49:09 +00:00 |
baz
|
48bb8f9ef6
|
Create LevelEndTriggerVolume
|
2023-12-13 21:45:05 +00:00 |
baz
|
ee42aabc2a
|
Temporarily move level reloading on death from Destroyed to OnDeath
|
2023-12-13 21:44:42 +00:00 |
baz
|
98e49a913d
|
Redo Anchors for correct aspect ratio scalling
|
2023-12-11 22:36:06 +00:00 |
baz
|
bdb4ba0189
|
Set PauseWidget in PlayerCharacter
|
2023-12-11 01:39:29 +00:00 |
baz
|
27120d731a
|
Lock mouse to screen when showing Main Menu UI or Options Menu UI
|
2023-12-05 22:41:58 +00:00 |
baz
|
1647ab3ed1
|
Set TestLevel as the level to open when New Game is clicked
|
2023-11-14 23:16:40 +00:00 |
baz
|
1f6d729d73
|
Add functionality to open a UWorld when clicking New Game button in main menu
|
2023-11-14 23:16:10 +00:00 |
baz
|
085fd8ea46
|
Show options menu when pressing options button in main menu
|
2023-11-14 22:53:32 +00:00 |
baz
|
449687d7ee
|
Attch MainMenu widget to viewport in level blueprint
|
2023-11-14 21:50:37 +00:00 |
baz
|
cb08f2ccfb
|
Add temporary Main Menu design to Main Menu widget
|
2023-11-13 22:58:28 +00:00 |
baz
|
ac99b0a828
|
Create MainMenu level
|
2023-11-13 00:12:39 +00:00 |
baz
|
427131ae3a
|
Update EngingIncludeOrderVersion
|
2023-11-12 21:25:21 +00:00 |
baz
|
345ea88d79
|
Fix compilation issues
|
2023-11-12 21:24:03 +00:00 |
baz
|
357e4fdf5e
|
Create MainMenuGameModeBase
|
2023-11-09 22:14:45 +00:00 |
baz
|
f87ec61ddb
|
Add variables and functions to MainMenuUIWidget
|
2023-11-09 22:14:15 +00:00 |
baz
|
83178d863b
|
Create MainMenuUIWidget
|
2023-10-31 23:05:29 +00:00 |
baz
|
388d78b64c
|
Create Rifle Weapon
|
2023-10-31 23:04:46 +00:00 |
baz
|
a81577b1a8
|
Create Pistol Weapon
|
2023-10-31 23:04:36 +00:00 |
baz
|
445b65d7f0
|
Edit Machinegun Weapon
|
2023-10-31 23:04:14 +00:00 |
baz
|
47e78bf7e0
|
Update README.md
|
2023-10-24 23:05:35 +01:00 |
baz
|
775df93d55
|
Remove TODO comment in Pickup
|
2023-10-24 22:58:41 +01:00 |
baz
|
4307866310
|
Add CheckLineOfSight task to FireWeaponTasks behaviour tree
|
2023-10-24 22:58:12 +01:00 |
baz
|
e001931bb6
|
Create TaskCreateLineOfSight
|
2023-10-24 22:56:47 +01:00 |
baz
|
2ab85e21d7
|
Add IsWithinRange check and create FireWeaponTask
|
2023-10-22 22:14:11 +01:00 |
baz
|
6cae297c3a
|
Add extra checking in TaskInWithinRange
|
2023-10-22 22:13:35 +01:00 |
baz
|
bab1f8acd6
|
Set SelfActor in Blackboard
|
2023-10-22 22:13:13 +01:00 |
baz
|
969ecbebc8
|
Create TaskIsWithinRange
|
2023-10-19 22:53:09 +01:00 |
baz
|
bc0138251a
|
Remove TODO comment
|
2023-10-15 20:03:14 +01:00 |
baz
|
b234045698
|
Remove assigning of spawned Throwable
|
2023-10-15 20:00:56 +01:00 |
baz
|
ca617a8a3c
|
Spawn Particle System at Impact Point on a static object
|
2023-10-15 20:00:34 +01:00 |
baz
|
b4fb8f7761
|
Spawn DecalActor when static object is Hit
|
2023-10-12 23:03:59 +01:00 |
baz
|
589592927f
|
Add Decal Actor to Weapons
|
2023-10-12 23:03:43 +01:00 |
baz
|
12c8d7b6f0
|
Add FrameRate Limit to Options Menu
|
2023-10-11 22:00:33 +01:00 |
baz
|
1c467d14f4
|
Create basic Options Menu widget
|
2023-10-09 23:29:50 +01:00 |