|  | 23db1dff33 | Fix perception component crashing | 2024-03-04 20:14:00 +00:00 |  | 
			
				
					|  | 0d463d1ba2 | Bind OnDeath and OnDamaged in BeginPlay on character | 2024-03-04 19:25:53 +00:00 |  | 
			
				
					|  | a2186205cc | Update DemolitionWorker with new BehaviorTrees | 2024-02-29 20:01:41 +00:00 |  | 
			
				
					|  | 1f3e8a09ea | misc schanges | 2024-02-29 17:29:24 +00:00 |  | 
			
				
					|  | c71d9478d4 | new worker | 2024-02-29 17:29:23 +00:00 |  | 
			
				
					|  | d4af5488b7 | Move and make Worker Blackboard generic | 2024-02-29 17:29:23 +00:00 |  | 
			
				
					|  | f2938941ca | Move generic behavior trees into dedicated folder | 2024-02-29 17:29:23 +00:00 |  | 
			
				
					|  | 2e39be6354 | Refine Ranged Enemy functionality and hide on low health | 2024-02-29 17:29:23 +00:00 |  | 
			
				
					|  | 8be9a8269e | Add Weapon Cooldown Decorator | 2024-02-29 17:29:22 +00:00 |  | 
			
				
					|  | 3b5da9c0ad | Break behaviour tree components into individual behaviour trees | 2024-02-29 17:29:22 +00:00 |  | 
			
				
					|  | d0f9330498 | Add Find Cover EQS and Behaviour Tree tasks | 2024-02-29 17:29:22 +00:00 |  | 
			
				
					|  | a2cb36120d | Update Worker Blackboard and Behaviour Tree | 2024-02-29 17:29:22 +00:00 |  | 
			
				
					|  | 34ab92b52a | Add Strafe EQS | 2024-02-29 17:29:22 +00:00 |  | 
			
				
					|  | 412e3f1fc4 | Misc Enemy Updates | 2024-02-29 17:29:21 +00:00 |  | 
			
				
					|  | 251f840a43 | Add MoveToIdealRange Task | 2024-02-29 17:29:21 +00:00 |  | 
			
				
					|  | eb9178f4e3 | Add IsWithinRange Decorator | 2024-02-29 17:29:21 +00:00 |  | 
			
				
					|  | 265561dffb | Add new Sprint enemy movement speed | 2024-02-29 17:29:21 +00:00 |  | 
			
				
					|  | 429cf58627 | Make hearing and damaged perception events | 2024-02-29 17:29:20 +00:00 |  | 
			
				
					|  | 763706ac5c | Add new Perception Senses | 2024-02-29 17:29:20 +00:00 |  | 
			
				
					|  | 5b90d26bc6 | Create AI State Enum | 2024-02-29 17:29:20 +00:00 |  | 
			
				
					|  | c6c92ed296 | Create Has Patrol Route Decorator | 2024-02-29 17:29:20 +00:00 |  | 
			
				
					|  | 2f9cc901e2 | Create Set Movement Speed Task | 2024-02-29 17:29:20 +00:00 |  | 
			
				
					|  | beb18734b1 | Add default GetSplinePointAtWorld function | 2024-02-29 17:29:19 +00:00 |  | 
			
				
					|  | 3d16e8e24a | Add CurrentPatrolRoute reference to EnemyCharacter | 2024-02-29 17:29:19 +00:00 |  | 
			
				
					|  | 0fd27b6745 | Create Move Along Patrol Route task | 2024-02-29 17:29:19 +00:00 |  | 
			
				
					|  | 7cb89a7d2c | Create PatrolRoute | 2024-02-29 17:29:18 +00:00 |  | 
			
				
					|  | 4d214f9883 | Create Clear Focus Task | 2024-02-29 17:29:18 +00:00 |  | 
			
				
					|  | 03d5b80a0b | Create Clear Focus Task | 2024-02-08 18:30:39 +00:00 |  | 
			
				
					|  | 408954c96d | Create Set Focus Task | 2024-02-08 18:30:33 +00:00 |  | 
			
				
					|  | a13083e1fe | Disable Collision with Camera on Worker | 2024-02-08 17:33:04 +00:00 |  | 
			
				
					|  | 62c9b87784 | Add Mug | 2024-02-07 18:03:11 +00:00 |  | 
			
				
					|  | 6072f824ce | Remove the ability to Fire when Sprinting | 2024-02-07 17:08:32 +00:00 |  | 
			
				
					|  | f40ed3f1a7 | Add BG to HUD Icons | 2024-02-06 20:53:12 +00:00 |  | 
			
				
					|  | 171a85da66 | Update all UI widgets to new font | 2024-02-06 20:46:01 +00:00 |  | 
			
				
					|  | 5fc7863081 | Add Widgets to Weapon HUD Element | 2024-02-06 20:35:51 +00:00 |  | 
			
				
					|  | e26b66b7aa | Play Fire animation during OnFire | 2024-02-05 22:35:28 +00:00 |  | 
			
				
					|  | 0644a807ba | Switch Enemy Worker to new Manequin] | 2024-02-05 21:46:11 +00:00 |  | 
			
				
					|  | 2b5670fa9a | Make Manequin Animation Blueprint generic | 2024-02-05 21:36:44 +00:00 |  | 
			
				
					|  | 07f560e840 | Sort Animations into Folder | 2024-02-05 17:29:28 +00:00 |  | 
			
				
					|  | 8edb845d0a | Fix spelling mistake | 2024-02-04 19:27:51 +00:00 |  | 
			
				
					|  | ff5c28ad05 | Add On Damaged Hit Animation Montages | 2024-02-04 19:21:18 +00:00 |  | 
			
				
					|  | 3134e269f7 | Play Hit Animation Montage when OnDamaged is called | 2024-02-04 19:20:16 +00:00 |  | 
			
				
					|  | c1afc827e0 | Disallow Dashing and Sliding while Throwing | 2024-02-01 20:35:55 +00:00 |  | 
			
				
					|  | 4930aff6c2 | Remove ability to throw while throwing animation is playing | 2024-02-01 20:30:42 +00:00 |  | 
			
				
					|  | fcb32e5679 | Create separate Weapon and Explosive Animation Montages with notifiers | 2024-02-01 20:08:55 +00:00 |  | 
			
				
					|  | aef9f87dbf | Add Throw Explosive Animation Notifier | 2024-02-01 20:08:18 +00:00 |  | 
			
				
					|  | eaa81f4478 | Add Throw Weapon Animation Notifier | 2024-02-01 20:08:00 +00:00 |  | 
			
				
					|  | d96a5c837a | Merge pull request 'Merge New Animations' (#2) from animations-mk2 into master Reviewed-on: #2 | 2024-02-01 02:18:25 +01:00 |  | 
			
				
					|  | deabd0b223 | Play Throw AnimMontage when throwing | 2024-02-01 01:00:47 +00:00 |  | 
			
				
					|  | 957867ecd4 | Play Dash AnimMontage when Dashing | 2024-02-01 00:53:32 +00:00 |  |