|  | 1f6d729d73 | Add functionality to open a UWorld when clicking New Game button in main menu | 2023-11-14 23:16:10 +00:00 |  | 
			
				
					|  | 085fd8ea46 | Show options menu when pressing options button in main menu | 2023-11-14 22:53:32 +00:00 |  | 
			
				
					|  | 449687d7ee | Attch MainMenu widget to viewport in level blueprint | 2023-11-14 21:50:37 +00:00 |  | 
			
				
					|  | cb08f2ccfb | Add temporary Main Menu design to Main Menu widget | 2023-11-13 22:58:28 +00:00 |  | 
			
				
					|  | ac99b0a828 | Create MainMenu level | 2023-11-13 00:12:39 +00:00 |  | 
			
				
					|  | 427131ae3a | Update EngingIncludeOrderVersion | 2023-11-12 21:25:21 +00:00 |  | 
			
				
					|  | 345ea88d79 | Fix compilation issues | 2023-11-12 21:24:03 +00:00 |  | 
			
				
					|  | 357e4fdf5e | Create MainMenuGameModeBase | 2023-11-09 22:14:45 +00:00 |  | 
			
				
					|  | f87ec61ddb | Add variables and functions to MainMenuUIWidget | 2023-11-09 22:14:15 +00:00 |  | 
			
				
					|  | 83178d863b | Create MainMenuUIWidget | 2023-10-31 23:05:29 +00:00 |  | 
			
				
					|  | 388d78b64c | Create Rifle Weapon | 2023-10-31 23:04:46 +00:00 |  | 
			
				
					|  | a81577b1a8 | Create Pistol Weapon | 2023-10-31 23:04:36 +00:00 |  | 
			
				
					|  | 445b65d7f0 | Edit Machinegun Weapon | 2023-10-31 23:04:14 +00:00 |  | 
			
				
					|  | 47e78bf7e0 | Update README.md | 2023-10-24 23:05:35 +01:00 |  | 
			
				
					|  | 775df93d55 | Remove TODO comment in Pickup | 2023-10-24 22:58:41 +01:00 |  | 
			
				
					|  | 4307866310 | Add CheckLineOfSight task to FireWeaponTasks behaviour tree | 2023-10-24 22:58:12 +01:00 |  | 
			
				
					|  | e001931bb6 | Create TaskCreateLineOfSight | 2023-10-24 22:56:47 +01:00 |  | 
			
				
					|  | 2ab85e21d7 | Add IsWithinRange check and create FireWeaponTask | 2023-10-22 22:14:11 +01:00 |  | 
			
				
					|  | 6cae297c3a | Add extra checking in TaskInWithinRange | 2023-10-22 22:13:35 +01:00 |  | 
			
				
					|  | bab1f8acd6 | Set SelfActor in Blackboard | 2023-10-22 22:13:13 +01:00 |  | 
			
				
					|  | 969ecbebc8 | Create TaskIsWithinRange | 2023-10-19 22:53:09 +01:00 |  | 
			
				
					|  | bc0138251a | Remove TODO comment | 2023-10-15 20:03:14 +01:00 |  | 
			
				
					|  | b234045698 | Remove assigning of spawned Throwable | 2023-10-15 20:00:56 +01:00 |  | 
			
				
					|  | ca617a8a3c | Spawn Particle System at Impact Point on a static object | 2023-10-15 20:00:34 +01:00 |  | 
			
				
					|  | b4fb8f7761 | Spawn DecalActor when static object is Hit | 2023-10-12 23:03:59 +01:00 |  | 
			
				
					|  | 589592927f | Add Decal Actor to Weapons | 2023-10-12 23:03:43 +01:00 |  | 
			
				
					|  | 12c8d7b6f0 | Add FrameRate Limit to Options Menu | 2023-10-11 22:00:33 +01:00 |  | 
			
				
					|  | 1c467d14f4 | Create basic Options Menu widget | 2023-10-09 23:29:50 +01:00 |  | 
			
				
					|  | 23af466085 | Add methods to set and remove options menu from viewport | 2023-10-09 23:29:25 +01:00 |  | 
			
				
					|  | 122c3998fd | Add new setting options and remove manual apply settings button | 2023-10-08 22:27:59 +01:00 |  | 
			
				
					|  | 2115c4456c | Create OptionsUIWidget | 2023-10-06 23:14:26 +01:00 |  | 
			
				
					|  | 483add816a | Add Options Menu to viewport on OptionsButton Clicked | 2023-10-06 23:13:52 +01:00 |  | 
			
				
					|  | dc0ed36573 | Modify current weapon checking in ThrowWeaponCallback | 2023-10-05 22:04:28 +01:00 |  | 
			
				
					|  | da1fcc15bd | Add Basic Pause functionality | 2023-10-03 22:52:28 +01:00 |  | 
			
				
					|  | 149de8788f | Create PauseUIWidget | 2023-10-01 23:51:53 +01:00 |  | 
			
				
					|  | d6f89e259f | Create Pause Input Action | 2023-10-01 23:51:40 +01:00 |  | 
			
				
					|  | 18b3986cc5 | Move HUD UI to dedicated HUD Folder | 2023-10-01 23:51:03 +01:00 |  | 
			
				
					|  | 29b06222a5 | Add Pause Menu Widget to Player Character | 2023-09-25 23:00:56 +01:00 |  | 
			
				
					|  | 322b872042 | Add Pause Player Input Action | 2023-09-25 23:00:32 +01:00 |  | 
			
				
					|  | 12db67439f | Add logic to throw weapon once weapon ammo is depleted | 2023-09-23 21:10:15 +01:00 |  | 
			
				
					|  | 7f4de48fb0 | Delete existing Throwable | 2023-09-23 19:50:32 +01:00 |  | 
			
				
					|  | 6c0e0fe395 | Make Throwable Explode() on impact | 2023-09-21 21:10:01 +01:00 |  | 
			
				
					|  | d3e775758d | Add functionality to ThrowThrowable | 2023-09-20 01:57:37 +01:00 |  | 
			
				
					|  | 19d452be5c | Update UPROPERTY values for ImpulseForce and ImpulseAngle | 2023-09-20 01:56:56 +01:00 |  | 
			
				
					|  | 60bf490f8a | Update ThrowableInventory type | 2023-09-20 01:56:13 +01:00 |  | 
			
				
					|  | 7cdb9b1c69 | Add Impulse Angle and Force variables to Throwables | 2023-09-19 02:19:23 +01:00 |  | 
			
				
					|  | 27fc0d5212 | Change SpawnLocation to forward vector of player | 2023-09-19 02:06:16 +01:00 |  | 
			
				
					|  | ea06181a01 | Add extra checking in ExplosiveActor Explode method | 2023-09-18 02:59:32 +01:00 |  | 
			
				
					|  | c944e5e6f9 | Add extra checking to Expand Crosshair functionality | 2023-09-18 02:29:49 +01:00 |  | 
			
				
					|  | 9ece07b011 | Move feteching of HealthComponent outside of if statement | 2023-09-18 02:29:18 +01:00 |  |