|  | c7a0d6bce2 | Tidy up code and file structure | 2023-01-18 17:15:41 +00:00 |  | 
			
				
					|  | 5db227a8ac | Expose hardcoded brush mask to editor UI | 2023-01-17 16:41:54 +00:00 |  | 
			
				
					|  | ea5db595d4 | Refactor and redesign editor UI | 2023-01-17 15:22:15 +00:00 |  | 
			
				
					|  | 81abb0d8d9 | Fix errors in editable terrain painting calculations | 2023-01-16 23:48:13 +00:00 |  | 
			
				
					|  | 0b19b97293 | Various editor and editor GUI fixes | 2023-01-16 18:54:06 +00:00 |  | 
			
				
					|  | aa12a9ef2b | Refactor editor UI logic and structure | 2023-01-16 00:58:11 +00:00 |  | 
			
				
					|  | 6a4cb1a431 | Fix leaky abstractions in EditableTerrain | 2023-01-13 17:32:48 +00:00 |  | 
			
				
					|  | 64d0280b1f | Refactor terrain map code into own file | 2023-01-13 10:08:56 +00:00 |  | 
			
				
					|  | 1765ed9947 | Add initial support for hardcoded terrain switching | 2023-01-13 00:36:09 +00:00 |  |