Expose player controller frozen property in editor

This commit is contained in:
kayomn 2023-01-16 00:57:17 +00:00
parent b06837f819
commit 8613d41550
1 changed files with 1 additions and 0 deletions

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@ -72,6 +72,7 @@ var movement_smoothing := 0.5
## ##
## Whether or not player movement input processed by the controller should be ignored. ## Whether or not player movement input processed by the controller should be ignored.
## ##
@export
var frozen := false var frozen := false
func _input(event: InputEvent) -> void: func _input(event: InputEvent) -> void: