skein/CMakeLists.txt

22 lines
587 B
CMake

cmake_minimum_required(VERSION 3.27)
project(HelloOpenGL)
# Define platform-specific paths and libraries
if(WIN32)
# GLFW
set(GLFW_PATH "C:/libs/glfw-3.3.8.bin.WIN64")
include_directories(${GLFW_PATH}/include)
link_directories(${GLFW_PATH}/lib-vc2022)
# OpenGL
find_package(OpenGL REQUIRED)
elseif(UNIX OR APPLE)
message(FATAL_ERROR "Linux and macOS platforms are not supported yet.")
endif()
add_executable(${PROJECT_NAME} hello.cpp)
if(WIN32)
target_link_libraries(${PROJECT_NAME} glfw3)
target_link_libraries(${PROJECT_NAME} OpenGL::GL)
endif()