skein/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.27)
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project(HelloOpenGL)
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# Define platform-specific paths and libraries
if(WIN32)
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# GLFW
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set(GLFW_PATH "C:/libs/glfw-3.3.8.bin.WIN64")
include_directories(${GLFW_PATH}/include)
link_directories(${GLFW_PATH}/lib-vc2022)
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# OpenGL
find_package(OpenGL REQUIRED)
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elseif(UNIX OR APPLE)
message(FATAL_ERROR "Linux and macOS platforms are not supported yet.")
endif()
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add_executable(${PROJECT_NAME} hello.cpp)
if(WIN32)
target_link_libraries(${PROJECT_NAME} glfw3)
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target_link_libraries(${PROJECT_NAME} OpenGL::GL)
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endif()