Compare commits

...

6 Commits

11 changed files with 101 additions and 67 deletions

View File

@ -2,6 +2,7 @@
in vec3 Normal;
in vec3 FragPos;
in mat4x4 ModelViewProjection;
out vec4 FragColor;
@ -17,7 +18,7 @@ void main()
// Directional lighting
vec3 directionalLightColor = vec3(1.0, 1.0, 1.0);
vec3 lightPos = vec3(10.0, 7.0, -8.0);
vec3 lightPos = (ModelViewProjection * vec4(6.0, -7.0, 8.0, 1.0)).xyz;
vec3 normal = normalize(Normal);
vec3 lightDir = normalize(lightPos - FragPos);
float diff = max(dot(normal, lightDir), 0.0);

View File

@ -53,4 +53,5 @@ private:
double _meanAnomalyAtEpoch = 0;
const double getEccentricAnomaly() const;
static void makeSafe(double& value);
};

View File

@ -11,6 +11,12 @@ Orbit::Orbit()
_keplerianElements.resize(6);
}
// some values cause singularities when they are zero. so, make them not zero
void Orbit::makeSafe(double& value)
{
value = value == 0.0 ? 0.0000001 : value;
}
double Orbit::getSemiMajorAxis() const
{
return _keplerianElements[astro::semiMajorAxisIndex];
@ -35,6 +41,7 @@ double Orbit::getInclination() const
}
void Orbit::setInclination(double inclination)
{
makeSafe(inclination);
_keplerianElements[astro::inclinationIndex] = inclination;
}
@ -44,6 +51,7 @@ double Orbit::getArgumentOfPeriapsis() const
}
void Orbit::setArgumentOfPeriapsis(double argumentOfPeriapsis)
{
makeSafe(argumentOfPeriapsis);
_keplerianElements[astro::argumentOfPeriapsisIndex] = argumentOfPeriapsis;
}
@ -53,6 +61,7 @@ double Orbit::getLongitudeOfAscendingNode() const
}
void Orbit::setLongitudeOfAscendingNode(double longitudeOfAscendingNode)
{
makeSafe(longitudeOfAscendingNode);
_keplerianElements[astro::longitudeOfAscendingNodeIndex] = longitudeOfAscendingNode;
}

View File

@ -119,7 +119,14 @@ void ParticleMap::setParticleLocalVelocity(const std::string& id, double time, c
newOrbit.setTrueAnomaly(keplerian[astro::trueAnomalyIndex]);
const double newMeanAnomaly = newOrbit.getMeanAnomaly(gravitationalParameter, time);
const double newMeanAnomalyAtEpoch = originalMeanAnomalyAtEpoch - (newMeanAnomaly - originalMeanAnomaly);
const double meanAnomalyShift = newMeanAnomaly - originalMeanAnomaly;
const double periapsisShift = newOrbit.getArgumentOfPeriapsis() - orbit.getArgumentOfPeriapsis();
//const double ascendingNodeShift = newOrbit.getLongitudeOfAscendingNode() - orbit.getLongitudeOfAscendingNode();
const double newMeanAnomalyAtEpoch = originalMeanAnomalyAtEpoch
- meanAnomalyShift
- periapsisShift;
//- ascendingNodeShift;
newOrbit.setMeanAnomalyAtEpoch(newMeanAnomalyAtEpoch);
setRelationship(parentId, id, newOrbit);

View File

@ -1,12 +1,9 @@
#include "icosphere.hpp"
#include <iostream>
#include <array>
#include "glm/gtc/matrix_transform.hpp"
#include "gfx.hpp"
#include <array>
#include <glm/gtc/matrix_transform.hpp>
Icosphere::Icosphere(float radius, int subdivisions, GLuint shaderProgram) :
_shaderProgram(shaderProgram),
_position({})
@ -48,10 +45,6 @@ void Icosphere::generateVertices(float radius, int subdivisions)
{
triangles = subdivide(vertices, triangles);
}
std::cout <<
"subdivisions: " << subdivisions <<
" vertices: " << vertices.size() <<
" triangles: " << triangles.size() << std::endl;
// Scale vertices by radius after subdivision as subdivision happens on a
// unit sphere

View File

@ -35,7 +35,8 @@
struct Input
{
bool pauseTime;
bool updateOrbit;
bool prograde;
bool retrograde;
} input;
@ -44,14 +45,16 @@ void keyCallback(GLFWwindow* window, int key, int scancode, int action, int mods
if (action == GLFW_PRESS)
{
input.pauseTime = key == GLFW_KEY_SPACE;
input.updateOrbit = key == GLFW_KEY_W;
input.prograde = key == GLFW_KEY_W;
input.retrograde = key == GLFW_KEY_S;
}
}
void clearInput()
{
input.pauseTime = false;
input.updateOrbit = false;
input.prograde = false;
input.retrograde = false;
}
// now should always increase linearly with real world time, this should not be modified by input
@ -88,36 +91,43 @@ int main()
// set parameters of moon's orbit around earth
Orbit moonOrbit;
double moonOrbitSemiMajorAxis = 3.84748e8;
//double moonOrbitSemiMajorAxis = 3.84748e8;
double moonOrbitSemiMajorAxis = 1;
moonOrbit.setSemiMajorAxis(moonOrbitSemiMajorAxis); // metres
moonOrbit.setEccentricity(0.055);
moonOrbit.setInclination(glm::radians(5.15)); // radians
moonOrbit.setArgumentOfPeriapsis(318.15); // in the case of the moon these last two values are
moonOrbit.setLongitudeOfAscendingNode(60.0); // pretty much constantly changing so use whatever
//moonOrbit.setEccentricity(0.055);
//moonOrbit.setInclination(glm::radians(5.15)); // radians
//moonOrbit.setArgumentOfPeriapsis(318.15); // in the case of the moon these last two values are
//moonOrbit.setLongitudeOfAscendingNode(60.0); // pretty much constantly changing so use whatever
moonOrbit.setEccentricity(0.01);
moonOrbit.setInclination(0.0);
moonOrbit.setArgumentOfPeriapsis(0.0);
moonOrbit.setLongitudeOfAscendingNode(0.0);
moonOrbit.setTrueAnomaly(0.0);
// set parameters of satellite orbit around moon
Orbit stationOrbit;
stationOrbit.setSemiMajorAxis(5e7);
stationOrbit.setEccentricity(0.6);
stationOrbit.setInclination(glm::radians(89.0));
stationOrbit.setArgumentOfPeriapsis(43.2);
stationOrbit.setLongitudeOfAscendingNode(239.7);
stationOrbit.setTrueAnomaly(0.0);
//Orbit stationOrbit;
//stationOrbit.setSemiMajorAxis(5e7);
//stationOrbit.setEccentricity(0.6);
//stationOrbit.setInclination(glm::radians(89.0));
//stationOrbit.setArgumentOfPeriapsis(43.2);
//stationOrbit.setLongitudeOfAscendingNode(239.7);
//stationOrbit.setTrueAnomaly(0.0);
ParticleMap map;
map.setParticle({"earth", 5.9e24});
map.setParticle({"moon", 7.3e22});
map.setParticle({"station", 1e6});
//map.setParticle({"earth", 5.9e24});
//map.setParticle({"moon", 7.3e22});
map.setParticle({"earth", 1});
map.setParticle({"moon", .5});
//map.setParticle({"station", 1e6});
map.setRelationship("earth", "moon", moonOrbit);
map.setRelationship("moon", "station", stationOrbit);
//map.setRelationship("moon", "station", stationOrbit);
float scale = moonOrbitSemiMajorAxis * 1.1;
ParticleVisualizer earthVis(map, "earth", 0.1, litProgram, unlitProgram, scale);
ParticleVisualizer moonVis(map, "moon", 0.02, litProgram, unlitProgram, scale);
ParticleVisualizer stationVis(map, "station", 0.01, litProgram, unlitProgram, scale);
//ParticleVisualizer stationVis(map, "station", 0.01, litProgram, unlitProgram, scale);
OrbitVisualizer moonOrbitVis(map, "moon", unlitProgram, scale);
OrbitVisualizer stationOrbitVis(map, "station", unlitProgram, scale);
//OrbitVisualizer stationOrbitVis(map, "station", unlitProgram, scale);
// register input
glfwSetKeyCallback(window, keyCallback);
@ -166,16 +176,18 @@ int main()
}
else
{
if (input.updateOrbit)
//glm::dvec3 v = map.getParticleLocalVelocity("station", time);
glm::dvec3 v = map.getParticleLocalVelocity("moon", time);
if (input.prograde)
{
const glm::dvec3 p = map.getParticleLocalPosition("station", time);
const glm::dvec3 v = map.getParticleLocalVelocity("station", time);
const glm::dvec3 newVelocity = v * 0.99;
map.setParticleLocalVelocity("station", time, newVelocity);
v *= 1.01;
}
else if (input.retrograde)
{
v *= 0.99;
}
//map.setParticleLocalVelocity("station", time, v);
map.setParticleLocalVelocity("moon", time, v);
}
// rendering
@ -186,17 +198,17 @@ int main()
const Particle& earth = map.getParticle("earth");
const Particle& moon = map.getParticle("moon");
moonOrbit = map.getOrbit("moon");
stationOrbit = map.getOrbit("station");
//stationOrbit = map.getOrbit("station");
moonOrbit.update(time, earth.getGravitationalParameter());
stationOrbit.update(time, moon.getGravitationalParameter());
//stationOrbit.update(time, moon.getGravitationalParameter());
map.setRelationship("earth", "moon", moonOrbit);
map.setRelationship("moon", "station", stationOrbit);
//map.setRelationship("moon", "station", stationOrbit);
earthVis.render(time);
moonVis.render(time);
stationVis.render(time);
//stationVis.render(time);
moonOrbitVis.render(time);
stationOrbitVis.render(time);
//stationOrbitVis.render(time);
glfwSwapBuffers(window);
}

View File

@ -1,5 +1,6 @@
#include "orbitvisualizer.hpp"
#include "gfx.hpp"
#include "icosphere.hpp"
OrbitVisualizer::OrbitVisualizer(const ParticleMap& map, const std::string& particleId, const GLuint shaderProgram, float scale)
: _map(map), _particleId(particleId), _shaderProgram(shaderProgram), _scale(scale)
@ -23,12 +24,32 @@ void OrbitVisualizer::render(const float time)
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
glDrawArrays(GL_LINE_LOOP, 0, _vertices.size() / 3);
glm::dvec3 position;
Icosphere apoapsis(0.01, 2, _shaderProgram);
position = getPositionOnOrbit(3.142);
position /= _scale;
apoapsis.setPosition(position);
apoapsis.render(time);
Icosphere periapsis(0.01, 2, _shaderProgram);
position = getPositionOnOrbit(0.0);
position /= _scale;
periapsis.setPosition(position);
periapsis.render(time);
}
glm::dvec3 OrbitVisualizer::getPositionOnOrbit(double trueAnomaly) const
{
Orbit orbit(_map.getOrbit(_particleId));
orbit.setTrueAnomaly(trueAnomaly);
return orbit.getPosition(1);
}
void OrbitVisualizer::regenerateVertices(const glm::vec3& basePos)
{
Orbit orbit(_map.getOrbit(_particleId));
_vertices.clear();
for (int i = 0; i < _vertexCount; i++)
{
@ -36,18 +57,8 @@ void OrbitVisualizer::regenerateVertices(const glm::vec3& basePos)
// better to actually create a first-class ellipse object and use that to generate
// a nice continuous mesh, instead of using orbital positions.
float t = (float)i / (float)_vertexCount * 2.0 * _pi;
orbit.setTrueAnomaly(t);
//glm::vec3 pos = orbit.getPositionFromMeanAnomaly(t, 1);
glm::vec3 pos = orbit.getPosition(1);
glm::vec3 pos = getPositionOnOrbit(t);
pos += basePos;
// Vertices come out of the library with X and Y being in the 'flat' plane. Re-order them
// here such that Z is up.
float y = pos.z;
pos.z = pos.y;
pos.y = y;
pos.z *= -1;
pos /= _scale;
_vertices.push_back(pos.x);

View File

@ -25,5 +25,6 @@ class OrbitVisualizer
GLuint _vao;
std::vector<float> _vertices;
glm::dvec3 getPositionOnOrbit(double trueAnomaly) const;
void regenerateVertices(const glm::vec3& basePos);
};

View File

@ -9,14 +9,7 @@ ParticleVisualizer::ParticleVisualizer(const ParticleMap& map, const std::string
void ParticleVisualizer::render(float time)
{
// TODO: get mean anomly from particle which has the mass!!
//const float meanAnomaly = time;
glm::vec3 pos = _map.getParticlePosition(_particleId);
float y = pos.z;
pos.z = pos.y;
pos.y = y;
pos.z *= -1;
pos /= _scale;
// TODO: extract widget to its own visualizer since we know it wants an orbit but we

View File

@ -42,5 +42,9 @@ Argument of Periapsis
Hypothesis: The shifting in position is caused by a the change in the argument of periapsis which is not accounted for when updating the orbit
Test: Update the velocity such that the apo- and periapses of the orbit swap sides. This would cause the particle to jump to the other side of the planet
What happens when the initial orbit is circular?
Test: Update the velocity such that the apo- and periapses of the orbit should swap sides. This should cause the particle to jump to the other side of the planet.
Test: Position the particle exactly at the apo- or periapsis before updating the velocity. The particle should remain stationary.

View File

@ -9,11 +9,13 @@ uniform mat4x4 _Projection;
out vec3 Normal;
out vec3 FragPos;
out mat4x4 ModelViewProjection;
void main()
{
vec4 pos = vec4(aPos, 1.0);
mat4x4 mvp = _Projection * _View * _Model;
ModelViewProjection = mvp;
gl_Position = mvp * pos;
FragPos = vec3(_Model * pos);