revival/game/Assets/Scripts/Rendering/GlitchRenderer.cs

18 lines
460 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class GlitchRenderer : ScriptableRenderer
{
public GlitchRenderer(ScriptableRendererData data) : base(data)
{
}
public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
{
throw new System.NotImplementedException();
}
}