revival/game
Programmer-DField b0b5c09c54 Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards. 2021-03-18 12:34:08 +00:00
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Assets Cleaned up the script so it now works independant of gravity. Added a second Mover script that controls the speed and direction the boulder moves once triggered. Added a target to the prefab as this is the point at which the boulder moves towards. 2021-03-18 12:34:08 +00:00
FMOD Project added new whooshes 2021-03-12 00:18:10 +00:00
Packages menu WIP 2021-03-01 17:57:41 +00:00
ProjectSettings Merge branch 'main' into Traps 2021-03-05 12:06:35 +00:00
.gitignore ignore FMOD cache 2021-02-23 09:27:10 +00:00
.vsconfig Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
nuget.config Feature/import dialogue 2021-02-15 13:42:14 +00:00
packages.config Feature/import dialogue 2021-02-15 13:42:14 +00:00