revival/game/Assets/Scenes
Programmer-DField a46f4ddb74 Have solved the problem where the camera seemed to be setting the player as dead. The script now checks to see if the collison was with player and only acts if true. 2021-03-01 16:04:17 +00:00
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DevLevel Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc 2021-02-24 15:21:44 +00:00
Boot.unity debug text visibility 2021-02-12 09:35:59 +00:00
Boot.unity.meta gameflow 2021-02-12 09:32:10 +00:00
Checkpoints.unity Updated animations. Disabled player controller during death. Generally cleaned code. 2021-02-15 16:23:29 +00:00
Checkpoints.unity.meta Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
Credits.unity gameflow 2021-02-12 09:32:10 +00:00
Credits.unity.meta gameflow 2021-02-12 09:32:10 +00:00
DevLevel.meta Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc 2021-02-24 15:21:44 +00:00
DevLevel.unity Added SpikePit trap with the associated textures. Also did a small lighting change: added fog, some post processing effects etc 2021-02-24 15:21:44 +00:00
DevLevel.unity.meta Created small block out of the level for the programmers to test the mechanics 2021-02-09 15:48:42 +00:00
Dialogue HUD.unity begin dialogue frontend implementation, placeholder dialogue ui 2021-02-19 16:33:02 +00:00
Dialogue HUD.unity.meta begin dialogue frontend implementation, placeholder dialogue ui 2021-02-19 16:33:02 +00:00
Flow.unity gameflow 2021-02-12 09:32:10 +00:00
Flow.unity.meta gameflow 2021-02-12 09:32:10 +00:00
Main.unity Have solved the problem where the camera seemed to be setting the player as dead. The script now checks to see if the collison was with player and only acts if true. 2021-03-01 16:04:17 +00:00
Main.unity.meta basic player controller and input handling 2021-01-27 11:27:56 +00:00
MainMenu.unity gameflow 2021-02-12 09:32:10 +00:00
MainMenu.unity.meta gameflow 2021-02-12 09:32:10 +00:00
SampleScene.unity initial commit 2021-01-25 19:44:17 +00:00
SampleScene.unity.meta initial commit 2021-01-25 19:44:17 +00:00
SampleSceneLightingSettings.lighting initial commit 2021-01-25 19:44:17 +00:00
SampleSceneLightingSettings.lighting.meta initial commit 2021-01-25 19:44:17 +00:00