revival/game
Programmer-DField 9f3ec84ad8 Changed the height of the middle rig on the follow cam. This is now closer to player shoulder height. Also lowered the radius of the middle rig so it is now closer to the player. Added a small amount of look ahead time and smoothness (This will need to be configured more once the actual player model is in place). THis setting turn the camera toward the direction the player is moving (Cinder mentioned this in an earlier meeting). 2021-03-12 16:39:27 +00:00
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Assets Changed the height of the middle rig on the follow cam. This is now closer to player shoulder height. Also lowered the radius of the middle rig so it is now closer to the player. Added a small amount of look ahead time and smoothness (This will need to be configured more once the actual player model is in place). THis setting turn the camera toward the direction the player is moving (Cinder mentioned this in an earlier meeting). 2021-03-12 16:39:27 +00:00
FMOD Project added new whooshes 2021-03-12 00:18:10 +00:00
Packages menu WIP 2021-03-01 17:57:41 +00:00
ProjectSettings Merge branch 'main' into Traps 2021-03-05 12:06:35 +00:00
.gitignore ignore FMOD cache 2021-02-23 09:27:10 +00:00
.vsconfig Added a safezone that reports the position of the player whenever they are within the area. 2021-02-15 09:44:04 +00:00
nuget.config Feature/import dialogue 2021-02-15 13:42:14 +00:00
packages.config Feature/import dialogue 2021-02-15 13:42:14 +00:00