Logo
Explore Oven Feed Help
Sign In
ktyl/revival
1
0
Fork 0
You've already forked revival
Code Issues Pull Requests Packages Projects Releases Wiki Activity
revival/game
History
Programmer-DField 9f3ec84ad8 Changed the height of the middle rig on the follow cam. This is now closer to player shoulder height. Also lowered the radius of the middle rig so it is now closer to the player. Added a small amount of look ahead time and smoothness (This will need to be configured more once the actual player model is in place). THis setting turn the camera toward the direction the player is moving (Cinder mentioned this in an earlier meeting).
2021-03-12 16:39:27 +00:00
..
Assets
Changed the height of the middle rig on the follow cam. This is now closer to player shoulder height. Also lowered the radius of the middle rig so it is now closer to the player. Added a small amount of look ahead time and smoothness (This will need to be configured more once the actual player model is in place). THis setting turn the camera toward the direction the player is moving (Cinder mentioned this in an earlier meeting).
2021-03-12 16:39:27 +00:00
FMOD Project
added new whooshes
2021-03-12 00:18:10 +00:00
Packages
menu WIP
2021-03-01 17:57:41 +00:00
ProjectSettings
Merge branch 'main' into Traps
2021-03-05 12:06:35 +00:00
.gitignore
ignore FMOD cache
2021-02-23 09:27:10 +00:00
.vsconfig
Added a safezone that reports the position of the player whenever they are within the area.
2021-02-15 09:44:04 +00:00
nuget.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00
packages.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00
Powered by Gitea Version: 1.23.3 Page: 607ms Template: 45ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API