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Programmer-DField 3ef56e2bc1 Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
ci
Fix/early ci timeout
2021-02-15 17:12:44 +00:00
game
Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
2021-02-26 14:50:30 +00:00
.gitattributes
add .ogg to LFS formats
2021-02-22 15:26:53 +00:00
.gitignore
initial commit
2021-01-25 19:44:17 +00:00
.gitlab-ci.yml
rename branches
2021-02-01 21:31:40 +00:00
Description
final year university game development module
876 MiB
Languages
C# 90.8%
ShaderLab 4.2%
GLSL 2.3%
Mathematica 1.1%
HLSL 1.1%
Other 0.4%
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