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ktyl/revival
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revival/game
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Programmer-DField 1f4c063c60 Updated the FallingFloor script. The floor now begins to lower, waits for a set period and then is destroyed. I plan to add a disssolve effect to make this transition look better. The player begins to slowly fall with the floor until the object is destroyed at which point the player falls with gravity hitting the sspike trap and "dying".
2021-02-25 00:51:11 +00:00
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Assets
Updated the FallingFloor script. The floor now begins to lower, waits for a set period and then is destroyed. I plan to add a disssolve effect to make this transition look better. The player begins to slowly fall with the floor until the object is destroyed at which point the player falls with gravity hitting the sspike trap and "dying".
2021-02-25 00:51:11 +00:00
FMOD Project
dont ignore banks lol
2021-02-22 17:55:00 +00:00
Packages
Merge branch 'main' into Checkpoints
2021-02-15 18:58:35 +00:00
ProjectSettings
Merge branch 'main' into Checkpoints
2021-02-15 18:58:35 +00:00
.gitignore
ignore FMOD cache
2021-02-23 09:27:10 +00:00
.vsconfig
Added a safezone that reports the position of the player whenever they are within the area.
2021-02-15 09:44:04 +00:00
nuget.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00
packages.config
Feature/import dialogue
2021-02-15 13:42:14 +00:00
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