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revival/game/Assets/Scripts/Death & Respawn
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Programmer-DField 4bead84e56 Added the falling rocks trap. The player can now trigger the rocks to fall and the death and respawn script will run when a collision is detected. Need to look at an issue where the collision is detected even when the player is not hit. Possibly the camera?
2021-02-28 00:54:20 +00:00
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DeathZone.cs
Added the falling rocks trap. The player can now trigger the rocks to fall and the death and respawn script will run when a collision is detected. Need to look at an issue where the collision is detected even when the player is not hit. Possibly the camera?
2021-02-28 00:54:20 +00:00
DeathZone.cs.meta
Added a safezone that reports the position of the player whenever they are within the area.
2021-02-15 09:44:04 +00:00
RespawnManager.cs
The respawwn system is now ppicking up the position of the player correctly. However, still not sending the player to the last known respawn point.
2021-02-26 17:08:41 +00:00
RespawnManager.cs.meta
Updated animations. Disabled player controller during death. Generally cleaned code.
2021-02-15 16:23:29 +00:00
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