This website requires JavaScript.
Explore
Oven
Feed
Help
Sign In
ktyl
/
revival
Watch
1
Star
0
Fork
You've already forked revival
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
0e6d9f2a8b
revival
/
game
/
Assets
/
Scripts
/
Death & Respawn
History
Programmer-DField
4bead84e56
Added the falling rocks trap. The player can now trigger the rocks to fall and the death and respawn script will run when a collision is detected. Need to look at an issue where the collision is detected even when the player is not hit. Possibly the camera?
2021-02-28 00:54:20 +00:00
..
DeathZone.cs
Added the falling rocks trap. The player can now trigger the rocks to fall and the death and respawn script will run when a collision is detected. Need to look at an issue where the collision is detected even when the player is not hit. Possibly the camera?
2021-02-28 00:54:20 +00:00
DeathZone.cs.meta
Added a safezone that reports the position of the player whenever they are within the area.
2021-02-15 09:44:04 +00:00
RespawnManager.cs
The respawwn system is now ppicking up the position of the player correctly. However, still not sending the player to the last known respawn point.
2021-02-26 17:08:41 +00:00
RespawnManager.cs.meta
Updated animations. Disabled player controller during death. Generally cleaned code.
2021-02-15 16:23:29 +00:00