Commit Graph

65 Commits

Author SHA1 Message Date
Programmer-DField adb0c9e673 Added the Respawn Manager which allows for the use of multiple safe zones. Cleeaned up the code and made more efficient. 2021-02-15 13:14:42 +00:00
Programmer-DField 3b9e31a4b3 Added a safezone that reports the position of the player whenever they are within the area.
Added a deathzone that plays a death animation on trigger, fades the screen, respawns the player at the last known safe position and the fades the screen back in.

Added scripts for safezone and deathzone.

Added some make do animations and animators.

Added some materials for testing purposes.
2021-02-15 09:44:04 +00:00
Novvator 7ff4569fde Added Artefacts - Artefact Inventory (tracking system) 2021-02-14 15:08:59 +00:00
cyndrdev 7a25b61f90 fixed ci issue 2021-02-12 14:12:26 +00:00
cyndrdev 95f04ad618 Merge branch 'feature/flow' of https://gitlab.badbrain.dev/kernel-panic/game into feature/flow 2021-02-12 14:05:16 +00:00
cyndrdev 7c769a2371 changes from code review 2021-02-12 14:04:12 +00:00
Cat Flynn 4424659082 Merge branch 'main' into feature/flow 2021-02-12 10:36:41 +00:00
cyndrdev d62f3a7b6b debug text visibility 2021-02-12 09:35:59 +00:00
cyndrdev a4906a35d4 gameflow 2021-02-12 09:32:10 +00:00
CharlieTinley e790ef7493 Created small block out of the level for the programmers to test the mechanics 2021-02-09 15:48:42 +00:00
Cat Flynn e681a3f306 properly tail log and check build result 2021-02-01 18:00:00 +00:00
cyndrdev 7fefaae405 basic camera controller 2021-01-27 12:06:17 +00:00
cyndrdev ab7cd608cb basic player controller and input handling 2021-01-27 11:27:56 +00:00
cyndrdev 10a02047ce package setup 2021-01-27 07:43:40 +00:00
Cat Flynn bd5bc825d3 initial commit 2021-01-25 19:44:17 +00:00