Commit Graph

19 Commits

Author SHA1 Message Date
Cat Flynn 93861ef0a4 apply trim to boost gauntlet 2021-04-29 02:24:00 +01:00
Cat Flynn 3cd4fdb0fe design second boost level 2021-04-28 00:27:47 +01:00
Cat Flynn a7ada25aa1 give baz a drink and improve cameras 2021-04-27 22:41:30 +01:00
Cat Flynn 7b581796af Merge branch 'main' into feature/level-design 2021-04-27 21:16:49 +01:00
Cat Flynn 77d43c1c00 Merge branch 'main' into feature/level-design 2021-04-27 21:10:23 +01:00
Cat Flynn 72bfc8eb8f fix material imports 2021-04-27 21:02:38 +01:00
Cat Flynn e6100db30f Merge branch 'main' into feature/trim2 2021-04-27 20:44:34 +01:00
CharlieTinley aac16946d1 Trim 2 assets, with materials and lighting changes 2021-04-27 13:02:36 +01:00
Cat Flynn 913c4d2231 import baz and disable dir lights in freeze rooms 2021-04-27 03:39:14 +01:00
Cat Flynn 7c7ca3c48c artefact control prefabs 2021-04-16 19:55:34 +01:00
cyndrdev da33cc4a4a updated animation controller, got new anims in-game 2021-03-23 11:48:43 +00:00
LojZa33 9ae930df56 Animations 2021-03-22 23:34:02 +01:00
Cat Flynn 4370729700 monochrome emission 2021-03-17 15:24:03 +00:00
Cat Flynn f5ceac5d0d assign textures in orb mat, use specular workflow, assign mat to model 2021-03-17 15:20:26 +00:00
Cat Flynn 13438cd751 re-import textures and create smoothness map 2021-03-17 15:19:00 +00:00
LojZa33 9f25b5f426 Orb_MAT 2021-03-17 01:00:53 +01:00
LojZa33 04c462d9a8 timefreeze Orb 2021-03-15 16:36:01 +01:00
LojZa33 723ab5d894 Rotating orb artefact [freeze] 2021-03-14 19:53:48 +01:00
CharlieTinley 88fd38453b Created the ALPHA level with collisions on geometry 2021-03-02 19:33:54 +00:00