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9c8ff85cf1
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bunch of glitchy stuff, temple prefab
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2021-04-25 23:44:43 +01:00 |
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3344196f49
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camera pass and start temple prefab
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2021-04-25 05:16:35 +01:00 |
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b192263344
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add vertex floatiness uwu
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2021-04-25 00:59:37 +01:00 |
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b91e97984f
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bunch of glitchy graphics stuff idk
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2021-04-24 02:06:03 +01:00 |
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Programmer-DField
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3ef56e2bc1
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Added a shader with dissolve effect. Ckleaned up use of tags now using compare.tag which is more efficient. The spike trap is now functionally working however, ppolish does need to be applied to the final outcome.
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2021-02-26 14:50:30 +00:00 |
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