|  | 51c0dc008d | Merge branch 'main' into feature/final-level-design | 2021-05-14 19:39:33 +01:00 |  | 
			
				
					|  | 88135bac17 | Merge branch 'main' into fix/arrow-trap-scale | 2021-05-12 13:46:27 +01:00 |  | 
			
				
					|  | 76084c5740 | Merge branch 'main' into feature/courtyard-glitch | 2021-05-12 02:14:16 +01:00 |  | 
			
				
					|  | 3caf16655f | add more sensible arrow mesh | 2021-05-11 17:55:01 +01:00 |  | 
			
				
					|  | 957310bf0f | block unused door in courtyard | 2021-05-11 13:53:22 +01:00 |  | 
			
				
					|  | cbe71cdcea | add jetpack | 2021-05-11 01:48:24 +01:00 |  | 
			
				
					|  | 3302a9adb0 | Merge branch 'main' into feature/level-design | 2021-05-10 15:12:45 +01:00 |  | 
			
				
					|  | ca454bb258 | complete boost level sequence | 2021-05-01 02:01:57 +01:00 |  | 
			
				
					|  | 93861ef0a4 | apply trim to boost gauntlet | 2021-04-29 02:24:00 +01:00 |  | 
			
				
					|  | a46d19a620 | import arrow model and fix particle emission | 2021-04-28 14:45:37 +01:00 |  | 
			
				
					|  | 3cd4fdb0fe | design second boost level | 2021-04-28 00:27:47 +01:00 |  | 
			
				
					|  | a7ada25aa1 | give baz a drink and improve cameras | 2021-04-27 22:41:30 +01:00 |  | 
			
				
					|  | 7b581796af | Merge branch 'main' into feature/level-design | 2021-04-27 21:16:49 +01:00 |  | 
			
				
					|  | 77d43c1c00 | Merge branch 'main' into feature/level-design | 2021-04-27 21:10:23 +01:00 |  | 
			
				
					|  | 72bfc8eb8f | fix material imports | 2021-04-27 21:02:38 +01:00 |  | 
			
				
					|  | e6100db30f | Merge branch 'main' into feature/trim2 | 2021-04-27 20:44:34 +01:00 |  | 
			
				
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								 CharlieTinley | aac16946d1 | Trim 2 assets, with materials and lighting changes | 2021-04-27 13:02:36 +01:00 |  | 
			
				
					|  | 913c4d2231 | import baz and disable dir lights in freeze rooms | 2021-04-27 03:39:14 +01:00 |  | 
			
				
					|  | 7c7ca3c48c | artefact control prefabs | 2021-04-16 19:55:34 +01:00 |  | 
			
				
					|  | da33cc4a4a | updated animation controller, got new anims in-game | 2021-03-23 11:48:43 +00:00 |  | 
			
				
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								 LojZa33 | 9ae930df56 | Animations | 2021-03-22 23:34:02 +01:00 |  | 
			
				
					|  | 4370729700 | monochrome emission | 2021-03-17 15:24:03 +00:00 |  | 
			
				
					|  | f5ceac5d0d | assign textures in orb mat, use specular workflow, assign mat to model | 2021-03-17 15:20:26 +00:00 |  | 
			
				
					|  | 13438cd751 | re-import textures and create smoothness map | 2021-03-17 15:19:00 +00:00 |  | 
			
				
					| 
							
							
								 LojZa33 | 9f25b5f426 | Orb_MAT | 2021-03-17 01:00:53 +01:00 |  | 
			
				
					| 
							
							
								 LojZa33 | 04c462d9a8 | timefreeze Orb | 2021-03-15 16:36:01 +01:00 |  | 
			
				
					| 
							
							
								 LojZa33 | 723ab5d894 | Rotating orb artefact [freeze] | 2021-03-14 19:53:48 +01:00 |  | 
			
				
					| 
							
							
								 CharlieTinley | 88fd38453b | Created the ALPHA level with collisions on geometry | 2021-03-02 19:33:54 +00:00 |  |