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								 CharlieTinley | aac16946d1 | Trim 2 assets, with materials and lighting changes | 2021-04-27 13:02:36 +01:00 |  | 
			
				
					|  | 4370729700 | monochrome emission | 2021-03-17 15:24:03 +00:00 |  | 
			
				
					|  | f5ceac5d0d | assign textures in orb mat, use specular workflow, assign mat to model | 2021-03-17 15:20:26 +00:00 |  | 
			
				
					|  | 13438cd751 | re-import textures and create smoothness map | 2021-03-17 15:19:00 +00:00 |  | 
			
				
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								 LojZa33 | 9f25b5f426 | Orb_MAT | 2021-03-17 01:00:53 +01:00 |  | 
			
				
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								 LojZa33 | 04c462d9a8 | timefreeze Orb | 2021-03-15 16:36:01 +01:00 |  | 
			
				
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								 LojZa33 | 723ab5d894 | Rotating orb artefact [freeze] | 2021-03-14 19:53:48 +01:00 |  | 
			
				
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								 CharlieTinley | 88fd38453b | Created the ALPHA level with collisions on geometry | 2021-03-02 19:33:54 +00:00 |  |