Merge branch 'bug/artefact-interaction' into 'main'
Bug/artefact interaction Closes #65 See merge request kernel-panic/revival!30
This commit is contained in:
commit
f31bea874a
|
@ -17,6 +17,7 @@ open -g $editorpath --args \
|
|||
-batchmode \
|
||||
-quit \
|
||||
-nographics \
|
||||
-developmentBuild \
|
||||
-executeMethod "Ktyl.Util.BuildCommand.Run" \
|
||||
-logFile $editorlogpath \
|
||||
-projectPath "$(pwd)/game"
|
||||
|
|
|
@ -14,3 +14,4 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
_dialogue: {fileID: 11400000, guid: 56369c4e83cc59e44bf55cd16fafc4e8, type: 2}
|
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_inventory: {fileID: 11400000, guid: 1a9441435aa1fc649a84169f689c7f53, type: 2}
|
||||
_nearbyArtefactId: {fileID: 11400000, guid: caba70196fbb1c549a934f7566f7a247, type: 2}
|
||||
|
|
|
@ -10,7 +10,7 @@ MonoBehaviour:
|
|||
m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: cc38ab5b9e594a344a8eb1635487d5eb, type: 3}
|
||||
m_Name: nearbyArtefactID
|
||||
m_Name: Nearby Artefact ID
|
||||
m_EditorClassIdentifier:
|
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_readOnly: 0
|
|
@ -1,78 +1,113 @@
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Win64:
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CPU: AnyCPU
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WindowsStoreApps:
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CPU: AnyCPU
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DontProcess: False
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||||
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||||
- first:
|
||||
Android: Android
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second:
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||||
enabled: 0
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settings:
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CPU: AnyCPU
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Any:
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second:
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 1
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settings:
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CPU: x86_64
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DefaultValueInitialized: true
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OS: Windows
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||||
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||||
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second:
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CPU: AnyCPU
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CPU: AnyCPU
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|
||||
second:
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||||
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|
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settings:
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CPU: AnyCPU
|
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- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
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enabled: 0
|
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settings:
|
||||
CPU: AnyCPU
|
||||
DontProcess: False
|
||||
PlaceholderPath:
|
||||
SDK: AnySDK
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
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enabled: 0
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settings:
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CompileFlags:
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FrameworkDependencies:
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2476,15 +2476,15 @@ PrefabInstance:
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propertyPath: m_LocalPosition.x
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@ -2600,15 +2600,15 @@ PrefabInstance:
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- target: {fileID: 4676633832858914730, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
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propertyPath: m_XAxis.m_InvertInput
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|
@ -2636,11 +2636,11 @@ PrefabInstance:
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value: -0.006489608
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value: -0.006489607
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 8a918f60d084fbe468bf3b2c0a14fb52, type: 3}
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||||
|
@ -7128,12 +7128,11 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
artefactUI: {fileID: 483749937}
|
||||
nearbyArtefactID: {fileID: 11400000, guid: caba70196fbb1c549a934f7566f7a247, type: 2}
|
||||
Player: {fileID: 1239556274}
|
||||
artefactText: {fileID: 59318657}
|
||||
Artefacts: {fileID: 1112305613}
|
||||
inputSettings: {fileID: 11400000, guid: 87faf39b6f22e524984c1680a88045ac, type: 2}
|
||||
dialogue: {fileID: 11400000, guid: 56369c4e83cc59e44bf55cd16fafc4e8, type: 2}
|
||||
artefacts: {fileID: 11400000, guid: f523ac0d77530064b8b41c627b13fae0, type: 2}
|
||||
--- !u!114 &2070784759
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
@ -6,8 +7,6 @@ using UnityEngine.Events;
|
|||
|
||||
public class ArtefactControl : MonoBehaviour
|
||||
{
|
||||
|
||||
|
||||
private bool _show;
|
||||
protected bool _canInteract;
|
||||
|
||||
|
@ -20,7 +19,12 @@ public class ArtefactControl : MonoBehaviour
|
|||
[SerializeField] private SerialInt _nearbyArtefactID;
|
||||
|
||||
[SerializeField] private ArtefactSystem _artefacts;
|
||||
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_artefacts.RegisterArtefact(_data);
|
||||
}
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
_artefactID = data.artefactID;
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using Ktyl.Util;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu(menuName = "KernelPanic/Artefacts/Artefact System")]
|
||||
|
@ -7,6 +10,36 @@ public class ArtefactSystem : ScriptableObject
|
|||
{
|
||||
[SerializeField] private DialogueSystem _dialogue;
|
||||
[SerializeField] private ArtefactInventory _inventory;
|
||||
[SerializeField] private SerialInt _nearbyArtefactId;
|
||||
|
||||
private readonly List<Artefact> _artefacts = new List<Artefact>();
|
||||
|
||||
public Artefact GetNearbyArtefact()
|
||||
{
|
||||
return _nearbyArtefactId == -1 ? null : GetArtefact(_nearbyArtefactId);
|
||||
}
|
||||
|
||||
private Artefact GetArtefact(int id)
|
||||
{
|
||||
for (int i = 0; i < _artefacts.Count; i++)
|
||||
{
|
||||
if (_artefacts[i].artefactID == id) return _artefacts[i];
|
||||
}
|
||||
|
||||
Debug.LogError($"no registered artefact with id {id}");
|
||||
return null;
|
||||
}
|
||||
|
||||
public void RegisterArtefact(Artefact artefact)
|
||||
{
|
||||
if (_artefacts.Contains(artefact))
|
||||
{
|
||||
Debug.LogError($"{artefact} already registered", this);
|
||||
return;
|
||||
}
|
||||
|
||||
_artefacts.Add(artefact);
|
||||
}
|
||||
|
||||
public void FindArtefact(Artefact artefact)
|
||||
{
|
||||
|
@ -14,4 +47,9 @@ public class ArtefactSystem : ScriptableObject
|
|||
|
||||
// _dialogue.PlayLine(artefact.dialogueKey);
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
_artefacts.Clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,6 @@ using UnityEngine;
|
|||
|
||||
public class EventHandler : MonoBehaviour
|
||||
{
|
||||
//[SerializeField] private SerialInt nearbyArtefactID;
|
||||
public static EventHandler current;
|
||||
|
||||
private void Awake()
|
||||
|
@ -39,10 +38,7 @@ public class EventHandler : MonoBehaviour
|
|||
{
|
||||
if (onArtefactPickUp != null)
|
||||
{
|
||||
//if(nearbyArtefactID != -1)
|
||||
// {
|
||||
onArtefactPickUp(id);
|
||||
//}
|
||||
onArtefactPickUp(id);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -11,40 +11,29 @@ public class PickUpDisplay : MonoBehaviour
|
|||
[SerializeField] private static bool _paused;
|
||||
|
||||
[SerializeField] private GameObject artefactUI;
|
||||
[SerializeField] private SerialInt nearbyArtefactID;
|
||||
[SerializeField] private GameObject Player;
|
||||
[SerializeField] private Text artefactText;
|
||||
[SerializeField] private GameObject Artefacts;
|
||||
[SerializeField] private InputSettings inputSettings;
|
||||
[SerializeField] private DialogueSystem dialogue;
|
||||
[SerializeField] private ArtefactSystem artefacts;
|
||||
|
||||
private Artefact chosenArtefact;
|
||||
private static List<Artefact> completeList = new List<Artefact>();
|
||||
|
||||
private void Awake()
|
||||
private void Start()
|
||||
{
|
||||
EventHandler.current.onArtefactUI += PopUpOn;
|
||||
int i;
|
||||
|
||||
for(i=0; i<Artefacts.transform.childCount; i++)
|
||||
{
|
||||
completeList.Add(Artefacts.transform.GetChild(i).GetComponent<ArtefactControl>().data);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
private void Update()
|
||||
{
|
||||
foreach(Artefact arte in completeList)
|
||||
{
|
||||
if (nearbyArtefactID != -1 && arte.artefactID == nearbyArtefactID)
|
||||
chosenArtefact = arte;
|
||||
}
|
||||
var artefact = artefacts.GetNearbyArtefact();
|
||||
if (!artefact) return;
|
||||
|
||||
chosenArtefact = artefact;
|
||||
}
|
||||
|
||||
public void PopUpOn()
|
||||
{
|
||||
;
|
||||
_paused = true;
|
||||
artefactUI.SetActive(true);
|
||||
Player.GetComponent<PlayerInput>().enabled = false;
|
||||
|
|
|
@ -1,26 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class RespawnManager : MonoBehaviour
|
||||
{
|
||||
private Vector3 respawnPoint;
|
||||
|
||||
// Set respawn point in Respawn Manager.
|
||||
public void SetRespawnPoint(Vector3 _respawnPoint)
|
||||
{
|
||||
respawnPoint = _respawnPoint;
|
||||
}
|
||||
|
||||
// Return the respawn point.
|
||||
public Vector3 GetRespawnPoint()
|
||||
{
|
||||
return respawnPoint;
|
||||
}
|
||||
|
||||
// Show current respawn point in log. This can be deleted at later stage.
|
||||
private void Update()
|
||||
{
|
||||
Debug.Log("Respawn point is: " + respawnPoint);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
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|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
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||||
assetBundleVariant:
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|
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|
|||
fileFormatVersion: 2
|
||||
guid: f6b5fef480e45f3458dbe489b0583f75
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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|||
fileFormatVersion: 2
|
||||
guid: a9b7aec0dbd482f489b727b6c3ab3fd3
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
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|
|||
fileFormatVersion: 2
|
||||
guid: 7f91c2a4d80b21a43abbde2b94674471
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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|
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|
|||
fileFormatVersion: 2
|
||||
guid: 6cdac34c226618e4aa6807660280989b
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 72ba6873e27408642a2a1dcb70d89708
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
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|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4d435d34707c1814d8c4468be808e847
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 701b4f629f263dd49a2c6eb4bace07bc
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 173ac73c679d2224aa381238b45d2cf5
|
||||
labels:
|
||||
- FMOD
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue