initial commit

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Cat Flynn 2021-01-25 19:44:17 +00:00
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# Models
*.obj filter=lfs diff=lfs merge=lfs -text
*.OBJ filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.FBX filter=lfs diff=lfs merge=lfs -text
*.mesh filter=lfs diff=lfs merge=lfs -text
*.MESH filter=lfs diff=lfs merge=lfs -text
# Textures
*.psd filter=lfs diff=lfs merge=lfs -text
*.PSD filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.PNG filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.JPG filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.JPEG filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.TGA filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.TIF filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
*.TIFF filter=lfs diff=lfs merge=lfs -text
# Materials
*.mtl filter=lfs diff=lfs merge=lfs -text
*.MTL filter=lfs diff=lfs merge=lfs -text
# Audio
*.wav filter=lfs diff=lfs merge=lfs -text
*.WAV filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.MP3 filter=lfs diff=lfs merge=lfs -text
# Unity
*.terrainlayer filter=lfs diff=lfs merge=lfs -text
# Video
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.MP4 filter=lfs diff=lfs merge=lfs -text
# Archives
*.zip filter=lfs diff=lfs merge=lfs -text
*.ZIP filter=lfs diff=lfs merge=lfs -text
*.7z filter=lfs diff=lfs merge=lfs -text
*.7Z filter=lfs diff=lfs merge=lfs -text
# Blender
*.blend filter=lfs diff=lfs merge=lfs -text
*.BLEND filter=lfs diff=lfs merge=lfs -text
# Maya
*.maya filter=lfs diff=lfs merge=lfs -text
*.MAYA filter=lfs diff=lfs merge=lfs -text
# Houdini
*.hipnc filter=lfs diff=lfs merge=lfs -text
*.HIPNC filter=lfs diff=lfs merge=lfs -text
# Compiled libraries
*.dll filter=lfs diff=lfs merge=lfs -text
*.DLL filter=lfs diff=lfs merge=lfs -text
*.so filter=lfs diff=lfs merge=lfs -text
*.SO filter=lfs diff=lfs merge=lfs -text
*.a filter=lfs diff=lfs merge=lfs -text
*.A filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.JAR filter=lfs diff=lfs merge=lfs -text
# FMOD
*.bank filter=lfs diff=lfs merge=lfs -text
*.BANK filter=lfs diff=lfs merge=lfs -text

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.idea/

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stages:
- build
variables:
GIT_STRATEGY: fetch
UNITY_VERSION: 2020.2.2f1
SRC_DIR: ./game
build:
stage: build
script:
- chmod +x ./ci/build.sh
- ./ci/build.sh $UNITY_VERSION $SRC_DIR
artifacts:
name: $CI_PROJECT_NAME-$CI_PIPELINE_ID
paths:
$ARTIFACTS/Build/

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# osx unity build shell script
# $1 UNITY_VERSION
# $2 SRC_DIR
unityversion=$1
srcdir=$2
editorpath="/Applications/Unity/Hub/Editor/$unityversion/Unity.app"
# remove previous Editor.log
editorlogpath="$HOME/Library/Logs/Unity/Editor.log"
[ -f $editorlogpath ] && rm $editorlogpath
echo "starting build using unity v$unityversion..."
# launch unity in batch mode
open -g $editorpath --args \
-batchmode \
-quit \
-nographics \
-executeMethod "Ktyl.Util.BuildCommand.Run" \
-logFile $editorlogpath \
-projectPath $srcdir
# wait for unity to exit
while pgrep -x "Unity" > /dev/null
do
sleep 1
done
if [ -f $editorlogpath ]; then
echo "build completed, dumping log"
cat $editorlogpath
echo "TODO: check result of build by looking at the last few lines"
else
echo "no editor log to dump?"
fi

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# Created by https://www.gitignore.io/api/unity
# Edit at https://www.gitignore.io/?templates=unity
### Unity ###
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
# Never ignore Asset meta data
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
.vscode/
# Rider cache directory
.idea/
# Windows metadata
desktop.ini
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# End of https://www.gitignore.io/api/unity
*.log
# SteamVR
unityProject.vrmanifest
# Unwanted Unity Connect stuff
[Pp]rojectSettings/UnityConnectSettings.asset
version.txt
# Config file
config.txt

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