artefactUI test

This commit is contained in:
Novvator 2021-03-01 18:09:21 +00:00
parent 4a504f2d7f
commit 81ef58415a
5 changed files with 453 additions and 1 deletions

View File

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@ -69,7 +69,7 @@ public class ArtefactControl : MonoBehaviour
data.PowerUnlock();
_nearbyArtefactID.Value = -1;
_canInteract = false;
//_show = false;
EventHandler.current.ArtefactUI();
Destroy(this.gameObject);
}

View File

@ -46,4 +46,11 @@ public class EventHandler : MonoBehaviour
}
}
public event Action onArtefactUI;
public void ArtefactUI()
{
onArtefactUI();
}
}

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@ -0,0 +1,31 @@
using Ktyl.Util;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PickUpDisplay : MonoBehaviour
{
public bool paused => _paused;
[SerializeField] private static bool _paused;
[SerializeField] private GameObject artefactUI;
[SerializeField] private SerialInt nearbyArtefactID;
private void Start()
{
EventHandler.current.onArtefactUI += PopUpOn;
}
public void PopUpOn()
{
_paused = true;
artefactUI.SetActive(true);
Time.timeScale = 0.0f;
}
public void PopUpOff()
{
_paused = false;
artefactUI.SetActive(false);
Time.timeScale = 1.0f;
}
}

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