This commit is contained in:
Cat Flynn 2021-03-10 17:41:09 +00:00
parent 091b078713
commit 762bbf6486
3 changed files with 60 additions and 14 deletions

View File

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View File

@ -1,8 +1,10 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditor;
using UnityEngine; using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class FallawayFloor : MonoBehaviour public class FallawayFloor : MonoBehaviour
{ {
// Speed at which the object moves towards the ground. // Speed at which the object moves towards the ground.
@ -12,10 +14,11 @@ public class FallawayFloor : MonoBehaviour
// Time taken for object to be destroyed. // Time taken for object to be destroyed.
public float destroyObjectTime; public float destroyObjectTime;
public Material dissolve; public Material dissolve;
[SerializeField] private Renderer _renderer; [SerializeField] private Renderer _renderer;
Rigidbody rb; Rigidbody rb;
private Vector3 _initialPosition;
private void Start() private void Start()
{ {
@ -29,7 +32,7 @@ public class FallawayFloor : MonoBehaviour
{ {
// Start the Destroy floor coroutine and switch to the dissolve material. // Start the Destroy floor coroutine and switch to the dissolve material.
StartCoroutine(DestroyFloor()); StartCoroutine(DestroyFloor());
_renderer.material = dissolve; // _renderer.material = dissolve;
} }
} }
@ -37,9 +40,23 @@ public class FallawayFloor : MonoBehaviour
{ {
// Take fallAwayTime, speed, and destroyObjectTime from editor and apply // Take fallAwayTime, speed, and destroyObjectTime from editor and apply
yield return new WaitForSeconds(fallAwayTime); yield return new WaitForSeconds(fallAwayTime);
rb.velocity = Vector3.down * speed; rb.velocity = Vector3.down * speed;
yield return new WaitForSeconds(destroyObjectTime); yield return new WaitForSeconds(destroyObjectTime);
Destroy(gameObject); // Destroy(gameObject);
}
public void Reset()
{
transform.position = _initialPosition;
} }
} }
#if UNITY_EDITOR
public class FallawayFloorEditor : Editor
{
}
#endif