Merge branch 'main' into RollingBoulder
This commit is contained in:
commit
50955a19d0
|
@ -9,10 +9,10 @@ Material:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: orb_MAT
|
m_Name: orb_MAT
|
||||||
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
|
||||||
m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _SPECULAR_SETUP
|
m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP
|
||||||
m_LightmapFlags: 2
|
m_LightmapFlags: 2
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 1
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: 2000
|
m_CustomRenderQueue: 2000
|
||||||
stringTagMap:
|
stringTagMap:
|
||||||
RenderType: Opaque
|
RenderType: Opaque
|
||||||
|
@ -21,11 +21,11 @@ Material:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
- _BaseMap:
|
- _BaseMap:
|
||||||
m_Texture: {fileID: 2800000, guid: a2e6f3d878ecfc7418724c9e950c02ed, type: 3}
|
m_Texture: {fileID: 2800000, guid: 8e93b1c758b8a3b438b0d7844c063367, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _BumpMap:
|
- _BumpMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 13bcb9385640733409b6a7c756c24b15, type: 3}
|
m_Texture: {fileID: 2800000, guid: 1b4589dbbea565b4e8cc4b61e98c64f7, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _DetailAlbedoMap:
|
- _DetailAlbedoMap:
|
||||||
|
@ -41,15 +41,15 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _EmissionMap:
|
- _EmissionMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 49cf6831f4fdfb14ca0da2f2b4cba3ad, type: 3}
|
m_Texture: {fileID: 2800000, guid: f7b2251cc58bc884cbf3087301816671, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 2800000, guid: a2e6f3d878ecfc7418724c9e950c02ed, type: 3}
|
m_Texture: {fileID: 2800000, guid: 8e93b1c758b8a3b438b0d7844c063367, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 4394e74068b8e5a419fcb60f39b0d9da, type: 3}
|
m_Texture: {fileID: 2800000, guid: ff2993c63fa88024395a9569248e2d18, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _OcclusionMap:
|
- _OcclusionMap:
|
||||||
|
@ -57,11 +57,11 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ParallaxMap:
|
- _ParallaxMap:
|
||||||
m_Texture: {fileID: 2800000, guid: 1e939620d235cd54ebe979b288421314, type: 3}
|
m_Texture: {fileID: 2800000, guid: 26c048fd9c781ce4faf6fb43cff77a8a, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _SpecGlossMap:
|
- _SpecGlossMap:
|
||||||
m_Texture: {fileID: 2800000, guid: a6482166787d0804cb31dc3237dc9a42, type: 3}
|
m_Texture: {fileID: 0}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- unity_Lightmaps:
|
- unity_Lightmaps:
|
||||||
|
@ -82,7 +82,7 @@ Material:
|
||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _ClearCoatMask: 0
|
- _ClearCoatMask: 0
|
||||||
- _ClearCoatSmoothness: 0
|
- _ClearCoatSmoothness: 0
|
||||||
- _Cull: 0
|
- _Cull: 2
|
||||||
- _Cutoff: 0.5
|
- _Cutoff: 0.5
|
||||||
- _DetailAlbedoMapScale: 1
|
- _DetailAlbedoMapScale: 1
|
||||||
- _DetailNormalMapScale: 1
|
- _DetailNormalMapScale: 1
|
||||||
|
@ -96,17 +96,17 @@ Material:
|
||||||
- _Parallax: 0.005
|
- _Parallax: 0.005
|
||||||
- _QueueOffset: 0
|
- _QueueOffset: 0
|
||||||
- _ReceiveShadows: 1
|
- _ReceiveShadows: 1
|
||||||
- _Smoothness: 0.5
|
- _Smoothness: 0.546
|
||||||
- _SmoothnessTextureChannel: 0
|
- _SmoothnessTextureChannel: 0
|
||||||
- _SpecularHighlights: 1
|
- _SpecularHighlights: 1
|
||||||
- _SrcBlend: 1
|
- _SrcBlend: 1
|
||||||
- _Surface: 0
|
- _Surface: 0
|
||||||
- _WorkflowMode: 0
|
- _WorkflowMode: 1
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 1.8039216, b: 2, a: 1}
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &7081404539000308866
|
--- !u!114 &7081404539000308866
|
||||||
|
|
BIN
game/Assets/AlphaChar/A_Walk.fbx (Stored with Git LFS)
BIN
game/Assets/AlphaChar/A_Walk.fbx (Stored with Git LFS)
Binary file not shown.
|
@ -1,159 +0,0 @@
|
||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1107 &-4669982441730671944
|
|
||||||
AnimatorStateMachine:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Base Layer
|
|
||||||
m_ChildStates:
|
|
||||||
- serializedVersion: 1
|
|
||||||
m_State: {fileID: 2131420891638955038}
|
|
||||||
m_Position: {x: 90, y: 170, z: 0}
|
|
||||||
- serializedVersion: 1
|
|
||||||
m_State: {fileID: -748621450404397517}
|
|
||||||
m_Position: {x: 90, y: 80, z: 0}
|
|
||||||
m_ChildStateMachines: []
|
|
||||||
m_AnyStateTransitions: []
|
|
||||||
m_EntryTransitions: []
|
|
||||||
m_StateMachineTransitions: {}
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_AnyStatePosition: {x: -110, y: 10, z: 0}
|
|
||||||
m_EntryPosition: {x: 110, y: 270, z: 0}
|
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
|
||||||
m_DefaultState: {fileID: 2131420891638955038}
|
|
||||||
--- !u!1102 &-748621450404397517
|
|
||||||
AnimatorState:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Walk
|
|
||||||
m_Speed: 5
|
|
||||||
m_CycleOffset: 0
|
|
||||||
m_Transitions:
|
|
||||||
- {fileID: 1187370376802235764}
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
|
||||||
m_IKOnFeet: 0
|
|
||||||
m_WriteDefaultValues: 1
|
|
||||||
m_Mirror: 0
|
|
||||||
m_SpeedParameterActive: 0
|
|
||||||
m_MirrorParameterActive: 0
|
|
||||||
m_CycleOffsetParameterActive: 0
|
|
||||||
m_TimeParameterActive: 0
|
|
||||||
m_Motion: {fileID: 7400000, guid: 85e9b3e9f334ee44e840d547fdd6f304, type: 2}
|
|
||||||
m_Tag:
|
|
||||||
m_SpeedParameter:
|
|
||||||
m_MirrorParameter:
|
|
||||||
m_CycleOffsetParameter:
|
|
||||||
m_TimeParameter:
|
|
||||||
--- !u!91 &9100000
|
|
||||||
AnimatorController:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Char Ctrl
|
|
||||||
serializedVersion: 5
|
|
||||||
m_AnimatorParameters:
|
|
||||||
- m_Name: Is Walking
|
|
||||||
m_Type: 4
|
|
||||||
m_DefaultFloat: 0
|
|
||||||
m_DefaultInt: 0
|
|
||||||
m_DefaultBool: 0
|
|
||||||
m_Controller: {fileID: 9100000}
|
|
||||||
m_AnimatorLayers:
|
|
||||||
- serializedVersion: 5
|
|
||||||
m_Name: Base Layer
|
|
||||||
m_StateMachine: {fileID: -4669982441730671944}
|
|
||||||
m_Mask: {fileID: 0}
|
|
||||||
m_Motions: []
|
|
||||||
m_Behaviours: []
|
|
||||||
m_BlendingMode: 0
|
|
||||||
m_SyncedLayerIndex: -1
|
|
||||||
m_DefaultWeight: 0
|
|
||||||
m_IKPass: 0
|
|
||||||
m_SyncedLayerAffectsTiming: 0
|
|
||||||
m_Controller: {fileID: 9100000}
|
|
||||||
--- !u!1101 &1187370376802235764
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Is Walking
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: 2131420891638955038}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0.25
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.90566045
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!1102 &2131420891638955038
|
|
||||||
AnimatorState:
|
|
||||||
serializedVersion: 6
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: Idle
|
|
||||||
m_Speed: 1
|
|
||||||
m_CycleOffset: 0
|
|
||||||
m_Transitions:
|
|
||||||
- {fileID: 4452622808242892610}
|
|
||||||
m_StateMachineBehaviours: []
|
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
|
||||||
m_IKOnFeet: 0
|
|
||||||
m_WriteDefaultValues: 1
|
|
||||||
m_Mirror: 0
|
|
||||||
m_SpeedParameterActive: 0
|
|
||||||
m_MirrorParameterActive: 0
|
|
||||||
m_CycleOffsetParameterActive: 0
|
|
||||||
m_TimeParameterActive: 0
|
|
||||||
m_Motion: {fileID: 1827226128182048838, guid: dc837b43c4e9cd44d8b86fefed7e0f0e, type: 3}
|
|
||||||
m_Tag:
|
|
||||||
m_SpeedParameter:
|
|
||||||
m_MirrorParameter:
|
|
||||||
m_CycleOffsetParameter:
|
|
||||||
m_TimeParameter:
|
|
||||||
--- !u!1101 &4452622808242892610
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name: StartWalking
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 1
|
|
||||||
m_ConditionEvent: Is Walking
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: -748621450404397517}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0.25
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.9884527
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
Binary file not shown.
|
@ -0,0 +1,105 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6cfe6c0ef6afb4f439385e34a5486ecf
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 20200
|
||||||
|
internalIDToNameTable:
|
||||||
|
- first:
|
||||||
|
74: 1827226128182048838
|
||||||
|
second: Take 001
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,105 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2fc348bd669c9b74ea8f07ad1c281eb3
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 20200
|
||||||
|
internalIDToNameTable:
|
||||||
|
- first:
|
||||||
|
74: 1827226128182048838
|
||||||
|
second: Take 001
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,105 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30db38f9e3b5a88438a6278460306135
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 20200
|
||||||
|
internalIDToNameTable:
|
||||||
|
- first:
|
||||||
|
74: 1827226128182048838
|
||||||
|
second: Take 001
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,105 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: be4164daf5813fc40a05977ffd5542f0
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 20200
|
||||||
|
internalIDToNameTable:
|
||||||
|
- first:
|
||||||
|
74: 1827226128182048838
|
||||||
|
second: Take 001
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,105 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 98c2cd39b2a3a324792ea610b532654e
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 20200
|
||||||
|
internalIDToNameTable:
|
||||||
|
- first:
|
||||||
|
74: 1827226128182048838
|
||||||
|
second: Take 001
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -1,11 +1,11 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f56ca56a969bf2844a912c84e69bbcdf
|
guid: ac247fb003b929844b101e718dc3ca13
|
||||||
ModelImporter:
|
ModelImporter:
|
||||||
serializedVersion: 20200
|
serializedVersion: 20200
|
||||||
internalIDToNameTable:
|
internalIDToNameTable:
|
||||||
- first:
|
- first:
|
||||||
74: 1827226128182048838
|
74: 1827226128182048838
|
||||||
second: Walk
|
second: Take 001
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
materials:
|
materials:
|
||||||
materialImportMode: 2
|
materialImportMode: 2
|
||||||
|
@ -33,36 +33,7 @@ ModelImporter:
|
||||||
animationWrapMode: 0
|
animationWrapMode: 0
|
||||||
extraExposedTransformPaths: []
|
extraExposedTransformPaths: []
|
||||||
extraUserProperties: []
|
extraUserProperties: []
|
||||||
clipAnimations:
|
clipAnimations: []
|
||||||
- serializedVersion: 16
|
|
||||||
name: Walk
|
|
||||||
takeName: Take 001
|
|
||||||
internalID: 0
|
|
||||||
firstFrame: 1300
|
|
||||||
lastFrame: 1459
|
|
||||||
wrapMode: 0
|
|
||||||
orientationOffsetY: 0
|
|
||||||
level: 0
|
|
||||||
cycleOffset: 0
|
|
||||||
loop: 0
|
|
||||||
hasAdditiveReferencePose: 0
|
|
||||||
loopTime: 1
|
|
||||||
loopBlend: 0
|
|
||||||
loopBlendOrientation: 0
|
|
||||||
loopBlendPositionY: 0
|
|
||||||
loopBlendPositionXZ: 0
|
|
||||||
keepOriginalOrientation: 0
|
|
||||||
keepOriginalPositionY: 1
|
|
||||||
keepOriginalPositionXZ: 0
|
|
||||||
heightFromFeet: 0
|
|
||||||
mirror: 0
|
|
||||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
|
||||||
curves: []
|
|
||||||
events: []
|
|
||||||
transformMask: []
|
|
||||||
maskType: 3
|
|
||||||
maskSource: {instanceID: 0}
|
|
||||||
additiveReferencePoseFrame: 1300
|
|
||||||
isReadable: 0
|
isReadable: 0
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 862a19d8877420b4387f911a8c68110c
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 27061ef040be78341a048a60a7740aa8
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4dfa008826a8a5e4caa29a9f4b4e9fbe
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 400a0aac0b38d2c429ba53b3f5d47cc5
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f94f0f6129b7c334d8fd3147d2f4b628
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 85e9b3e9f334ee44e840d547fdd6f304
|
guid: 4992e4c74822c624da6c52ac33801b96
|
||||||
NativeFormatImporter:
|
NativeFormatImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 7400000
|
mainObjectFileID: 7400000
|
|
@ -0,0 +1,608 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1101 &-8633728715219653837
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 7417648013747824764}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 1
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-8237246380781921263
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: InBoostState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 3221672209289342883}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-7916693450357402312
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InBoostState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 6158004599323219404}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-7402131631877207942
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -7175674927923829264}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &-7175674927923829264
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Jump Begin
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 6627086963765148649}
|
||||||
|
- {fileID: -3069531632362253192}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 400a0aac0b38d2c429ba53b3f5d47cc5, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1107 &-4669982441730671944
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 2131420891638955038}
|
||||||
|
m_Position: {x: 90, y: 170, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -748621450404397517}
|
||||||
|
m_Position: {x: -160, y: 170, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -908005854898768128}
|
||||||
|
m_Position: {x: -290, y: -80, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -7175674927923829264}
|
||||||
|
m_Position: {x: -290, y: -10, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 3221672209289342883}
|
||||||
|
m_Position: {x: -290, y: -150, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 6158004599323219404}
|
||||||
|
m_Position: {x: -30, y: -110, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 7417648013747824764}
|
||||||
|
m_Position: {x: -290, y: -220, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: -210, y: 370, z: 0}
|
||||||
|
m_EntryPosition: {x: 110, y: 270, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: 2131420891638955038}
|
||||||
|
--- !u!1101 &-3069531632362253192
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -908005854898768128}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 1
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 1
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &-2107755844975236895
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InBoostState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 6158004599323219404}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &-908005854898768128
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Jump In-Air
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -7916693450357402312}
|
||||||
|
- {fileID: -8237246380781921263}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 27061ef040be78341a048a60a7740aa8, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1102 &-748621450404397517
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Walk
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 1575648880716201585}
|
||||||
|
- {fileID: 1187370376802235764}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: f94f0f6129b7c334d8fd3147d2f4b628, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Char Ctrl
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters:
|
||||||
|
- m_Name: IsWalking
|
||||||
|
m_Type: 4
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 0}
|
||||||
|
- m_Name: InJumpState
|
||||||
|
m_Type: 4
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 0}
|
||||||
|
- m_Name: InBoostState
|
||||||
|
m_Type: 4
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 0}
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -4669982441730671944}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1101 &1187370376802235764
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: IsWalking
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 2131420891638955038}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.90566045
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &1575648880716201585
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -7175674927923829264}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &2131420891638955038
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Idle
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -7402131631877207942}
|
||||||
|
- {fileID: 4452622808242892610}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 1827226128182048838, guid: dc837b43c4e9cd44d8b86fefed7e0f0e, type: 3}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &2544625993618665896
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: IsWalking
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 2131420891638955038}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.08
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.8
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &2660762485539089672
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: IsWalking
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -748621450404397517}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 1
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &3221672209289342883
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Jump Boost
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: -2107755844975236895}
|
||||||
|
- {fileID: -8633728715219653837}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 862a19d8877420b4387f911a8c68110c, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &4452622808242892610
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: StartWalking
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: IsWalking
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -748621450404397517}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.9884527
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1101 &5991315514625531727
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InBoostState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 6158004599323219404}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.86238533
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &6158004599323219404
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Jump Land
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 2544625993618665896}
|
||||||
|
- {fileID: 2660762485539089672}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 4dfa008826a8a5e4caa29a9f4b4e9fbe, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1101 &6627086963765148649
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InJumpState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
- m_ConditionMode: 2
|
||||||
|
m_ConditionEvent: InBoostState
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 6158004599323219404}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 1
|
||||||
|
m_InterruptionSource: 4
|
||||||
|
m_OrderedInterruption: 0
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &7417648013747824764
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Jump In-Air Post-Boost
|
||||||
|
m_Speed: 5
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 5991315514625531727}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 27061ef040be78341a048a60a7740aa8, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
|
@ -0,0 +1,18 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0228856d50ce2a845abd7b3eda114390, type: 3}
|
||||||
|
m_Name: PA_Freeze
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_artefactID: 12
|
||||||
|
_dialogueKey:
|
||||||
|
_name: Freeze
|
||||||
|
_power: {fileID: 0}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c2e37ff6639a22e4eacc5e95d8e13723
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 76553ada4233edc458c3fed9b69e128f, type: 3}
|
||||||
|
m_Name: Safe Time
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_initialValue: 0
|
||||||
|
_readOnly: 0
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 27c10a061baeec8469e96d4f995c1445
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 76553ada4233edc458c3fed9b69e128f, type: 3}
|
||||||
|
m_Name: objectTimeScale
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_initialValue: 1
|
||||||
|
_readOnly: 0
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9b68e167db44c0c42837e9a679da964e
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4cc71201ee62efb488f75c38d71a1bba
|
guid: 4fd8e3e7cf92a724c82013ffc91addfb
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b4345125c01be79448f2a91df8ad329d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,4 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 34192c5e0d14aee43a0e86cc4823268a
|
||||||
|
TextScriptImporter:
|
||||||
|
userData:
|
Binary file not shown.
|
@ -0,0 +1,22 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a811bde74b26b53498b4f6d872b09b6d
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 1
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
platformData:
|
||||||
|
Any:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
Editor:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
WindowsStoreApps:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b27f58ae5d5c33a4bb2d1f4f34bd036d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,107 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<doc>
|
||||||
|
<assembly>
|
||||||
|
<name>DOTweenEditor</name>
|
||||||
|
</assembly>
|
||||||
|
<members>
|
||||||
|
<member name="M:DG.DOTweenEditor.DOTweenEditorPreview.Start(System.Action)">
|
||||||
|
<summary>
|
||||||
|
Starts the update loop of tween in the editor. Has no effect during playMode.
|
||||||
|
</summary>
|
||||||
|
<param name="onPreviewUpdated">Eventual callback to call after every update</param>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.DOTweenEditorPreview.Stop(System.Boolean)">
|
||||||
|
<summary>
|
||||||
|
Stops the update loop and clears the onPreviewUpdated callback.
|
||||||
|
</summary>
|
||||||
|
<param name="resetTweenTargets">If TRUE also resets the tweened objects to their original state</param>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.DOTweenEditorPreview.PrepareTweenForPreview(DG.Tweening.Tween,System.Boolean,System.Boolean,System.Boolean)">
|
||||||
|
<summary>
|
||||||
|
Readies the tween for editor preview by setting its UpdateType to Manual plus eventual extra settings.
|
||||||
|
</summary>
|
||||||
|
<param name="t">The tween to ready</param>
|
||||||
|
<param name="clearCallbacks">If TRUE (recommended) removes all callbacks (OnComplete/Rewind/etc)</param>
|
||||||
|
<param name="preventAutoKill">If TRUE prevents the tween from being auto-killed at completion</param>
|
||||||
|
<param name="andPlay">If TRUE starts playing the tween immediately</param>
|
||||||
|
</member>
|
||||||
|
<member name="F:DG.DOTweenEditor.EditorVersion.Version">
|
||||||
|
<summary>Full major version + first minor version (ex: 2018.1f)</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:DG.DOTweenEditor.EditorVersion.MajorVersion">
|
||||||
|
<summary>Major version</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:DG.DOTweenEditor.EditorVersion.MinorVersion">
|
||||||
|
<summary>First minor version (ex: in 2018.1 it would be 1)</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.SetEditorTexture(UnityEngine.Texture2D,UnityEngine.FilterMode,System.Int32)">
|
||||||
|
<summary>
|
||||||
|
Checks that the given editor texture use the correct import settings,
|
||||||
|
and applies them if they're incorrect.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.DOTweenSetupRequired">
|
||||||
|
<summary>
|
||||||
|
Returns TRUE if setup is required
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.AssetExists(System.String)">
|
||||||
|
<summary>
|
||||||
|
Returns TRUE if the file/directory at the given path exists.
|
||||||
|
</summary>
|
||||||
|
<param name="adbPath">Path, relative to Unity's project folder</param>
|
||||||
|
<returns></returns>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.ADBPathToFullPath(System.String)">
|
||||||
|
<summary>
|
||||||
|
Converts the given project-relative path to a full path,
|
||||||
|
with backward (\) slashes).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.FullPathToADBPath(System.String)">
|
||||||
|
<summary>
|
||||||
|
Converts the given full path to a path usable with AssetDatabase methods
|
||||||
|
(relative to Unity's project folder, and with the correct Unity forward (/) slashes).
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.ConnectToSourceAsset``1(System.String,System.Boolean)">
|
||||||
|
<summary>
|
||||||
|
Connects to a <see cref="T:UnityEngine.ScriptableObject"/> asset.
|
||||||
|
If the asset already exists at the given path, loads it and returns it.
|
||||||
|
Otherwise, either returns NULL or automatically creates it before loading and returning it
|
||||||
|
(depending on the given parameters).
|
||||||
|
</summary>
|
||||||
|
<typeparam name="T">Asset type</typeparam>
|
||||||
|
<param name="adbFilePath">File path (relative to Unity's project folder)</param>
|
||||||
|
<param name="createIfMissing">If TRUE and the requested asset doesn't exist, forces its creation</param>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.GetAssemblyFilePath(System.Reflection.Assembly)">
|
||||||
|
<summary>
|
||||||
|
Full path for the given loaded assembly, assembly file included
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.AddGlobalDefine(System.String)">
|
||||||
|
<summary>
|
||||||
|
Adds the given global define if it's not already present
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.RemoveGlobalDefine(System.String)">
|
||||||
|
<summary>
|
||||||
|
Removes the given global define if it's present
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DOTweenEditor.EditorUtils.HasGlobalDefine(System.String,System.Nullable{UnityEditor.BuildTargetGroup})">
|
||||||
|
<summary>
|
||||||
|
Returns TRUE if the given global define is present in all the <see cref="T:UnityEditor.BuildTargetGroup"/>
|
||||||
|
or only in the given <see cref="T:UnityEditor.BuildTargetGroup"/>, depending on passed parameters.<para/>
|
||||||
|
</summary>
|
||||||
|
<param name="id"></param>
|
||||||
|
<param name="buildTargetGroup"><see cref="T:UnityEditor.BuildTargetGroup"/>to use. Leave NULL to check in all of them.</param>
|
||||||
|
</member>
|
||||||
|
<member name="T:DG.DOTweenEditor.DOTweenDefines">
|
||||||
|
<summary>
|
||||||
|
Not used as menu item anymore, but as a utiity function
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
</members>
|
||||||
|
</doc>
|
|
@ -0,0 +1,4 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e2c6224d345d9249acfa6e8ef40bb2d
|
||||||
|
TextScriptImporter:
|
||||||
|
userData:
|
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll (Stored with Git LFS)
Normal file
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll (Stored with Git LFS)
Normal file
Binary file not shown.
|
@ -0,0 +1,22 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 45d5034162d6cf04dbe46da84fc7d074
|
||||||
|
PluginImporter:
|
||||||
|
serializedVersion: 1
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
isPreloaded: 0
|
||||||
|
platformData:
|
||||||
|
Any:
|
||||||
|
enabled: 0
|
||||||
|
settings: {}
|
||||||
|
Editor:
|
||||||
|
enabled: 1
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
WindowsStoreApps:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,5 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0034ebae0c2a9344e897db1160d71b6d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png (Stored with Git LFS)
Normal file
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png (Stored with Git LFS)
Normal file
Binary file not shown.
|
@ -0,0 +1,47 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8da095e39e9b4df488dfd436f81116d6
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 128
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
Binary file not shown.
|
@ -0,0 +1,47 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7051dba417b3d53409f2918f1ea4938d
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 256
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer_dark.png (Stored with Git LFS)
Normal file
BIN
game/Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer_dark.png (Stored with Git LFS)
Normal file
Binary file not shown.
|
@ -0,0 +1,47 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 519694efe2bb2914788b151fbd8c01f4
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
linearTexture: 0
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 1024
|
||||||
|
textureSettings:
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
textureType: -1
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
Binary file not shown.
|
@ -0,0 +1,47 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 78a59ca99f8987941adb61f9e14a06a7
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 512
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
|
@ -0,0 +1,5 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 143604b8bad857d47a6f7cc7a533e2dc
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
|
@ -0,0 +1,202 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
#if true // MODULE_MARKER
|
||||||
|
using System;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
using UnityEngine;
|
||||||
|
#if UNITY_5 || UNITY_2017_1_OR_NEWER
|
||||||
|
using UnityEngine.Audio; // Required for AudioMixer
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
public static class DOTweenModuleAudio
|
||||||
|
{
|
||||||
|
#region Shortcuts
|
||||||
|
|
||||||
|
#region Audio
|
||||||
|
|
||||||
|
/// <summary>Tweens an AudioSource's volume to the given value.
|
||||||
|
/// Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach (0 to 1)</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOFade(this AudioSource target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
if (endValue < 0) endValue = 0;
|
||||||
|
else if (endValue > 1) endValue = 1;
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.volume, x => target.volume = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an AudioSource's pitch to the given value.
|
||||||
|
/// Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOPitch(this AudioSource target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.pitch, x => target.pitch = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#if UNITY_5 || UNITY_2017_1_OR_NEWER
|
||||||
|
#region AudioMixer (Unity 5 or Newer)
|
||||||
|
|
||||||
|
/// <summary>Tweens an AudioMixer's exposed float to the given value.
|
||||||
|
/// Also stores the AudioMixer as the tween's target so it can be used for filtered operations.
|
||||||
|
/// Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer.</summary>
|
||||||
|
/// <param name="floatName">Name given to the exposed float to set</param>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOSetFloat(this AudioMixer target, string floatName, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(()=> {
|
||||||
|
float currVal;
|
||||||
|
target.GetFloat(floatName, out currVal);
|
||||||
|
return currVal;
|
||||||
|
}, x=> target.SetFloat(floatName, x), endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Operation Shortcuts
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Completes all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens completed
|
||||||
|
/// (meaning the tweens that don't have infinite loops and were not already complete)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||||
|
/// otherwise they will be ignored</param>
|
||||||
|
public static int DOComplete(this AudioMixer target, bool withCallbacks = false)
|
||||||
|
{
|
||||||
|
return DOTween.Complete(target, withCallbacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Kills all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens killed.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="complete">If TRUE completes the tween before killing it</param>
|
||||||
|
public static int DOKill(this AudioMixer target, bool complete = false)
|
||||||
|
{
|
||||||
|
return DOTween.Kill(target, complete);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens flipped.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOFlip(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.Flip(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sends to the given position all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens involved.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="to">Time position to reach
|
||||||
|
/// (if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||||
|
/// <param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||||
|
public static int DOGoto(this AudioMixer target, float to, bool andPlay = false)
|
||||||
|
{
|
||||||
|
return DOTween.Goto(target, to, andPlay);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pauses all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens paused.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOPause(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.Pause(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Plays all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens played.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOPlay(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.Play(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Plays backwards all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens played.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOPlayBackwards(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.PlayBackwards(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Plays forward all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens played.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOPlayForward(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.PlayForward(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Restarts all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens restarted.
|
||||||
|
/// </summary>
|
||||||
|
public static int DORestart(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.Restart(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rewinds all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens rewinded.
|
||||||
|
/// </summary>
|
||||||
|
public static int DORewind(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.Rewind(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Smoothly rewinds all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens rewinded.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOSmoothRewind(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.SmoothRewind(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||||
|
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||||
|
/// and returns the total number of tweens involved.
|
||||||
|
/// </summary>
|
||||||
|
public static int DOTogglePause(this AudioMixer target)
|
||||||
|
{
|
||||||
|
return DOTween.TogglePause(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b766d08851589514b97afb23c6f30a70
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,216 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
#if true // MODULE_MARKER
|
||||||
|
using System;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Core.Enums;
|
||||||
|
using DG.Tweening.Plugins;
|
||||||
|
using DG.Tweening.Plugins.Core.PathCore;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
public static class DOTweenModulePhysics
|
||||||
|
{
|
||||||
|
#region Shortcuts
|
||||||
|
|
||||||
|
#region Rigidbody
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's position to the given value.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMove(this Rigidbody target, Vector3 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's X position to the given value.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveX(this Rigidbody target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, new Vector3(endValue, 0, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's Y position to the given value.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveY(this Rigidbody target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, endValue, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's Z position to the given value.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveZ(this Rigidbody target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, 0, endValue), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Z, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's rotation to the given value.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="mode">Rotation mode</param>
|
||||||
|
public static TweenerCore<Quaternion, Vector3, QuaternionOptions> DORotate(this Rigidbody target, Vector3 endValue, float duration, RotateMode mode = RotateMode.Fast)
|
||||||
|
{
|
||||||
|
TweenerCore<Quaternion, Vector3, QuaternionOptions> t = DOTween.To(() => target.rotation, target.MoveRotation, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
t.plugOptions.rotateMode = mode;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's rotation so that it will look towards the given position.
|
||||||
|
/// Also stores the rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="towards">The position to look at</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="axisConstraint">Eventual axis constraint for the rotation</param>
|
||||||
|
/// <param name="up">The vector that defines in which direction up is (default: Vector3.up)</param>
|
||||||
|
public static TweenerCore<Quaternion, Vector3, QuaternionOptions> DOLookAt(this Rigidbody target, Vector3 towards, float duration, AxisConstraint axisConstraint = AxisConstraint.None, Vector3? up = null)
|
||||||
|
{
|
||||||
|
TweenerCore<Quaternion, Vector3, QuaternionOptions> t = DOTween.To(() => target.rotation, target.MoveRotation, towards, duration)
|
||||||
|
.SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetLookAt);
|
||||||
|
t.plugOptions.axisConstraint = axisConstraint;
|
||||||
|
t.plugOptions.up = (up == null) ? Vector3.up : (Vector3)up;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Special
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's position to the given value, while also applying a jump effect along the Y axis.
|
||||||
|
/// Returns a Sequence instead of a Tweener.
|
||||||
|
/// Also stores the Rigidbody as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="jumpPower">Power of the jump (the max height of the jump is represented by this plus the final Y offset)</param>
|
||||||
|
/// <param name="numJumps">Total number of jumps</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Sequence DOJump(this Rigidbody target, Vector3 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
if (numJumps < 1) numJumps = 1;
|
||||||
|
float startPosY = 0;
|
||||||
|
float offsetY = -1;
|
||||||
|
bool offsetYSet = false;
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
Tween yTween = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, jumpPower, 0), duration / (numJumps * 2))
|
||||||
|
.SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
|
||||||
|
.SetLoops(numJumps * 2, LoopType.Yoyo)
|
||||||
|
.OnStart(() => startPosY = target.position.y);
|
||||||
|
s.Append(DOTween.To(() => target.position, target.MovePosition, new Vector3(endValue.x, 0, 0), duration)
|
||||||
|
.SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
|
||||||
|
).Join(DOTween.To(() => target.position, target.MovePosition, new Vector3(0, 0, endValue.z), duration)
|
||||||
|
.SetOptions(AxisConstraint.Z, snapping).SetEase(Ease.Linear)
|
||||||
|
).Join(yTween)
|
||||||
|
.SetTarget(target).SetEase(DOTween.defaultEaseType);
|
||||||
|
yTween.OnUpdate(() => {
|
||||||
|
if (!offsetYSet) {
|
||||||
|
offsetYSet = true;
|
||||||
|
offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
|
||||||
|
}
|
||||||
|
Vector3 pos = target.position;
|
||||||
|
pos.y += DOVirtual.EasedValue(0, offsetY, yTween.ElapsedPercentage(), Ease.OutQuad);
|
||||||
|
target.MovePosition(pos);
|
||||||
|
});
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody's position through the given path waypoints, using the chosen path algorithm.
|
||||||
|
/// Also stores the Rigidbody as the tween's target so it can be used for filtered operations.
|
||||||
|
/// <para>NOTE: to tween a rigidbody correctly it should be set to kinematic at least while being tweened.</para>
|
||||||
|
/// <para>BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
|
||||||
|
/// If you plan to publish there you should use a regular transform.DOPath.</para></summary>
|
||||||
|
/// <param name="path">The waypoints to go through</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="pathType">The type of path: Linear (straight path), CatmullRom (curved CatmullRom path) or CubicBezier (curved with control points)</param>
|
||||||
|
/// <param name="pathMode">The path mode: 3D, side-scroller 2D, top-down 2D</param>
|
||||||
|
/// <param name="resolution">The resolution of the path (useless in case of Linear paths): higher resolutions make for more detailed curved paths but are more expensive.
|
||||||
|
/// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints</param>
|
||||||
|
/// <param name="gizmoColor">The color of the path (shown when gizmos are active in the Play panel and the tween is running)</param>
|
||||||
|
public static TweenerCore<Vector3, Path, PathOptions> DOPath(
|
||||||
|
this Rigidbody target, Vector3[] path, float duration, PathType pathType = PathType.Linear,
|
||||||
|
PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (resolution < 1) resolution = 1;
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => target.position, target.MovePosition, new Path(pathType, path, resolution, gizmoColor), duration)
|
||||||
|
.SetTarget(target).SetUpdate(UpdateType.Fixed);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a Rigidbody's localPosition through the given path waypoints, using the chosen path algorithm.
|
||||||
|
/// Also stores the Rigidbody as the tween's target so it can be used for filtered operations
|
||||||
|
/// <para>NOTE: to tween a rigidbody correctly it should be set to kinematic at least while being tweened.</para>
|
||||||
|
/// <para>BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
|
||||||
|
/// If you plan to publish there you should use a regular transform.DOLocalPath.</para></summary>
|
||||||
|
/// <param name="path">The waypoint to go through</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="pathType">The type of path: Linear (straight path), CatmullRom (curved CatmullRom path) or CubicBezier (curved with control points)</param>
|
||||||
|
/// <param name="pathMode">The path mode: 3D, side-scroller 2D, top-down 2D</param>
|
||||||
|
/// <param name="resolution">The resolution of the path: higher resolutions make for more detailed curved paths but are more expensive.
|
||||||
|
/// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints</param>
|
||||||
|
/// <param name="gizmoColor">The color of the path (shown when gizmos are active in the Play panel and the tween is running)</param>
|
||||||
|
public static TweenerCore<Vector3, Path, PathOptions> DOLocalPath(
|
||||||
|
this Rigidbody target, Vector3[] path, float duration, PathType pathType = PathType.Linear,
|
||||||
|
PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (resolution < 1) resolution = 1;
|
||||||
|
Transform trans = target.transform;
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => trans.localPosition, x => target.MovePosition(trans.parent == null ? x : trans.parent.TransformPoint(x)), new Path(pathType, path, resolution, gizmoColor), duration)
|
||||||
|
.SetTarget(target).SetUpdate(UpdateType.Fixed);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
t.plugOptions.useLocalPosition = true;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
// Used by path editor when creating the actual tween, so it can pass a pre-compiled path
|
||||||
|
internal static TweenerCore<Vector3, Path, PathOptions> DOPath(
|
||||||
|
this Rigidbody target, Path path, float duration, PathMode pathMode = PathMode.Full3D
|
||||||
|
)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => target.position, target.MovePosition, path, duration)
|
||||||
|
.SetTarget(target);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
internal static TweenerCore<Vector3, Path, PathOptions> DOLocalPath(
|
||||||
|
this Rigidbody target, Path path, float duration, PathMode pathMode = PathMode.Full3D
|
||||||
|
)
|
||||||
|
{
|
||||||
|
Transform trans = target.transform;
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => trans.localPosition, x => target.MovePosition(trans.parent == null ? x : trans.parent.TransformPoint(x)), path, duration)
|
||||||
|
.SetTarget(target);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
t.plugOptions.useLocalPosition = true;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dae9aa560b4242648a3affa2bfabc365
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,168 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
|
using System;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Plugins;
|
||||||
|
using DG.Tweening.Plugins.Core.PathCore;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
public static class DOTweenModulePhysics2D
|
||||||
|
{
|
||||||
|
#region Shortcuts
|
||||||
|
|
||||||
|
#region Rigidbody2D Shortcuts
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's position to the given value.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOMove(this Rigidbody2D target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's X position to the given value.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOMoveX(this Rigidbody2D target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, new Vector2(endValue, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's Y position to the given value.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOMoveY(this Rigidbody2D target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.position, target.MovePosition, new Vector2(0, endValue), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's rotation to the given value.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DORotate(this Rigidbody2D target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.rotation, target.MoveRotation, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Special
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis.
|
||||||
|
/// Returns a Sequence instead of a Tweener.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations.
|
||||||
|
/// <para>IMPORTANT: a rigidbody2D can't be animated in a jump arc using MovePosition, so the tween will directly set the position</para></summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="jumpPower">Power of the jump (the max height of the jump is represented by this plus the final Y offset)</param>
|
||||||
|
/// <param name="numJumps">Total number of jumps</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Sequence DOJump(this Rigidbody2D target, Vector2 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
if (numJumps < 1) numJumps = 1;
|
||||||
|
float startPosY = 0;
|
||||||
|
float offsetY = -1;
|
||||||
|
bool offsetYSet = false;
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
Tween yTween = DOTween.To(() => target.position, x => target.position = x, new Vector2(0, jumpPower), duration / (numJumps * 2))
|
||||||
|
.SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
|
||||||
|
.SetLoops(numJumps * 2, LoopType.Yoyo)
|
||||||
|
.OnStart(() => startPosY = target.position.y);
|
||||||
|
s.Append(DOTween.To(() => target.position, x => target.position = x, new Vector2(endValue.x, 0), duration)
|
||||||
|
.SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
|
||||||
|
).Join(yTween)
|
||||||
|
.SetTarget(target).SetEase(DOTween.defaultEaseType);
|
||||||
|
yTween.OnUpdate(() => {
|
||||||
|
if (!offsetYSet) {
|
||||||
|
offsetYSet = true;
|
||||||
|
offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
|
||||||
|
}
|
||||||
|
Vector3 pos = target.position;
|
||||||
|
pos.y += DOVirtual.EasedValue(0, offsetY, yTween.ElapsedPercentage(), Ease.OutQuad);
|
||||||
|
target.MovePosition(pos);
|
||||||
|
});
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Rigidbody2D's position through the given path waypoints, using the chosen path algorithm.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations.
|
||||||
|
/// <para>NOTE: to tween a Rigidbody2D correctly it should be set to kinematic at least while being tweened.</para>
|
||||||
|
/// <para>BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
|
||||||
|
/// If you plan to publish there you should use a regular transform.DOPath.</para></summary>
|
||||||
|
/// <param name="path">The waypoints to go through</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="pathType">The type of path: Linear (straight path), CatmullRom (curved CatmullRom path) or CubicBezier (curved with control points)</param>
|
||||||
|
/// <param name="pathMode">The path mode: 3D, side-scroller 2D, top-down 2D</param>
|
||||||
|
/// <param name="resolution">The resolution of the path (useless in case of Linear paths): higher resolutions make for more detailed curved paths but are more expensive.
|
||||||
|
/// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints</param>
|
||||||
|
/// <param name="gizmoColor">The color of the path (shown when gizmos are active in the Play panel and the tween is running)</param>
|
||||||
|
public static TweenerCore<Vector3, Path, PathOptions> DOPath(
|
||||||
|
this Rigidbody2D target, Vector2[] path, float duration, PathType pathType = PathType.Linear,
|
||||||
|
PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (resolution < 1) resolution = 1;
|
||||||
|
int len = path.Length;
|
||||||
|
Vector3[] path3D = new Vector3[len];
|
||||||
|
for (int i = 0; i < len; ++i) path3D[i] = path[i];
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => target.position, x => target.MovePosition(x), new Path(pathType, path3D, resolution, gizmoColor), duration)
|
||||||
|
.SetTarget(target).SetUpdate(UpdateType.Fixed);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a Rigidbody2D's localPosition through the given path waypoints, using the chosen path algorithm.
|
||||||
|
/// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations
|
||||||
|
/// <para>NOTE: to tween a Rigidbody2D correctly it should be set to kinematic at least while being tweened.</para>
|
||||||
|
/// <para>BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
|
||||||
|
/// If you plan to publish there you should use a regular transform.DOLocalPath.</para></summary>
|
||||||
|
/// <param name="path">The waypoint to go through</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="pathType">The type of path: Linear (straight path), CatmullRom (curved CatmullRom path) or CubicBezier (curved with control points)</param>
|
||||||
|
/// <param name="pathMode">The path mode: 3D, side-scroller 2D, top-down 2D</param>
|
||||||
|
/// <param name="resolution">The resolution of the path: higher resolutions make for more detailed curved paths but are more expensive.
|
||||||
|
/// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints</param>
|
||||||
|
/// <param name="gizmoColor">The color of the path (shown when gizmos are active in the Play panel and the tween is running)</param>
|
||||||
|
public static TweenerCore<Vector3, Path, PathOptions> DOLocalPath(
|
||||||
|
this Rigidbody2D target, Vector2[] path, float duration, PathType pathType = PathType.Linear,
|
||||||
|
PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (resolution < 1) resolution = 1;
|
||||||
|
int len = path.Length;
|
||||||
|
Vector3[] path3D = new Vector3[len];
|
||||||
|
for (int i = 0; i < len; ++i) path3D[i] = path[i];
|
||||||
|
Transform trans = target.transform;
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t = DOTween.To(PathPlugin.Get(), () => trans.localPosition, x => target.MovePosition(trans.parent == null ? x : trans.parent.TransformPoint(x)), new Path(pathType, path3D, resolution, gizmoColor), duration)
|
||||||
|
.SetTarget(target).SetUpdate(UpdateType.Fixed);
|
||||||
|
|
||||||
|
t.plugOptions.isRigidbody = true;
|
||||||
|
t.plugOptions.mode = pathMode;
|
||||||
|
t.plugOptions.useLocalPosition = true;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 230fe34542e175245ba74b4659dae700
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,93 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
public static class DOTweenModuleSprite
|
||||||
|
{
|
||||||
|
#region Shortcuts
|
||||||
|
|
||||||
|
#region SpriteRenderer
|
||||||
|
|
||||||
|
/// <summary>Tweens a SpriteRenderer's color to the given value.
|
||||||
|
/// Also stores the spriteRenderer as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOColor(this SpriteRenderer target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Material's alpha color to the given value.
|
||||||
|
/// Also stores the spriteRenderer as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOFade(this SpriteRenderer target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a SpriteRenderer's color using the given gradient
|
||||||
|
/// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="gradient">The gradient to use</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Sequence DOGradientColor(this SpriteRenderer target, Gradient gradient, float duration)
|
||||||
|
{
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
GradientColorKey[] colors = gradient.colorKeys;
|
||||||
|
int len = colors.Length;
|
||||||
|
for (int i = 0; i < len; ++i) {
|
||||||
|
GradientColorKey c = colors[i];
|
||||||
|
if (i == 0 && c.time <= 0) {
|
||||||
|
target.color = c.color;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float colorDuration = i == len - 1
|
||||||
|
? duration - s.Duration(false) // Verifies that total duration is correct
|
||||||
|
: duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
|
||||||
|
s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
|
||||||
|
}
|
||||||
|
s.SetTarget(target);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Blendables
|
||||||
|
|
||||||
|
#region SpriteRenderer
|
||||||
|
|
||||||
|
/// <summary>Tweens a SpriteRenderer's color to the given value,
|
||||||
|
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
|
||||||
|
/// instead than fight each other as multiple DOColor would do.
|
||||||
|
/// Also stores the SpriteRenderer as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The value to tween to</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Tweener DOBlendableColor(this SpriteRenderer target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
endValue = endValue - target.color;
|
||||||
|
Color to = new Color(0, 0, 0, 0);
|
||||||
|
return DOTween.To(() => to, x => {
|
||||||
|
Color diff = x - to;
|
||||||
|
to = x;
|
||||||
|
target.color += diff;
|
||||||
|
}, endValue, duration)
|
||||||
|
.Blendable().SetTarget(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 188918ab119d93148aa0de59ccf5286b
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,634 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
#if true && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Core.Enums;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
public static class DOTweenModuleUI
|
||||||
|
{
|
||||||
|
#region Shortcuts
|
||||||
|
|
||||||
|
#region CanvasGroup
|
||||||
|
|
||||||
|
/// <summary>Tweens a CanvasGroup's alpha color to the given value.
|
||||||
|
/// Also stores the canvasGroup as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOFade(this CanvasGroup target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.alpha, x => target.alpha = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Graphic
|
||||||
|
|
||||||
|
/// <summary>Tweens an Graphic's color to the given value.
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOColor(this Graphic target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an Graphic's alpha color to the given value.
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOFade(this Graphic target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Image
|
||||||
|
|
||||||
|
/// <summary>Tweens an Image's color to the given value.
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOColor(this Image target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an Image's alpha color to the given value.
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOFade(this Image target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an Image's fillAmount to the given value.
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach (0 to 1)</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOFillAmount(this Image target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
if (endValue > 1) endValue = 1;
|
||||||
|
else if (endValue < 0) endValue = 0;
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.fillAmount, x => target.fillAmount = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an Image's colors using the given gradient
|
||||||
|
/// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="gradient">The gradient to use</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Sequence DOGradientColor(this Image target, Gradient gradient, float duration)
|
||||||
|
{
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
GradientColorKey[] colors = gradient.colorKeys;
|
||||||
|
int len = colors.Length;
|
||||||
|
for (int i = 0; i < len; ++i) {
|
||||||
|
GradientColorKey c = colors[i];
|
||||||
|
if (i == 0 && c.time <= 0) {
|
||||||
|
target.color = c.color;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float colorDuration = i == len - 1
|
||||||
|
? duration - s.Duration(false) // Verifies that total duration is correct
|
||||||
|
: duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
|
||||||
|
s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
|
||||||
|
}
|
||||||
|
s.SetTarget(target);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region LayoutElement
|
||||||
|
|
||||||
|
/// <summary>Tweens an LayoutElement's flexibleWidth/Height to the given value.
|
||||||
|
/// Also stores the LayoutElement as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOFlexibleSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => new Vector2(target.flexibleWidth, target.flexibleHeight), x => {
|
||||||
|
target.flexibleWidth = x.x;
|
||||||
|
target.flexibleHeight = x.y;
|
||||||
|
}, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an LayoutElement's minWidth/Height to the given value.
|
||||||
|
/// Also stores the LayoutElement as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOMinSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => new Vector2(target.minWidth, target.minHeight), x => {
|
||||||
|
target.minWidth = x.x;
|
||||||
|
target.minHeight = x.y;
|
||||||
|
}, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens an LayoutElement's preferredWidth/Height to the given value.
|
||||||
|
/// Also stores the LayoutElement as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOPreferredSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => new Vector2(target.preferredWidth, target.preferredHeight), x => {
|
||||||
|
target.preferredWidth = x.x;
|
||||||
|
target.preferredHeight = x.y;
|
||||||
|
}, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Outline
|
||||||
|
|
||||||
|
/// <summary>Tweens a Outline's effectColor to the given value.
|
||||||
|
/// Also stores the Outline as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOColor(this Outline target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.To(() => target.effectColor, x => target.effectColor = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Outline's effectColor alpha to the given value.
|
||||||
|
/// Also stores the Outline as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOFade(this Outline target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.ToAlpha(() => target.effectColor, x => target.effectColor = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Outline's effectDistance to the given value.
|
||||||
|
/// Also stores the Outline as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOScale(this Outline target, Vector2 endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.effectDistance, x => target.effectDistance = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region RectTransform
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOAnchorPos(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition X to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOAnchorPosX(this RectTransform target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(endValue, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition Y to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOAnchorPosY(this RectTransform target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(0, endValue), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition3D to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOAnchorPos3D(this RectTransform target, Vector3 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition3D X to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOAnchorPos3DX(this RectTransform target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(endValue, 0, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition3D Y to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOAnchorPos3DY(this RectTransform target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(0, endValue, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition3D Z to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector3, Vector3, VectorOptions> DOAnchorPos3DZ(this RectTransform target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector3, Vector3, VectorOptions> t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(0, 0, endValue), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Z, snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's anchorMax to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOAnchorMax(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.anchorMax, x => target.anchorMax = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's anchorMin to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOAnchorMin(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.anchorMin, x => target.anchorMin = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's pivot to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOPivot(this RectTransform target, Vector2 endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.pivot, x => target.pivot = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's pivot X to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOPivotX(this RectTransform target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.pivot, x => target.pivot = x, new Vector2(endValue, 0), duration);
|
||||||
|
t.SetOptions(AxisConstraint.X).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a RectTransform's pivot Y to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOPivotY(this RectTransform target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.pivot, x => target.pivot = x, new Vector2(0, endValue), duration);
|
||||||
|
t.SetOptions(AxisConstraint.Y).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's sizeDelta to the given value.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOSizeDelta(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.sizeDelta, x => target.sizeDelta = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one
|
||||||
|
/// as if it was connected to the starting position via an elastic.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="punch">The direction and strength of the punch (added to the RectTransform's current position)</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="vibrato">Indicates how much will the punch vibrate</param>
|
||||||
|
/// <param name="elasticity">Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards.
|
||||||
|
/// 1 creates a full oscillation between the punch direction and the opposite direction,
|
||||||
|
/// while 0 oscillates only between the punch and the start position</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Tweener DOPunchAnchorPos(this RectTransform target, Vector2 punch, float duration, int vibrato = 10, float elasticity = 1, bool snapping = false)
|
||||||
|
{
|
||||||
|
return DOTween.Punch(() => target.anchoredPosition, x => target.anchoredPosition = x, punch, duration, vibrato, elasticity)
|
||||||
|
.SetTarget(target).SetOptions(snapping);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Shakes a RectTransform's anchoredPosition with the given values.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="strength">The shake strength</param>
|
||||||
|
/// <param name="vibrato">Indicates how much will the shake vibrate</param>
|
||||||
|
/// <param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
|
||||||
|
/// Setting it to 0 will shake along a single direction.</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
/// <param name="fadeOut">If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not</param>
|
||||||
|
public static Tweener DOShakeAnchorPos(this RectTransform target, float duration, float strength = 100, int vibrato = 10, float randomness = 90, bool snapping = false, bool fadeOut = true)
|
||||||
|
{
|
||||||
|
return DOTween.Shake(() => target.anchoredPosition, x => target.anchoredPosition = x, duration, strength, vibrato, randomness, true, fadeOut)
|
||||||
|
.SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake).SetOptions(snapping);
|
||||||
|
}
|
||||||
|
/// <summary>Shakes a RectTransform's anchoredPosition with the given values.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="strength">The shake strength on each axis</param>
|
||||||
|
/// <param name="vibrato">Indicates how much will the shake vibrate</param>
|
||||||
|
/// <param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
|
||||||
|
/// Setting it to 0 will shake along a single direction.</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
/// <param name="fadeOut">If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not</param>
|
||||||
|
public static Tweener DOShakeAnchorPos(this RectTransform target, float duration, Vector2 strength, int vibrato = 10, float randomness = 90, bool snapping = false, bool fadeOut = true)
|
||||||
|
{
|
||||||
|
return DOTween.Shake(() => target.anchoredPosition, x => target.anchoredPosition = x, duration, strength, vibrato, randomness, fadeOut)
|
||||||
|
.SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake).SetOptions(snapping);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Special
|
||||||
|
|
||||||
|
/// <summary>Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis.
|
||||||
|
/// Returns a Sequence instead of a Tweener.
|
||||||
|
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="jumpPower">Power of the jump (the max height of the jump is represented by this plus the final Y offset)</param>
|
||||||
|
/// <param name="numJumps">Total number of jumps</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Sequence DOJumpAnchorPos(this RectTransform target, Vector2 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
if (numJumps < 1) numJumps = 1;
|
||||||
|
float startPosY = 0;
|
||||||
|
float offsetY = -1;
|
||||||
|
bool offsetYSet = false;
|
||||||
|
|
||||||
|
// Separate Y Tween so we can elaborate elapsedPercentage on that insted of on the Sequence
|
||||||
|
// (in case users add a delay or other elements to the Sequence)
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
Tween yTween = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(0, jumpPower), duration / (numJumps * 2))
|
||||||
|
.SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
|
||||||
|
.SetLoops(numJumps * 2, LoopType.Yoyo)
|
||||||
|
.OnStart(()=> startPosY = target.anchoredPosition.y);
|
||||||
|
s.Append(DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(endValue.x, 0), duration)
|
||||||
|
.SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
|
||||||
|
).Join(yTween)
|
||||||
|
.SetTarget(target).SetEase(DOTween.defaultEaseType);
|
||||||
|
s.OnUpdate(() => {
|
||||||
|
if (!offsetYSet) {
|
||||||
|
offsetYSet = true;
|
||||||
|
offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
|
||||||
|
}
|
||||||
|
Vector2 pos = target.anchoredPosition;
|
||||||
|
pos.y += DOVirtual.EasedValue(0, offsetY, s.ElapsedDirectionalPercentage(), Ease.OutQuad);
|
||||||
|
target.anchoredPosition = pos;
|
||||||
|
});
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region ScrollRect
|
||||||
|
|
||||||
|
/// <summary>Tweens a ScrollRect's horizontal/verticalNormalizedPosition to the given value.
|
||||||
|
/// Also stores the ScrollRect as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Tweener DONormalizedPos(this ScrollRect target, Vector2 endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
return DOTween.To(() => new Vector2(target.horizontalNormalizedPosition, target.verticalNormalizedPosition),
|
||||||
|
x => {
|
||||||
|
target.horizontalNormalizedPosition = x.x;
|
||||||
|
target.verticalNormalizedPosition = x.y;
|
||||||
|
}, endValue, duration)
|
||||||
|
.SetOptions(snapping).SetTarget(target);
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a ScrollRect's horizontalNormalizedPosition to the given value.
|
||||||
|
/// Also stores the ScrollRect as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Tweener DOHorizontalNormalizedPos(this ScrollRect target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
return DOTween.To(() => target.horizontalNormalizedPosition, x => target.horizontalNormalizedPosition = x, endValue, duration)
|
||||||
|
.SetOptions(snapping).SetTarget(target);
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a ScrollRect's verticalNormalizedPosition to the given value.
|
||||||
|
/// Also stores the ScrollRect as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static Tweener DOVerticalNormalizedPos(this ScrollRect target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
return DOTween.To(() => target.verticalNormalizedPosition, x => target.verticalNormalizedPosition = x, endValue, duration)
|
||||||
|
.SetOptions(snapping).SetTarget(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Slider
|
||||||
|
|
||||||
|
/// <summary>Tweens a Slider's value to the given value.
|
||||||
|
/// Also stores the Slider as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||||
|
public static TweenerCore<float, float, FloatOptions> DOValue(this Slider target, float endValue, float duration, bool snapping = false)
|
||||||
|
{
|
||||||
|
TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.value, x => target.value = x, endValue, duration);
|
||||||
|
t.SetOptions(snapping).SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Text
|
||||||
|
|
||||||
|
/// <summary>Tweens a Text's color to the given value.
|
||||||
|
/// Also stores the Text as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOColor(this Text target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tweens a Text's text from one integer to another, with options for thousands separators
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="fromValue">The value to start from</param>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="addThousandsSeparator">If TRUE (default) also adds thousands separators</param>
|
||||||
|
/// <param name="culture">The <see cref="CultureInfo"/> to use (InvariantCulture if NULL)</param>
|
||||||
|
public static TweenerCore<int, int, NoOptions> DOCounter(
|
||||||
|
this Text target, int fromValue, int endValue, float duration, bool addThousandsSeparator = true, CultureInfo culture = null
|
||||||
|
){
|
||||||
|
int v = fromValue;
|
||||||
|
CultureInfo cInfo = !addThousandsSeparator ? null : culture ?? CultureInfo.InvariantCulture;
|
||||||
|
TweenerCore<int, int, NoOptions> t = DOTween.To(() => v, x => {
|
||||||
|
v = x;
|
||||||
|
target.text = addThousandsSeparator
|
||||||
|
? v.ToString("N0", cInfo)
|
||||||
|
: v.ToString();
|
||||||
|
}, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Text's alpha color to the given value.
|
||||||
|
/// Also stores the Text as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Color, Color, ColorOptions> DOFade(this Text target, float endValue, float duration)
|
||||||
|
{
|
||||||
|
TweenerCore<Color, Color, ColorOptions> t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Text's text to the given value.
|
||||||
|
/// Also stores the Text as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end string to tween to</param><param name="duration">The duration of the tween</param>
|
||||||
|
/// <param name="richTextEnabled">If TRUE (default), rich text will be interpreted correctly while animated,
|
||||||
|
/// otherwise all tags will be considered as normal text</param>
|
||||||
|
/// <param name="scrambleMode">The type of scramble mode to use, if any</param>
|
||||||
|
/// <param name="scrambleChars">A string containing the characters to use for scrambling.
|
||||||
|
/// Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters.
|
||||||
|
/// Leave it to NULL (default) to use default ones</param>
|
||||||
|
public static TweenerCore<string, string, StringOptions> DOText(this Text target, string endValue, float duration, bool richTextEnabled = true, ScrambleMode scrambleMode = ScrambleMode.None, string scrambleChars = null)
|
||||||
|
{
|
||||||
|
if (endValue == null) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogWarning("You can't pass a NULL string to DOText: an empty string will be used instead to avoid errors");
|
||||||
|
endValue = "";
|
||||||
|
}
|
||||||
|
TweenerCore<string, string, StringOptions> t = DOTween.To(() => target.text, x => target.text = x, endValue, duration);
|
||||||
|
t.SetOptions(richTextEnabled, scrambleMode, scrambleChars)
|
||||||
|
.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Blendables
|
||||||
|
|
||||||
|
#region Graphic
|
||||||
|
|
||||||
|
/// <summary>Tweens a Graphic's color to the given value,
|
||||||
|
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
|
||||||
|
/// instead than fight each other as multiple DOColor would do.
|
||||||
|
/// Also stores the Graphic as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The value to tween to</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Tweener DOBlendableColor(this Graphic target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
endValue = endValue - target.color;
|
||||||
|
Color to = new Color(0, 0, 0, 0);
|
||||||
|
return DOTween.To(() => to, x => {
|
||||||
|
Color diff = x - to;
|
||||||
|
to = x;
|
||||||
|
target.color += diff;
|
||||||
|
}, endValue, duration)
|
||||||
|
.Blendable().SetTarget(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Image
|
||||||
|
|
||||||
|
/// <summary>Tweens a Image's color to the given value,
|
||||||
|
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
|
||||||
|
/// instead than fight each other as multiple DOColor would do.
|
||||||
|
/// Also stores the Image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The value to tween to</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Tweener DOBlendableColor(this Image target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
endValue = endValue - target.color;
|
||||||
|
Color to = new Color(0, 0, 0, 0);
|
||||||
|
return DOTween.To(() => to, x => {
|
||||||
|
Color diff = x - to;
|
||||||
|
to = x;
|
||||||
|
target.color += diff;
|
||||||
|
}, endValue, duration)
|
||||||
|
.Blendable().SetTarget(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Text
|
||||||
|
|
||||||
|
/// <summary>Tweens a Text's color BY the given value,
|
||||||
|
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
|
||||||
|
/// instead than fight each other as multiple DOColor would do.
|
||||||
|
/// Also stores the Text as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The value to tween to</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Tweener DOBlendableColor(this Text target, Color endValue, float duration)
|
||||||
|
{
|
||||||
|
endValue = endValue - target.color;
|
||||||
|
Color to = new Color(0, 0, 0, 0);
|
||||||
|
return DOTween.To(() => to, x => {
|
||||||
|
Color diff = x - to;
|
||||||
|
to = x;
|
||||||
|
target.color += diff;
|
||||||
|
}, endValue, duration)
|
||||||
|
.Blendable().SetTarget(target);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
|
||||||
|
public static class Utils
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Converts the anchoredPosition of the first RectTransform to the second RectTransform,
|
||||||
|
/// taking into consideration offset, anchors and pivot, and returns the new anchoredPosition
|
||||||
|
/// </summary>
|
||||||
|
public static Vector2 SwitchToRectTransform(RectTransform from, RectTransform to)
|
||||||
|
{
|
||||||
|
Vector2 localPoint;
|
||||||
|
Vector2 fromPivotDerivedOffset = new Vector2(from.rect.width * 0.5f + from.rect.xMin, from.rect.height * 0.5f + from.rect.yMin);
|
||||||
|
Vector2 screenP = RectTransformUtility.WorldToScreenPoint(null, from.position);
|
||||||
|
screenP += fromPivotDerivedOffset;
|
||||||
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(to, screenP, null, out localPoint);
|
||||||
|
Vector2 pivotDerivedOffset = new Vector2(to.rect.width * 0.5f + to.rect.xMin, to.rect.height * 0.5f + to.rect.yMin);
|
||||||
|
return to.anchoredPosition + localPoint - pivotDerivedOffset;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a060394c03331a64392db53a10e7f2d1
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,403 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
#if UNITY_2018_1_OR_NEWER && (NET_4_6 || NET_STANDARD_2_0)
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Shortcuts/functions that are not strictly related to specific Modules
|
||||||
|
/// but are available only on some Unity versions
|
||||||
|
/// </summary>
|
||||||
|
public static class DOTweenModuleUnityVersion
|
||||||
|
{
|
||||||
|
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER
|
||||||
|
#region Unity 4.3 or Newer
|
||||||
|
|
||||||
|
#region Material
|
||||||
|
|
||||||
|
/// <summary>Tweens a Material's color using the given gradient
|
||||||
|
/// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="gradient">The gradient to use</param><param name="duration">The duration of the tween</param>
|
||||||
|
public static Sequence DOGradientColor(this Material target, Gradient gradient, float duration)
|
||||||
|
{
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
GradientColorKey[] colors = gradient.colorKeys;
|
||||||
|
int len = colors.Length;
|
||||||
|
for (int i = 0; i < len; ++i) {
|
||||||
|
GradientColorKey c = colors[i];
|
||||||
|
if (i == 0 && c.time <= 0) {
|
||||||
|
target.color = c.color;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float colorDuration = i == len - 1
|
||||||
|
? duration - s.Duration(false) // Verifies that total duration is correct
|
||||||
|
: duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
|
||||||
|
s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
|
||||||
|
}
|
||||||
|
s.SetTarget(target);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
/// <summary>Tweens a Material's named color property using the given gradient
|
||||||
|
/// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
|
||||||
|
/// Also stores the image as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="gradient">The gradient to use</param>
|
||||||
|
/// <param name="property">The name of the material property to tween (like _Tint or _SpecColor)</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
public static Sequence DOGradientColor(this Material target, Gradient gradient, string property, float duration)
|
||||||
|
{
|
||||||
|
Sequence s = DOTween.Sequence();
|
||||||
|
GradientColorKey[] colors = gradient.colorKeys;
|
||||||
|
int len = colors.Length;
|
||||||
|
for (int i = 0; i < len; ++i) {
|
||||||
|
GradientColorKey c = colors[i];
|
||||||
|
if (i == 0 && c.time <= 0) {
|
||||||
|
target.SetColor(property, c.color);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float colorDuration = i == len - 1
|
||||||
|
? duration - s.Duration(false) // Verifies that total duration is correct
|
||||||
|
: duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
|
||||||
|
s.Append(target.DOColor(c.color, property, colorDuration).SetEase(Ease.Linear));
|
||||||
|
}
|
||||||
|
s.SetTarget(target);
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if UNITY_5_3_OR_NEWER || UNITY_2017_1_OR_NEWER
|
||||||
|
#region Unity 5.3 or Newer
|
||||||
|
|
||||||
|
#region CustomYieldInstructions
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed or complete.
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForCompletion(true);</code>
|
||||||
|
/// </summary>
|
||||||
|
public static CustomYieldInstruction WaitForCompletion(this Tween t, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForCompletion(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed or rewinded.
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForRewind();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static CustomYieldInstruction WaitForRewind(this Tween t, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForRewind(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed.
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForKill();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static CustomYieldInstruction WaitForKill(this Tween t, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForKill(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed or has gone through the given amount of loops.
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForElapsedLoops(2);</code>
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="elapsedLoops">Elapsed loops to wait for</param>
|
||||||
|
public static CustomYieldInstruction WaitForElapsedLoops(this Tween t, int elapsedLoops, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForElapsedLoops(t, elapsedLoops);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed
|
||||||
|
/// or has reached the given time position (loops included, delays excluded).
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForPosition(2.5f);</code>
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Position (loops included, delays excluded) to wait for</param>
|
||||||
|
public static CustomYieldInstruction WaitForPosition(this Tween t, float position, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForPosition(t, position);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a <see cref="CustomYieldInstruction"/> that waits until the tween is killed or started
|
||||||
|
/// (meaning when the tween is set in a playing state the first time, after any eventual delay).
|
||||||
|
/// It can be used inside a coroutine as a yield.
|
||||||
|
/// <para>Example usage:</para><code>yield return myTween.WaitForStart();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static CustomYieldInstruction WaitForStart(this Tween t, bool returnCustomYieldInstruction)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new DOTweenCYInstruction.WaitForStart(t);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
#region Unity 2018.1 or Newer
|
||||||
|
|
||||||
|
#region Material
|
||||||
|
|
||||||
|
/// <summary>Tweens a Material's named texture offset property with the given ID to the given value.
|
||||||
|
/// Also stores the material as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="propertyID">The ID of the material property to tween (also called nameID in Unity's manual)</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOOffset(this Material target, Vector2 endValue, int propertyID, float duration)
|
||||||
|
{
|
||||||
|
if (!target.HasProperty(propertyID)) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogMissingMaterialProperty(propertyID);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.GetTextureOffset(propertyID), x => target.SetTextureOffset(propertyID, x), endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Tweens a Material's named texture scale property with the given ID to the given value.
|
||||||
|
/// Also stores the material as the tween's target so it can be used for filtered operations</summary>
|
||||||
|
/// <param name="endValue">The end value to reach</param>
|
||||||
|
/// <param name="propertyID">The ID of the material property to tween (also called nameID in Unity's manual)</param>
|
||||||
|
/// <param name="duration">The duration of the tween</param>
|
||||||
|
public static TweenerCore<Vector2, Vector2, VectorOptions> DOTiling(this Material target, Vector2 endValue, int propertyID, float duration)
|
||||||
|
{
|
||||||
|
if (!target.HasProperty(propertyID)) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogMissingMaterialProperty(propertyID);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
TweenerCore<Vector2, Vector2, VectorOptions> t = DOTween.To(() => target.GetTextureScale(propertyID), x => target.SetTextureScale(propertyID, x), endValue, duration);
|
||||||
|
t.SetTarget(target);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region .NET 4.6 or Newer
|
||||||
|
|
||||||
|
#if (NET_4_6 || NET_STANDARD_2_0)
|
||||||
|
|
||||||
|
#region Async Instructions
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed or complete.
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.WaitForCompletion();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static async Task AsyncWaitForCompletion(this Tween t)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active && !t.IsComplete()) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed or rewinded.
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.AsyncWaitForRewind();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static async Task AsyncWaitForRewind(this Tween t)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active && (!t.playedOnce || t.position * (t.CompletedLoops() + 1) > 0)) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed.
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.AsyncWaitForKill();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static async Task AsyncWaitForKill(this Tween t)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed or has gone through the given amount of loops.
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.AsyncWaitForElapsedLoops();</code>
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="elapsedLoops">Elapsed loops to wait for</param>
|
||||||
|
public static async Task AsyncWaitForElapsedLoops(this Tween t, int elapsedLoops)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active && t.CompletedLoops() < elapsedLoops) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed or started
|
||||||
|
/// (meaning when the tween is set in a playing state the first time, after any eventual delay).
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.AsyncWaitForPosition();</code>
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="position">Position (loops included, delays excluded) to wait for</param>
|
||||||
|
public static async Task AsyncWaitForPosition(this Tween t, float position)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active && t.position * (t.CompletedLoops() + 1) < position) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns an async <see cref="Task"/> that waits until the tween is killed.
|
||||||
|
/// It can be used inside an async operation.
|
||||||
|
/// <para>Example usage:</para><code>await myTween.AsyncWaitForKill();</code>
|
||||||
|
/// </summary>
|
||||||
|
public static async Task AsyncWaitForStart(this Tween t)
|
||||||
|
{
|
||||||
|
if (!t.active) {
|
||||||
|
if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
while (t.active && !t.playedOnce) await Task.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// ███ CLASSES █████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
|
||||||
|
#if UNITY_5_3_OR_NEWER || UNITY_2017_1_OR_NEWER
|
||||||
|
public static class DOTweenCYInstruction
|
||||||
|
{
|
||||||
|
public class WaitForCompletion : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active && !t.IsComplete();
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
public WaitForCompletion(Tween tween)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaitForRewind : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active && (!t.playedOnce || t.position * (t.CompletedLoops() + 1) > 0);
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
public WaitForRewind(Tween tween)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaitForKill : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active;
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
public WaitForKill(Tween tween)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaitForElapsedLoops : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active && t.CompletedLoops() < elapsedLoops;
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
readonly int elapsedLoops;
|
||||||
|
public WaitForElapsedLoops(Tween tween, int elapsedLoops)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
this.elapsedLoops = elapsedLoops;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaitForPosition : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active && t.position * (t.CompletedLoops() + 1) < position;
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
readonly float position;
|
||||||
|
public WaitForPosition(Tween tween, float position)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
this.position = position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WaitForStart : CustomYieldInstruction
|
||||||
|
{
|
||||||
|
public override bool keepWaiting { get {
|
||||||
|
return t.active && !t.playedOnce;
|
||||||
|
}}
|
||||||
|
readonly Tween t;
|
||||||
|
public WaitForStart(Tween tween)
|
||||||
|
{
|
||||||
|
t = tween;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 63c02322328255542995bd02b47b0457
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,155 @@
|
||||||
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
|
// Created: 2018/07/13
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEngine;
|
||||||
|
using DG.Tweening.Core;
|
||||||
|
using DG.Tweening.Plugins.Core.PathCore;
|
||||||
|
using DG.Tweening.Plugins.Options;
|
||||||
|
|
||||||
|
#pragma warning disable 1591
|
||||||
|
namespace DG.Tweening
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Utility functions that deal with available Modules.
|
||||||
|
/// Modules defines:
|
||||||
|
/// - DOTAUDIO
|
||||||
|
/// - DOTPHYSICS
|
||||||
|
/// - DOTPHYSICS2D
|
||||||
|
/// - DOTSPRITE
|
||||||
|
/// - DOTUI
|
||||||
|
/// Extra defines set and used for implementation of external assets:
|
||||||
|
/// - DOTWEEN_TMP ► TextMesh Pro
|
||||||
|
/// - DOTWEEN_TK2D ► 2D Toolkit
|
||||||
|
/// </summary>
|
||||||
|
public static class DOTweenModuleUtils
|
||||||
|
{
|
||||||
|
static bool _initialized;
|
||||||
|
|
||||||
|
#region Reflection
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called via Reflection by DOTweenComponent on Awake
|
||||||
|
/// </summary>
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
[UnityEngine.Scripting.Preserve]
|
||||||
|
#endif
|
||||||
|
public static void Init()
|
||||||
|
{
|
||||||
|
if (_initialized) return;
|
||||||
|
|
||||||
|
_initialized = true;
|
||||||
|
DOTweenExternalCommand.SetOrientationOnPath += Physics.SetOrientationOnPath;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
|
||||||
|
UnityEditor.EditorApplication.playmodeStateChanged += PlaymodeStateChanged;
|
||||||
|
#else
|
||||||
|
UnityEditor.EditorApplication.playModeStateChanged += PlaymodeStateChanged;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
#pragma warning disable
|
||||||
|
[UnityEngine.Scripting.Preserve]
|
||||||
|
// Just used to preserve methods when building, never called
|
||||||
|
static void Preserver()
|
||||||
|
{
|
||||||
|
Assembly[] loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||||
|
MethodInfo mi = typeof(MonoBehaviour).GetMethod("Stub");
|
||||||
|
}
|
||||||
|
#pragma warning restore
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
// Fires OnApplicationPause in DOTweenComponent even when Editor is paused (otherwise it's only fired at runtime)
|
||||||
|
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
|
||||||
|
static void PlaymodeStateChanged()
|
||||||
|
#else
|
||||||
|
static void PlaymodeStateChanged(UnityEditor.PlayModeStateChange state)
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
if (DOTween.instance == null) return;
|
||||||
|
DOTween.instance.OnApplicationPause(UnityEditor.EditorApplication.isPaused);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
|
||||||
|
public static class Physics
|
||||||
|
{
|
||||||
|
// Called via DOTweenExternalCommand callback
|
||||||
|
public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
|
||||||
|
{
|
||||||
|
#if true // PHYSICS_MARKER
|
||||||
|
if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
|
||||||
|
else trans.rotation = newRot;
|
||||||
|
#else
|
||||||
|
trans.rotation = newRot;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
|
||||||
|
public static bool HasRigidbody2D(Component target)
|
||||||
|
{
|
||||||
|
#if true // PHYSICS2D_MARKER
|
||||||
|
return target.GetComponent<Rigidbody2D>() != null;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Called via Reflection
|
||||||
|
|
||||||
|
|
||||||
|
// Called via Reflection by DOTweenPathInspector
|
||||||
|
// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
[UnityEngine.Scripting.Preserve]
|
||||||
|
#endif
|
||||||
|
public static bool HasRigidbody(Component target)
|
||||||
|
{
|
||||||
|
#if true // PHYSICS_MARKER
|
||||||
|
return target.GetComponent<Rigidbody>() != null;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called via Reflection by DOTweenPath
|
||||||
|
#if UNITY_2018_1_OR_NEWER
|
||||||
|
[UnityEngine.Scripting.Preserve]
|
||||||
|
#endif
|
||||||
|
public static TweenerCore<Vector3, Path, PathOptions> CreateDOTweenPathTween(
|
||||||
|
MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
|
||||||
|
){
|
||||||
|
TweenerCore<Vector3, Path, PathOptions> t;
|
||||||
|
#if true // PHYSICS_MARKER
|
||||||
|
Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
|
||||||
|
if (tweenRigidbody && rBody != null) {
|
||||||
|
t = isLocal
|
||||||
|
? rBody.DOLocalPath(path, duration, pathMode)
|
||||||
|
: rBody.DOPath(path, duration, pathMode);
|
||||||
|
} else {
|
||||||
|
t = isLocal
|
||||||
|
? target.transform.DOLocalPath(path, duration, pathMode)
|
||||||
|
: target.transform.DOPath(path, duration, pathMode);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
t = isLocal
|
||||||
|
? target.transform.DOLocalPath(path, duration, pathMode)
|
||||||
|
: target.transform.DOPath(path, duration, pathMode);
|
||||||
|
#endif
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7bcaf917d9cf5b84090421a5a2abe42e
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
|
@ -0,0 +1,29 @@
|
||||||
|
DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant
|
||||||
|
|
||||||
|
// IMPORTANT!!! /////////////////////////////////////////////
|
||||||
|
// Upgrading DOTween from versions older than 1.2.000 ///////
|
||||||
|
// (or DOTween Pro older than 1.0.000) //////////////////////
|
||||||
|
-------------------------------------------------------------
|
||||||
|
If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully.
|
||||||
|
1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry
|
||||||
|
2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath
|
||||||
|
3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup
|
||||||
|
4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (Pro version only)
|
||||||
|
|
||||||
|
// GET STARTED //////////////////////////////////////////////
|
||||||
|
|
||||||
|
- After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween.
|
||||||
|
- In your code, add "using DG.Tweening" to each class where you want to use DOTween.
|
||||||
|
- You're ready to tween. Check out the links below for full documentation and license info.
|
||||||
|
|
||||||
|
|
||||||
|
// LINKS ///////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
DOTween website (documentation, examples, etc): http://dotween.demigiant.com
|
||||||
|
DOTween license: http://dotween.demigiant.com/license.php
|
||||||
|
DOTween repository (Google Code): https://code.google.com/p/dotween/
|
||||||
|
Demigiant website (documentation, examples, etc): http://www.demigiant.com
|
||||||
|
|
||||||
|
// NOTES //////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
- DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences
|
|
@ -0,0 +1,4 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fccfc62abf2eb0a4db614853430894fd
|
||||||
|
TextScriptImporter:
|
||||||
|
userData:
|
|
@ -44,7 +44,8 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 27f3f5345a3cb684195f070b3d44bc05, type: 3}
|
m_Script: {fileID: 11500000, guid: 27f3f5345a3cb684195f070b3d44bc05, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_musicId: event:/Music/WIPMusic
|
_musicId: event:/Music/MultiMusic
|
||||||
|
_trackDeltaPerSecond: 0.5
|
||||||
_musicBus:
|
_musicBus:
|
||||||
BusName: Music
|
BusName: Music
|
||||||
PlayerPref: {fileID: 11400000, guid: 45598e626e9c27c428f33cca2dd341e2, type: 2}
|
PlayerPref: {fileID: 11400000, guid: 45598e626e9c27c428f33cca2dd341e2, type: 2}
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a1767ed7c727a304f90471918467166d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,60 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1670603406037581903
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1670603406037581902}
|
||||||
|
- component: {fileID: 1670603406037581897}
|
||||||
|
- component: {fileID: 1670603406037581898}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: MusicTriggerZone
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1670603406037581902
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1670603406037581903}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -26, y: 0, z: 57}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!65 &1670603406037581897
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1670603406037581903}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 10, y: 10, z: 1}
|
||||||
|
m_Center: {x: 0, y: 5, z: 0}
|
||||||
|
--- !u!114 &1670603406037581898
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1670603406037581903}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 42ae269bbe33edf4fb811511820ba248, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_track: 7
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 69243a66990c1e7459a7579bf6208a7d
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -135,13 +135,13 @@ CharacterController:
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Height: 1.7
|
m_Height: 1.5
|
||||||
m_Radius: 0.4
|
m_Radius: 0.4
|
||||||
m_SlopeLimit: 45
|
m_SlopeLimit: 45
|
||||||
m_StepOffset: 0.3
|
m_StepOffset: 0.3
|
||||||
m_SkinWidth: 0.01
|
m_SkinWidth: 0.01
|
||||||
m_MinMoveDistance: 0.001
|
m_MinMoveDistance: 0.001
|
||||||
m_Center: {x: 0, y: 0.85, z: 0}
|
m_Center: {x: 0, y: 0.75, z: 0}
|
||||||
--- !u!114 &13726836969441783
|
--- !u!114 &13726836969441783
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -157,6 +157,7 @@ MonoBehaviour:
|
||||||
_movementSettings: {fileID: 11400000, guid: 0c168708f93291545b51df2eec8f4ac3, type: 2}
|
_movementSettings: {fileID: 11400000, guid: 0c168708f93291545b51df2eec8f4ac3, type: 2}
|
||||||
_inputHandler: {fileID: 13726836969441782}
|
_inputHandler: {fileID: 13726836969441782}
|
||||||
_controller: {fileID: 13726836969441545}
|
_controller: {fileID: 13726836969441545}
|
||||||
|
_animController: {fileID: 4397130014773710380}
|
||||||
_powers: {fileID: 13726837176080779}
|
_powers: {fileID: 13726837176080779}
|
||||||
_graphics: {fileID: 13726837642651460}
|
_graphics: {fileID: 13726837642651460}
|
||||||
_renderers:
|
_renderers:
|
||||||
|
@ -166,6 +167,8 @@ MonoBehaviour:
|
||||||
_jumpColor: {r: 1, g: 0.95084643, b: 0, a: 0}
|
_jumpColor: {r: 1, g: 0.95084643, b: 0, a: 0}
|
||||||
_boostColor: {r: 1, g: 0, b: 0.9173207, a: 0}
|
_boostColor: {r: 1, g: 0, b: 0.9173207, a: 0}
|
||||||
_exhaustedColor: {r: 1, g: 0, b: 0, a: 0}
|
_exhaustedColor: {r: 1, g: 0, b: 0, a: 0}
|
||||||
|
objectTimeScale: {fileID: 11400000, guid: 9b68e167db44c0c42837e9a679da964e, type: 2}
|
||||||
|
frozenTime: {fileID: 11400000, guid: 19273ba4ac237ab4381926cfb195dda8, type: 2}
|
||||||
--- !u!114 &13726836969441780
|
--- !u!114 &13726836969441780
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -296,6 +299,10 @@ MonoBehaviour:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_ActionId: b118302a-6162-4223-8a6c-38ff2d6b4133
|
m_ActionId: b118302a-6162-4223-8a6c-38ff2d6b4133
|
||||||
m_ActionName: ArtefactPreview/LookDelta[/Mouse/delta]
|
m_ActionName: ArtefactPreview/LookDelta[/Mouse/delta]
|
||||||
|
- m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_ActionId: 29f1599e-fe43-47df-ad25-8e712263d0ab
|
||||||
|
m_ActionName: CoreMap/Freeze[/Keyboard/g]
|
||||||
m_NeverAutoSwitchControlSchemes: 0
|
m_NeverAutoSwitchControlSchemes: 0
|
||||||
m_DefaultControlScheme: Gamepad
|
m_DefaultControlScheme: Gamepad
|
||||||
m_DefaultActionMap: CoreMap
|
m_DefaultActionMap: CoreMap
|
||||||
|
@ -329,10 +336,12 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 0e73a47345d899f4ca1e5e08683c2b82, type: 3}
|
m_Script: {fileID: 11500000, guid: 0e73a47345d899f4ca1e5e08683c2b82, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_cheatBlink: 1
|
_cheatBlink: 0
|
||||||
_cheatBoost: 1
|
_cheatBoost: 0
|
||||||
|
_cheatFreeze: 0
|
||||||
_blink: {fileID: 11400000, guid: b47ea197a7cc2ed4eb15271cef672997, type: 2}
|
_blink: {fileID: 11400000, guid: b47ea197a7cc2ed4eb15271cef672997, type: 2}
|
||||||
_boost: {fileID: 11400000, guid: d5ed942937d8cca478f3ec97f6b9c8a2, type: 2}
|
_boost: {fileID: 11400000, guid: d5ed942937d8cca478f3ec97f6b9c8a2, type: 2}
|
||||||
|
_freeze: {fileID: 0}
|
||||||
--- !u!114 &3320306143821152633
|
--- !u!114 &3320306143821152633
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -483,8 +492,6 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: bb840fd42f6526f4893e136a093cf1bd, type: 3}
|
m_Script: {fileID: 11500000, guid: bb840fd42f6526f4893e136a093cf1bd, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
animator: {fileID: 0}
|
|
||||||
fadeScreen: {fileID: 0}
|
|
||||||
_respawnPosition: {fileID: 11400000, guid: 20fad56702134eb469a652ba680b48b2, type: 2}
|
_respawnPosition: {fileID: 11400000, guid: 20fad56702134eb469a652ba680b48b2, type: 2}
|
||||||
_playerDeath: {fileID: 11400000, guid: 22fd384aef0d08146831d35c2ab7f983, type: 2}
|
_playerDeath: {fileID: 11400000, guid: 22fd384aef0d08146831d35c2ab7f983, type: 2}
|
||||||
_playerRespawn: {fileID: 11400000, guid: 6e31084a96bb93a44a85563a6208d0da, type: 2}
|
_playerRespawn: {fileID: 11400000, guid: 6e31084a96bb93a44a85563a6208d0da, type: 2}
|
||||||
|
@ -515,7 +522,7 @@ Transform:
|
||||||
m_GameObject: {fileID: 13726837642651461}
|
m_GameObject: {fileID: 13726837642651461}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 0.8, y: 0.85, z: 0.8}
|
m_LocalScale: {x: 0.7, y: 0.75, z: 0.7}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 3910566560202895193}
|
- {fileID: 3910566560202895193}
|
||||||
- {fileID: 13726836532781129}
|
- {fileID: 13726836532781129}
|
||||||
|
@ -600,7 +607,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1703779518772407877}
|
m_GameObject: {fileID: 1703779518772407877}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.381, z: -0.026}
|
m_LocalPosition: {x: -0.036, y: 1.403, z: -0.093}
|
||||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 13726837642651460}
|
m_Father: {fileID: 13726837642651460}
|
||||||
|
|
|
@ -87,6 +87,122 @@ PrefabInstance:
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Cameras
|
value: Cameras
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 1.4999695
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: -0.7294996
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.72316885
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0.012375496
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0.6904594
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207112327334, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0.011815742
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.97784
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0.13644
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0.15792163
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207311831624, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0.0165495
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.97784
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0.13643998
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0.15792166
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207439169721, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0.016549498
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207544240914, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_XAxis.Value
|
||||||
|
value: -89.63728
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207738413437, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_XAxis.Value
|
||||||
|
value: -89.63728
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 1.4999695
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: -0.80000305
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: -0.7294996
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.5667831
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0.06921981
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0.8148993
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207789115488, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0.099521644
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5661344207789115489, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
- target: {fileID: 5661344207789115489, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
propertyPath: m_Follow
|
propertyPath: m_Follow
|
||||||
value:
|
value:
|
||||||
|
@ -95,6 +211,46 @@ PrefabInstance:
|
||||||
propertyPath: m_LookAt
|
propertyPath: m_LookAt
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 3150647428828152554}
|
objectReference: {fileID: 3150647428828152554}
|
||||||
|
- target: {fileID: 5661344207789115489, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_XAxis.Value
|
||||||
|
value: -89.63728
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.9705022
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0.13541612
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0.19838297
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344207849762652, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0.020789675
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5661344208280186838, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_XAxis.Value
|
||||||
|
value: -89.63728
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8137033370021049976, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
|
propertyPath: m_Enabled
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: dfbecbd9a563dba43be2d6139d9b3f90, type: 3}
|
||||||
--- !u!4 &4676633831245457905 stripped
|
--- !u!4 &4676633831245457905 stripped
|
||||||
|
@ -158,18 +314,22 @@ PrefabInstance:
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 13726836969441545, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_Height
|
|
||||||
value: 1.5
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 13726836969441545, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_Center.y
|
|
||||||
value: 0.75
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
- target: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
propertyPath: m_Camera
|
propertyPath: m_Camera
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 4676633831388223340}
|
objectReference: {fileID: 4676633831388223340}
|
||||||
|
- target: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_ActionEvents.Array.data[5].m_ActionId
|
||||||
|
value: 0eb55067-1328-4b0a-9494-b427befe049a
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_ActionEvents.Array.data[5].m_ActionName
|
||||||
|
value: CoreMap/New action
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726836969441780, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: m_ActionEvents.Array.data[5].m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||||
|
value: Blink
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
- target: {fileID: 13726836969441781, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Player
|
value: Player
|
||||||
|
@ -179,37 +339,9 @@ PrefabInstance:
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 4676633831388223340}
|
objectReference: {fileID: 4676633831388223340}
|
||||||
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
propertyPath: _cheatBlink
|
propertyPath: _freeze
|
||||||
value: 0
|
value:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 11400000, guid: 0cd9cf6494bb6f54d9b97631010d780e, type: 2}
|
||||||
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: _cheatBoost
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 13726837642651460, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalScale.x
|
|
||||||
value: 0.7
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 13726837642651460, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalScale.y
|
|
||||||
value: 0.75
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 13726837642651460, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalScale.z
|
|
||||||
value: 0.7
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7741442472643640439, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: -0.036
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7741442472643640439, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 1.403
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 7741442472643640439, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: -0.093
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
--- !u!4 &4676633831945762709 stripped
|
--- !u!4 &4676633831945762709 stripped
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,12 +1,12 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!65 &9034355455690887775
|
--- !u!65 &8195222329856083248
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4864755999650917293}
|
m_GameObject: {fileID: 3548415475167668665}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
|
@ -46,6 +46,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 5244658790847279383}
|
- {fileID: 5244658790847279383}
|
||||||
|
- {fileID: 4212362909712282371}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: -36.672, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -36.672, z: 0}
|
||||||
|
@ -84,9 +85,11 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
speed: 10
|
speed: 10
|
||||||
fallAwayTime: 1
|
fallAwayTime: 1
|
||||||
destroyObjectTime: 0
|
|
||||||
dissolve: {fileID: 2100000, guid: 98767dd77414bad44b23ef5332c1d8f1, type: 2}
|
dissolve: {fileID: 2100000, guid: 98767dd77414bad44b23ef5332c1d8f1, type: 2}
|
||||||
_renderer: {fileID: 6378198502367496824}
|
_renderer: {fileID: 6378198502367496824}
|
||||||
|
objectTimeScale: {fileID: 11400000, guid: 9b68e167db44c0c42837e9a679da964e, type: 2}
|
||||||
|
_settings: {fileID: 11400000, guid: 36275776eda5c8249bf45e01721afe36, type: 2}
|
||||||
|
_graphics: {fileID: 4864755999650917293}
|
||||||
--- !u!54 &980120856895548943
|
--- !u!54 &980120856895548943
|
||||||
Rigidbody:
|
Rigidbody:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -131,6 +134,97 @@ MonoBehaviour:
|
||||||
m_StringArgument:
|
m_StringArgument:
|
||||||
m_BoolArgument: 0
|
m_BoolArgument: 0
|
||||||
m_CallState: 2
|
m_CallState: 2
|
||||||
|
--- !u!1001 &4467545279269377256
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
m_TransformParent: {fileID: 8144920974147422729}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalScale.x
|
||||||
|
value: 1.0634918
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalScale.y
|
||||||
|
value: 1.3920045
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 1.0634918
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0.958
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0.974
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -7511558181221131132, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_Enabled
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: -7511558181221131132, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_Materials.Array.data[0]
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 2100000, guid: 22a733893c7f0bc48b61d6a462964442, type: 2}
|
||||||
|
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Collision
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
--- !u!1 &3548415475167668665 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4467545279269377256}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!4 &4212362909712282371 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4467545279269377256}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &5711263752094586620
|
--- !u!1001 &5711263752094586620
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -200,7 +294,7 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 2100000, guid: 22a733893c7f0bc48b61d6a462964442, type: 2}
|
objectReference: {fileID: 2100000, guid: 22a733893c7f0bc48b61d6a462964442, type: 2}
|
||||||
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Floor_B (13)
|
value: Graphics
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
- target: {fileID: 919132149155446097, guid: 803c82d4ce9f809448a55cba1adec183, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1907884617390317472
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 197761351512446430}
|
||||||
|
- component: {fileID: 600618092916283916}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: FallawayFloorChain
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &197761351512446430
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1907884617390317472}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &600618092916283916
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1907884617390317472}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 59c45615fb0d0ce4fb951b03d885acdf, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_settings: {fileID: 11400000, guid: 36275776eda5c8249bf45e01721afe36, type: 2}
|
||||||
|
_spacing: 1.93
|
||||||
|
_delay: 0.1
|
||||||
|
_forwards: 1
|
||||||
|
_prefab: {fileID: 8773676356524340268, guid: d145f0e5906f91a4fad7f384f1b2a6ec, type: 3}
|
||||||
|
_length: 0
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e72cb2e11c8a50248a284aabf3b87985
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,322 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2220041284483646358
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2220041284483646359}
|
||||||
|
- component: {fileID: 2220041284483646357}
|
||||||
|
- component: {fileID: 2220041284483646356}
|
||||||
|
- component: {fileID: 2220041284483646354}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: PlayerUI
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2220041284483646359
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284483646358}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2220041284586465449}
|
||||||
|
- {fileID: 2220041284891186932}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2220041284483646357
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284483646358}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &2220041284483646356
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284483646358}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &2220041284483646354
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284483646358}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 7befeb001df190b4b8ff21ffa8aa3eec, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
cooldownImage: {fileID: 2220041284521989762}
|
||||||
|
freeze: {fileID: 11400000, guid: 0cd9cf6494bb6f54d9b97631010d780e, type: 2}
|
||||||
|
freezePanel: {fileID: 2220041284586465448}
|
||||||
|
frozenTime: {fileID: 11400000, guid: 19273ba4ac237ab4381926cfb195dda8, type: 2}
|
||||||
|
--- !u!1 &2220041284521989764
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2220041284521989765}
|
||||||
|
- component: {fileID: 2220041284521989763}
|
||||||
|
- component: {fileID: 2220041284521989762}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Cooldown
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2220041284521989765
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284521989764}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2220041284891186932}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 1}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: -50, y: -50}
|
||||||
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2220041284521989763
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284521989764}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &2220041284521989762
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284521989764}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 0.8627451}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: a11777191ca1ac140accf07b15900e79, type: 3}
|
||||||
|
m_Type: 3
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 2
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &2220041284586465448
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2220041284586465449}
|
||||||
|
- component: {fileID: 2220041284586465463}
|
||||||
|
- component: {fileID: 2220041284586465462}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: FreezePanel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!224 &2220041284586465449
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284586465448}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2220041284483646359}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2220041284586465463
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284586465448}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &2220041284586465462
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284586465448}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0, g: 0.16378963, b: 0.2264151, a: 0.392}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &2220041284891186935
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2220041284891186932}
|
||||||
|
- component: {fileID: 2220041284891186930}
|
||||||
|
- component: {fileID: 2220041284891186933}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Hourglass
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2220041284891186932
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284891186935}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2220041284521989765}
|
||||||
|
m_Father: {fileID: 2220041284483646359}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 1, y: 1}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: -80, y: -78}
|
||||||
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2220041284891186930
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284891186935}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &2220041284891186933
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2220041284891186935}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: aaef6bac05ac36e48ade031f9a4230be, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9cd4e8a96e33818468d6db4407b760e3
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,6 +1,6 @@
|
||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &4449396798674854612
|
--- !u!1 &1150255153773548759
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -8,49 +8,47 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4449396798674854634}
|
- component: {fileID: 7672633439318125585}
|
||||||
- component: {fileID: 4449396798674854635}
|
- component: {fileID: 697448341302567644}
|
||||||
- component: {fileID: 4449396798674854632}
|
- component: {fileID: 547292502171110631}
|
||||||
- component: {fileID: 4449396798674854633}
|
- component: {fileID: 7728908912666711682}
|
||||||
- component: {fileID: 4449396798674854614}
|
|
||||||
- component: {fileID: 4449396798674854615}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Safe Zone
|
m_Name: Quad
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4449396798674854634
|
--- !u!4 &7672633439318125585
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4449396798674854612}
|
m_GameObject: {fileID: 1150255153773548759}
|
||||||
m_LocalRotation: {x: -0, y: 0.70394546, z: -0, w: 0.7102541}
|
m_LocalRotation: {x: 0.70710677, y: -0, z: -0, w: 0.7071068}
|
||||||
m_LocalPosition: {x: -13.763916, y: -2.875824, z: -3.3844023}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 0.32437897, y: 1.6604103, z: 1.6020799}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 4449396798674854634}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 89.489, z: 0}
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||||
--- !u!33 &4449396798674854635
|
--- !u!33 &697448341302567644
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4449396798674854612}
|
m_GameObject: {fileID: 1150255153773548759}
|
||||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &4449396798674854632
|
--- !u!23 &547292502171110631
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4449396798674854612}
|
m_GameObject: {fileID: 1150255153773548759}
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
m_DynamicOccludee: 1
|
m_DynamicOccludee: 1
|
||||||
|
@ -84,20 +82,53 @@ MeshRenderer:
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!64 &4449396798674854633
|
--- !u!64 &7728908912666711682
|
||||||
MeshCollider:
|
MeshCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4449396798674854612}
|
m_GameObject: {fileID: 1150255153773548759}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
serializedVersion: 4
|
serializedVersion: 4
|
||||||
m_Convex: 0
|
m_Convex: 0
|
||||||
m_CookingOptions: 30
|
m_CookingOptions: 30
|
||||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!1 &4449396798674854612
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4449396798674854634}
|
||||||
|
- component: {fileID: 4449396798674854614}
|
||||||
|
- component: {fileID: 4449396798674854615}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Safe Zone
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4449396798674854634
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4449396798674854612}
|
||||||
|
m_LocalRotation: {x: -0, y: 0.70394546, z: -0, w: 0.7102541}
|
||||||
|
m_LocalPosition: {x: -13.763916, y: -2.875824, z: -3.3844023}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 7672633439318125585}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 89.489, z: 0}
|
||||||
--- !u!65 &4449396798674854614
|
--- !u!65 &4449396798674854614
|
||||||
BoxCollider:
|
BoxCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -109,7 +140,7 @@ BoxCollider:
|
||||||
m_IsTrigger: 1
|
m_IsTrigger: 1
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Size: {x: 10, y: 2.220446e-16, z: 10}
|
m_Size: {x: 1, y: 0.5, z: 1}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &4449396798674854615
|
--- !u!114 &4449396798674854615
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
@ -124,3 +155,4 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_respawnPosition: {fileID: 11400000, guid: 20fad56702134eb469a652ba680b48b2, type: 2}
|
_respawnPosition: {fileID: 11400000, guid: 20fad56702134eb469a652ba680b48b2, type: 2}
|
||||||
|
_safeTime: {fileID: 11400000, guid: 27c10a061baeec8469e96d4f995c1445, type: 2}
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6a372574f28725349bfe4ebf91447b5c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,50 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 16995157, guid: a811bde74b26b53498b4f6d872b09b6d, type: 3}
|
||||||
|
m_Name: DOTweenSettings
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
useSafeMode: 1
|
||||||
|
safeModeOptions:
|
||||||
|
nestedTweenFailureBehaviour: 0
|
||||||
|
timeScale: 1
|
||||||
|
useSmoothDeltaTime: 0
|
||||||
|
maxSmoothUnscaledTime: 0.15
|
||||||
|
rewindCallbackMode: 0
|
||||||
|
showUnityEditorReport: 0
|
||||||
|
logBehaviour: 0
|
||||||
|
drawGizmos: 1
|
||||||
|
defaultRecyclable: 0
|
||||||
|
defaultAutoPlay: 3
|
||||||
|
defaultUpdateType: 0
|
||||||
|
defaultTimeScaleIndependent: 0
|
||||||
|
defaultEaseType: 6
|
||||||
|
defaultEaseOvershootOrAmplitude: 1.70158
|
||||||
|
defaultEasePeriod: 0
|
||||||
|
defaultAutoKill: 1
|
||||||
|
defaultLoopType: 0
|
||||||
|
debugMode: 0
|
||||||
|
debugStoreTargetId: 0
|
||||||
|
showPreviewPanel: 1
|
||||||
|
storeSettingsLocation: 0
|
||||||
|
modules:
|
||||||
|
showPanel: 0
|
||||||
|
audioEnabled: 1
|
||||||
|
physicsEnabled: 1
|
||||||
|
physics2DEnabled: 1
|
||||||
|
spriteEnabled: 1
|
||||||
|
uiEnabled: 1
|
||||||
|
textMeshProEnabled: 0
|
||||||
|
tk2DEnabled: 0
|
||||||
|
deAudioEnabled: 0
|
||||||
|
deUnityExtendedEnabled: 0
|
||||||
|
showPlayingTweens: 0
|
||||||
|
showPausedTweens: 0
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 03bdabff884af4740980874f2c240d42
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 79b8b10c70131894eb35fc815dd27679
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f4666c0f84a0ffa4485d1262087cf48a
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 629b80fb2362fe948a2482ae209214eb
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 112000000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue