Merge branch 'main' into fix/final-level-position
This commit is contained in:
commit
32a994c293
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m_RecenterToTargetHeading:
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@ -747,8 +762,8 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5661344207789115490}
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m_LocalPosition: {x: 0.06260109, y: -1.2571502, z: 0.0135195255}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 5661344207439169721}
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@ -1033,7 +1048,7 @@ MonoBehaviour:
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m_Lens:
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NearClipPlane: 0.1
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@ -1105,7 +1120,7 @@ MonoBehaviour:
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m_XDamping: 0.5
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m_YDamping: 0.5
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m_ZDamping: 0.5
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@ -1115,7 +1130,7 @@ MonoBehaviour:
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m_Bias: 0
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m_RecenterToTargetHeading:
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@ -9,6 +9,7 @@ GameObject:
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- component: {fileID: 2149313816374391533}
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- component: {fileID: 7084265813298723182}
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m_Name: Spaceship
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m_TagString: Untagged
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@ -27,12 +28,41 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 5674898676600736608}
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- {fileID: 1058519434748199728}
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- {fileID: 1415153319340462780}
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- {fileID: 9128309678831441048}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 95522237055879689}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0a5de09a27d949d4db67034f55c57e6b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 4637354912713458198}
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m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
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m_MethodName: set_enabled
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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GameObject:
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m_ObjectHideFlags: 0
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@ -62,7 +92,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2149313816374391533}
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m_RootOrder: 1
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!108 &6893796934365725642
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Light:
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@ -126,6 +156,50 @@ Light:
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m_UseViewFrustumForShadowCasterCull: 1
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GameObject:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 5674898676600736608}
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- component: {fileID: 4637354912713458198}
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m_Layer: 0
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m_Icon: {fileID: 0}
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Transform:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2489985002885398785}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2149313816374391533}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &4637354912713458198
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2489985002885398785}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 15c92baf151fbfa468ee0ba97f2197d9, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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GameObject:
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m_ObjectHideFlags: 0
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@ -251,7 +325,7 @@ Transform:
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m_Children:
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- {fileID: 3270264341662508133}
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m_Father: {fileID: 2149313816374391533}
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m_RootOrder: 2
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m_RootOrder: 3
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--- !u!1001 &664884216927806683
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PrefabInstance:
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@ -262,7 +336,7 @@ PrefabInstance:
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- target: {fileID: -8679921383154817045, guid: 78571f1c817068a448bf7da85e8ef9b3, type: 3}
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propertyPath: m_LocalScale.x
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Reference in New Issue