Merge branch 'main' into fix/final-level-position

This commit is contained in:
Cat Flynn 2021-05-18 16:16:54 +01:00
commit 32a994c293
162 changed files with 4328 additions and 634 deletions

View File

@ -9,7 +9,7 @@ LightingSettings:
m_Name: SunLightSettings
serializedVersion: 3
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1

BIN
game/Assets/Audio/VO/BAZ_0.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_1.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_10.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_11.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_11_0.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_11_1.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_12.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_13.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_14.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_15.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_16.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_2.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_3.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_4.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_5.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_6.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_7.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_8.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_9.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1

BIN
game/Assets/Audio/VO/BAZ_IN.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -28,7 +28,7 @@ AudioImporter:
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/BAZ_OUT.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -28,7 +28,7 @@ AudioImporter:
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/PA_BOOST.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/PA_DASH.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/PA_FREEZE.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_APPROACH.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 5a8b2fd7f3f8ab146a4b92c4ac19bbd5
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_BOOST_0.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_BOOST_1.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: bb36b9d34a5666e4394444c19a07dd45
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_BOOST_2.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 044ec76bb435aeb4cb29cdc17339216b
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_DASH_0.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_DASH_1.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_DASH_2.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_DASH_3.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_FIND_WA_0.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_FREEZE_0_0.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 6980462375797ad4188a82129d926619
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_FREEZE_0_1.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 174235a6bdad03545bc9d14eb8b50c8b
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_FREEZE_1.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: a6ec69e85301bad4aace3743d67ef518
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_LANDED.wav (Stored with Git LFS)

Binary file not shown.

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

BIN
game/Assets/Audio/VO/SD_LANDING_0.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 4a8c5395b82bd3146859f606ce0cdf21
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_LANDING_1.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 4748a405060f3024ba4dbc9ab36294ce
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_XENA_0.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: e7e6f67b3982ff648b8306f411d7d093
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_XENA_1.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 3b9c517574918da47acefcb81d7c521c
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_XENA_2.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 104f543c60c25054ab84cad98839c977
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_XENA_3.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 265fd957e1849ae4eb28693a985704e0
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

BIN
game/Assets/Audio/VO/SD_XENA_4.wav (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -0,0 +1,36 @@
fileFormatVersion: 2
guid: 994bfd5d5c7987241bd9da0ae20d9710
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
conversionMode: 0
platformSettingOverrides:
4:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 3
quality: 1
conversionMode: 0
7:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 1
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,7 +5,7 @@ AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateSetting: 1
sampleRateOverride: 44100
compressionFormat: 0
quality: 1
@ -25,10 +25,10 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
forceToMono: 0
forceToMono: 1
normalize: 1
preloadAudioData: 1
loadInBackground: 0
loadInBackground: 1
ambisonic: 0
3D: 1
userData:

View File

@ -26,20 +26,7 @@ MonoBehaviour:
_radioDialogueKey: event:/VO/Radio Dialogue Line
_bazDialogueKey: event:/VO/Baz Dialogue Line
_dialogueClips:
- {fileID: 8300000, guid: c1690bc635976f14a80c9116e50283d3, type: 3}
- {fileID: 8300000, guid: 898202449aaa9df418384303a39eb756, type: 3}
- {fileID: 8300000, guid: 89da168396ef88843849d85390995b19, type: 3}
- {fileID: 8300000, guid: 5b670453e5d24a74fa2a7629c605eb4a, type: 3}
- {fileID: 8300000, guid: 1260162221e18434dbb75e07fdfd3453, type: 3}
- {fileID: 8300000, guid: 97f8971bce7d3db4a8feb27ac3acbd16, type: 3}
- {fileID: 8300000, guid: c4eaf5514fb966a4da64f3b185c48290, type: 3}
- {fileID: 8300000, guid: ce62d7fa6c5c95344985c97227673466, type: 3}
- {fileID: 8300000, guid: c8b2973b16f038b44b3e76a6b24d4c15, type: 3}
- {fileID: 8300000, guid: 3d9cd987c0f205b469190d703335074b, type: 3}
- {fileID: 8300000, guid: 8f0e6b879fc37e44ea95b69cffff2273, type: 3}
- {fileID: 8300000, guid: 8d98cd34796bee348859b1ef6e6201d1, type: 3}
- {fileID: 8300000, guid: 946d08c7b7bf78b4ba7ca01fac1b5970, type: 3}
- {fileID: 8300000, guid: b779bb3dbd9efc5428eb6e7f5a8f1366, type: 3}
- {fileID: 8300000, guid: f89ec25a5983bd6438fc8c4f2a313882, type: 3}
- {fileID: 8300000, guid: 348faeb3b531e21439ebd6df4186c4f2, type: 3}
- {fileID: 8300000, guid: d4eeea464a99b5643b1aa3289c9d1816, type: 3}
@ -52,6 +39,8 @@ MonoBehaviour:
- {fileID: 8300000, guid: 3a61c2e58262cda419dc3209730c4651, type: 3}
- {fileID: 8300000, guid: a8cdd586d4fe9fa479cd269844f6a540, type: 3}
- {fileID: 8300000, guid: 6556d799f720124428807fa722bb00dd, type: 3}
- {fileID: 8300000, guid: d44ec659331711b41ae1b24dd0aa29e1, type: 3}
- {fileID: 8300000, guid: b0e08946e0afb8d4d90a9362c441ac3c, type: 3}
- {fileID: 8300000, guid: aef23b454458056468f6b8e4dded7429, type: 3}
- {fileID: 8300000, guid: 7b473f7bb1b573d41be20a795ea8c190, type: 3}
- {fileID: 8300000, guid: bda48153fe1332d46aae69a7c160440f, type: 3}
@ -59,3 +48,29 @@ MonoBehaviour:
- {fileID: 8300000, guid: 5a65ec47d251a6a4aa30f98d35abf0c6, type: 3}
- {fileID: 8300000, guid: d3198f451ed793e4eb81b5648ebdc022, type: 3}
- {fileID: 8300000, guid: 5477ca8903c6a5d46b6c2a5e32e548b7, type: 3}
- {fileID: 8300000, guid: c1690bc635976f14a80c9116e50283d3, type: 3}
- {fileID: 8300000, guid: 898202449aaa9df418384303a39eb756, type: 3}
- {fileID: 8300000, guid: 89da168396ef88843849d85390995b19, type: 3}
- {fileID: 8300000, guid: 5b670453e5d24a74fa2a7629c605eb4a, type: 3}
- {fileID: 8300000, guid: 5a8b2fd7f3f8ab146a4b92c4ac19bbd5, type: 3}
- {fileID: 8300000, guid: 1260162221e18434dbb75e07fdfd3453, type: 3}
- {fileID: 8300000, guid: 97f8971bce7d3db4a8feb27ac3acbd16, type: 3}
- {fileID: 8300000, guid: bb36b9d34a5666e4394444c19a07dd45, type: 3}
- {fileID: 8300000, guid: 044ec76bb435aeb4cb29cdc17339216b, type: 3}
- {fileID: 8300000, guid: c4eaf5514fb966a4da64f3b185c48290, type: 3}
- {fileID: 8300000, guid: ce62d7fa6c5c95344985c97227673466, type: 3}
- {fileID: 8300000, guid: c8b2973b16f038b44b3e76a6b24d4c15, type: 3}
- {fileID: 8300000, guid: 3d9cd987c0f205b469190d703335074b, type: 3}
- {fileID: 8300000, guid: 8f0e6b879fc37e44ea95b69cffff2273, type: 3}
- {fileID: 8300000, guid: b779bb3dbd9efc5428eb6e7f5a8f1366, type: 3}
- {fileID: 8300000, guid: 6980462375797ad4188a82129d926619, type: 3}
- {fileID: 8300000, guid: 174235a6bdad03545bc9d14eb8b50c8b, type: 3}
- {fileID: 8300000, guid: a6ec69e85301bad4aace3743d67ef518, type: 3}
- {fileID: 8300000, guid: 8d98cd34796bee348859b1ef6e6201d1, type: 3}
- {fileID: 8300000, guid: 4a8c5395b82bd3146859f606ce0cdf21, type: 3}
- {fileID: 8300000, guid: 4748a405060f3024ba4dbc9ab36294ce, type: 3}
- {fileID: 8300000, guid: e7e6f67b3982ff648b8306f411d7d093, type: 3}
- {fileID: 8300000, guid: 3b9c517574918da47acefcb81d7c521c, type: 3}
- {fileID: 8300000, guid: 104f543c60c25054ab84cad98839c977, type: 3}
- {fileID: 8300000, guid: 265fd957e1849ae4eb28693a985704e0, type: 3}
- {fileID: 8300000, guid: 994bfd5d5c7987241bd9da0ae20d9710, type: 3}

View File

@ -130,7 +130,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 0
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1

View File

@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2020420980695442095
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 4
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Black Innit
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4200cbd6ac9fc4c4aad26fea25d41b10
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -117,7 +117,7 @@ Material:
- _QueueOffset: 0
- _RadiusWithDistance: 0.003
- _ReceiveShadows: 1
- _Sample: 0.01131455
- _Sample: 0.05
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1

View File

@ -26,8 +26,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2832368838255871049}
m_LocalRotation: {x: 0.2294522, y: 0.04979975, z: -0.011756138, w: 0.9719741}
m_LocalPosition: {x: -0.039340973, y: 0.2522471, z: -2.719612}
m_LocalRotation: {x: -0.0981706, y: -0.8403349, z: -0.5077412, w: 0.16247682}
m_LocalPosition: {x: 0.06260109, y: -1.2571502, z: 0.0135195255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5661344206969957946}
@ -168,6 +168,7 @@ GameObject:
- component: {fileID: 5661344207112327337}
- component: {fileID: 5661344207112327338}
- component: {fileID: 8137033370021049976}
- component: {fileID: 8846952043387883595}
m_Layer: 0
m_Name: Main_Camera
m_TagString: MainCamera
@ -182,8 +183,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5661344207112327339}
m_LocalRotation: {x: 0.2294522, y: 0.04979975, z: -0.011756138, w: 0.9719741}
m_LocalPosition: {x: -0.039340973, y: 0.2522471, z: -2.719612}
m_LocalRotation: {x: -0.0981706, y: -0.8403349, z: -0.5077412, w: 0.16247682}
m_LocalPosition: {x: 0.06260109, y: -1.2571502, z: 0.0135195255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5661344206969957946}
@ -214,7 +215,7 @@ Camera:
height: 1
near clip plane: 0.1
far clip plane: 5000
field of view: 50
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
@ -318,6 +319,20 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9d54716c6690d97469638748463784b8, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &8846952043387883595
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5661344207112327339}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 86c6556701af9e04380698b89f691b6e, type: 3}
m_Name:
m_EditorClassIdentifier:
attenuationObject: {fileID: 0}
ListenerNumber: -1
--- !u!1 &5661344207311831626
GameObject:
m_ObjectHideFlags: 0
@ -378,7 +393,7 @@ MonoBehaviour:
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 50
FieldOfView: 60
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 5000
@ -452,7 +467,7 @@ MonoBehaviour:
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 50
FieldOfView: 60
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 5000
@ -524,7 +539,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 4
m_FollowOffset: {x: 0, y: 1, z: -2}
m_FollowOffset: {x: 0, y: 0.5, z: -0.8}
m_XDamping: 0.1
m_YDamping: 0.1
m_ZDamping: 0.1
@ -534,7 +549,7 @@ MonoBehaviour:
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_Definition: 1
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
@ -650,7 +665,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 4
m_FollowOffset: {x: 0, y: 1, z: -2}
m_FollowOffset: {x: 0, y: 0.5, z: -0.8}
m_XDamping: 0.25
m_YDamping: 0.5
m_ZDamping: 0.25
@ -660,7 +675,7 @@ MonoBehaviour:
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_Definition: 1
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:
@ -747,8 +762,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5661344207789115490}
m_LocalRotation: {x: 0.22945215, y: 0.04979975, z: -0.011756136, w: 0.9719741}
m_LocalPosition: {x: 0.4574869, y: -0.86750305, z: -1.2498176}
m_LocalRotation: {x: 0.0981706, y: 0.8403349, z: 0.5077412, w: -0.16247682}
m_LocalPosition: {x: 0.06260109, y: -1.2571502, z: 0.0135195255}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5661344207439169721}
@ -1033,7 +1048,7 @@ MonoBehaviour:
m_LookAt: {fileID: 0}
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 50
FieldOfView: 60
OrthographicSize: 10
NearClipPlane: 0.1
FarClipPlane: 5000
@ -1105,7 +1120,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_BindingMode: 4
m_FollowOffset: {x: 0, y: 1, z: -2}
m_FollowOffset: {x: 0, y: 0.5, z: -0.8}
m_XDamping: 0.5
m_YDamping: 0.5
m_ZDamping: 0.5
@ -1115,7 +1130,7 @@ MonoBehaviour:
m_RollDamping: 0
m_AngularDamping: 0
m_Heading:
m_Definition: 2
m_Definition: 1
m_VelocityFilterStrength: 4
m_Bias: 0
m_RecenterToTargetHeading:

View File

@ -9,6 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2149313816374391533}
- component: {fileID: 7084265813298723182}
m_Layer: 0
m_Name: Spaceship
m_TagString: Untagged
@ -27,12 +28,41 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5674898676600736608}
- {fileID: 1058519434748199728}
- {fileID: 1415153319340462780}
- {fileID: 9128309678831441048}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7084265813298723182
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 95522237055879689}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0a5de09a27d949d4db67034f55c57e6b, type: 3}
m_Name:
m_EditorClassIdentifier:
_event: {fileID: 11400000, guid: f2cb97270d3bf9044b01dcac28561a9b, type: 2}
_response:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 4637354912713458198}
m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!1 &1985622944643914252
GameObject:
m_ObjectHideFlags: 0
@ -62,7 +92,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2149313816374391533}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &6893796934365725642
Light:
@ -126,6 +156,50 @@ Light:
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &2489985002885398785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5674898676600736608}
- component: {fileID: 4637354912713458198}
m_Layer: 0
m_Name: Sounds
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5674898676600736608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2489985002885398785}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.539, y: 2.968, z: 2.793}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2149313816374391533}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4637354912713458198
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2489985002885398785}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15c92baf151fbfa468ee0ba97f2197d9, type: 3}
m_Name:
m_EditorClassIdentifier:
_sfx: event:/VO/FuckedUpSpeech
--- !u!1 &2599927563873625031
GameObject:
m_ObjectHideFlags: 0
@ -251,7 +325,7 @@ Transform:
m_Children:
- {fileID: 3270264341662508133}
m_Father: {fileID: 2149313816374391533}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &664884216927806683
PrefabInstance:
@ -262,7 +336,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 78571f1c817068a448bf7da85e8ef9b3, type: 3}
propertyPath: m_RootOrder
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 78571f1c817068a448bf7da85e8ef9b3, type: 3}
propertyPath: m_LocalScale.x

Some files were not shown because too many files have changed in this diff Show More