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- value: 57
+ value: 61
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalRotation.w
- value: 1
+ value: 0.9763321
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalRotation.x
- value: 0
+ value: 0.0019423465
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalRotation.y
- value: 0
+ value: -0.21609004
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalRotation.z
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+ value: -0.008775857
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -1796,11 +2289,11 @@ PrefabInstance:
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- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
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+ value: -24.96
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581902, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
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+ value: -1.03
objectReference: {fileID: 0}
- target: {fileID: 1670603406037581903, guid: 69243a66990c1e7459a7579bf6208a7d, type: 3}
propertyPath: m_Name
@@ -3169,3 +3662,80 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e6d7cef5acc5fa648b624bfc6d857e8b, type: 3}
+--- !u!1001 &8581320225702813549
+PrefabInstance:
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+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
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+ propertyPath: m_RootOrder
+ value: 11
+ objectReference: {fileID: 0}
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+ propertyPath: m_LocalPosition.x
+ value: -17.274
+ objectReference: {fileID: 0}
+ - target: {fileID: 8581320226775447318, guid: a26447b24d225b34782422812770c224, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: -3.42
+ objectReference: {fileID: 0}
+ - target: {fileID: 8581320226775447318, guid: a26447b24d225b34782422812770c224, type: 3}
+ propertyPath: m_LocalPosition.z
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+ objectReference: {fileID: 0}
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+ - target: {fileID: 8581320226775447322, guid: a26447b24d225b34782422812770c224, type: 3}
+ propertyPath: m_Name
+ value: The Forever Box
+ objectReference: {fileID: 0}
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+ value:
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+ value:
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diff --git a/game/Assets/Scenes/Main/LightingData.asset b/game/Assets/Scenes/Main/LightingData.asset
index 0be17eb..c25ffa8 100644
Binary files a/game/Assets/Scenes/Main/LightingData.asset and b/game/Assets/Scenes/Main/LightingData.asset differ
diff --git a/game/Assets/Scenes/Main/Lightmap-0_comp_dir.png b/game/Assets/Scenes/Main/Lightmap-0_comp_dir.png
deleted file mode 100644
index ec57100..0000000
--- a/game/Assets/Scenes/Main/Lightmap-0_comp_dir.png
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:6d225c726f60c999b8032585fcd83f085fc4fc8e0642a8b5769709d929832a1e
-size 154722
diff --git a/game/Assets/Scenes/Main/Lightmap-0_comp_light.exr b/game/Assets/Scenes/Main/Lightmap-0_comp_light.exr
deleted file mode 100644
index 4405df9..0000000
Binary files a/game/Assets/Scenes/Main/Lightmap-0_comp_light.exr and /dev/null differ
diff --git a/game/Assets/Scenes/Main/ReflectionProbe-0.exr b/game/Assets/Scenes/Main/ReflectionProbe-0.exr
index 1fbb4ed..198dc2b 100644
Binary files a/game/Assets/Scenes/Main/ReflectionProbe-0.exr and b/game/Assets/Scenes/Main/ReflectionProbe-0.exr differ
diff --git a/game/Assets/Scenes/MainMenu.meta b/game/Assets/Scenes/MainMenu.meta
new file mode 100644
index 0000000..37470e0
--- /dev/null
+++ b/game/Assets/Scenes/MainMenu.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3762778583210d94abbaa6a689b4a300
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/game/Assets/Scenes/MainMenu.unity b/game/Assets/Scenes/MainMenu.unity
index 68247d1..d3e2a82 100644
--- a/game/Assets/Scenes/MainMenu.unity
+++ b/game/Assets/Scenes/MainMenu.unity
@@ -26,7 +26,7 @@ RenderSettings:
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
- m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_SkyboxMaterial: {fileID: 2100000, guid: 00813f190fa709741a622efe8ad62871, type: 2}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
@@ -37,8 +37,8 @@ RenderSettings:
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
- m_Sun: {fileID: 0}
- m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_Sun: {fileID: 1340467634}
+ m_IndirectSpecularColor: {r: 0.5659695, g: 0.62747365, b: 0.64595413, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -97,7 +97,7 @@ LightmapSettings:
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
- m_LightingDataAsset: {fileID: 0}
+ m_LightingDataAsset: {fileID: 112000000, guid: ce5efbcf6fd9f334d809ea3b4f1cab90, type: 2}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
@@ -1501,7 +1501,7 @@ Camera:
m_GameObject: {fileID: 1216022001}
m_Enabled: 1
serializedVersion: 2
- m_ClearFlags: 2
+ m_ClearFlags: 1
m_BackGroundColor: {r: 0.2924528, g: 0.2924528, b: 0.2924528, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
diff --git a/game/Assets/Scenes/MainMenu/LightingData.asset b/game/Assets/Scenes/MainMenu/LightingData.asset
new file mode 100644
index 0000000..49d4483
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diff --git a/game/Assets/Scenes/MainMenu/LightingData.asset.meta b/game/Assets/Scenes/MainMenu/LightingData.asset.meta
new file mode 100644
index 0000000..4b386a9
--- /dev/null
+++ b/game/Assets/Scenes/MainMenu/LightingData.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ce5efbcf6fd9f334d809ea3b4f1cab90
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 112000000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/game/Assets/Scenes/MainMenu/ReflectionProbe-0.exr b/game/Assets/Scenes/MainMenu/ReflectionProbe-0.exr
new file mode 100644
index 0000000..198dc2b
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diff --git a/game/Assets/Scenes/Main/Lightmap-0_comp_dir.png.meta b/game/Assets/Scenes/MainMenu/ReflectionProbe-0.exr.meta
similarity index 93%
rename from game/Assets/Scenes/Main/Lightmap-0_comp_dir.png.meta
rename to game/Assets/Scenes/MainMenu/ReflectionProbe-0.exr.meta
index 38da508..032b603 100644
--- a/game/Assets/Scenes/Main/Lightmap-0_comp_dir.png.meta
+++ b/game/Assets/Scenes/MainMenu/ReflectionProbe-0.exr.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 62637b2d7727f524cadf8c3ab7833e41
+guid: 4a8cb8b687b752f40b65e837476c96b1
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
@@ -7,7 +7,7 @@ TextureImporter:
mipmaps:
mipMapMode: 0
enableMipMap: 1
- sRGBTexture: 0
+ sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
@@ -21,19 +21,19 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
- streamingMipmaps: 1
+ streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
- cubemapConvolution: 0
- seamlessCubemap: 0
+ cubemapConvolution: 1
+ seamlessCubemap: 1
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
- filterMode: 1
- aniso: 3
+ filterMode: 2
+ aniso: 0
mipBias: 0
wrapU: 1
wrapV: 1
@@ -52,8 +52,8 @@ TextureImporter:
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
- textureType: 12
- textureShape: 1
+ textureType: 0
+ textureShape: 2
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
@@ -69,7 +69,7 @@ TextureImporter:
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
- compressionQuality: 50
+ compressionQuality: 100
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
diff --git a/game/Assets/Scripts/Audio/LoopySound.cs b/game/Assets/Scripts/Audio/LoopySound.cs
new file mode 100644
index 0000000..81431a7
--- /dev/null
+++ b/game/Assets/Scripts/Audio/LoopySound.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Diagnostics.Tracing;
+using FMOD.Studio;
+using FMODUnity;
+using UnityEngine;
+using STOP_MODE = FMOD.Studio.STOP_MODE;
+
+public class LoopySound : MonoBehaviour
+{
+ [SerializeField]
+ [EventRef]
+ private string _sfx;
+
+ private EventInstance _sfxInstance;
+
+ void Awake()
+ {
+ _sfxInstance = RuntimeManager.CreateInstance( _sfx );
+ RuntimeManager.AttachInstanceToGameObject( _sfxInstance, transform, (Rigidbody)null );
+ }
+
+ private void OnEnable()
+ {
+ _sfxInstance.start();
+ }
+
+ private void OnDisable()
+ {
+ _sfxInstance.stop(STOP_MODE.IMMEDIATE);
+ }
+}
diff --git a/game/Assets/Scripts/Audio/LoopySound.cs.meta b/game/Assets/Scripts/Audio/LoopySound.cs.meta
new file mode 100644
index 0000000..261f2ef
--- /dev/null
+++ b/game/Assets/Scripts/Audio/LoopySound.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 15c92baf151fbfa468ee0ba97f2197d9
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/game/Assets/Scripts/Audio/SFXTrigger.cs b/game/Assets/Scripts/Audio/SFXTrigger.cs
new file mode 100644
index 0000000..2a4a06b
--- /dev/null
+++ b/game/Assets/Scripts/Audio/SFXTrigger.cs
@@ -0,0 +1,25 @@
+using FMOD.Studio;
+using FMODUnity;
+using UnityEngine;
+using STOP_MODE = FMOD.Studio.STOP_MODE;
+
+public class SFXTrigger : MonoBehaviour
+{
+ [SerializeField]
+ [EventRef]
+ private string _sfx;
+
+ private EventInstance _sfxInstance;
+
+ void Awake()
+ {
+ _sfxInstance = RuntimeManager.CreateInstance( _sfx );
+ RuntimeManager.AttachInstanceToGameObject( _sfxInstance, transform, (Rigidbody)null );
+ }
+
+ public void Trigger()
+ {
+ _sfxInstance.stop(STOP_MODE.IMMEDIATE);
+ _sfxInstance.start();
+ }
+}
diff --git a/game/Assets/Scripts/Audio/SFXTrigger.cs.meta b/game/Assets/Scripts/Audio/SFXTrigger.cs.meta
new file mode 100644
index 0000000..1ad1b49
--- /dev/null
+++ b/game/Assets/Scripts/Audio/SFXTrigger.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ebda6b115fef23f4e8c4022e31ad6a79
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/game/Assets/Scripts/Dialogue/BazFinalSequence.cs b/game/Assets/Scripts/Dialogue/BazFinalSequence.cs
index d84599d..1813b30 100644
--- a/game/Assets/Scripts/Dialogue/BazFinalSequence.cs
+++ b/game/Assets/Scripts/Dialogue/BazFinalSequence.cs
@@ -4,6 +4,8 @@ using Cinemachine;
using DG.Tweening;
using Google.Apis.Util;
using UnityEngine;
+using UnityEngine.Diagnostics;
+using UnityEngine.Events;
using UnityEngine.InputSystem;
public class BazFinalSequence : MonoBehaviour
@@ -33,10 +35,20 @@ public class BazFinalSequence : MonoBehaviour
[SerializeField] private Baz _baz;
[SerializeField] private GameObject _statue;
[SerializeField] private Flickers _flickers;
+
+ [SerializeField]
+ private BoxCollider _endDialogue;
private WaitForSeconds _bazPauseForEffect;
private WaitForSeconds _bazWalk;
+ private bool _finished = false;
+
+ [SerializeField]
+ private UnityEvent _finishEvent;
+ [SerializeField]
+ private BoxCollider _finishDialogue;
+
private void Awake()
{
_bazPauseForEffect = new WaitForSeconds(_baz.pauseTime);
@@ -47,6 +59,16 @@ public class BazFinalSequence : MonoBehaviour
{
StartCoroutine(BazCR());
}
+
+ public void FinishOff()
+ {
+ _finished = true;
+ }
+
+ public void CrashGame()
+ {
+ Utils.ForceCrash( ForcedCrashCategory.AccessViolation );
+ }
private IEnumerator BazCR()
{
@@ -96,5 +118,19 @@ public class BazFinalSequence : MonoBehaviour
_baz.scaleTarget.LookAt(playerPos + _baz.hoverHeight * Vector3.up);
// roll credits!
+
+ yield return new WaitForSecondsRealtime( 1f );
+ _endDialogue.enabled = true;
+
+ while ( !_finished )
+ {
+ yield return null;
+ }
+
+ _finishEvent.Invoke();
+
+ yield return new WaitForSecondsRealtime( 1f );
+
+ _finishDialogue.enabled = true;
}
}
diff --git a/game/Assets/Scripts/Dialogue/DialogueSystem.cs b/game/Assets/Scripts/Dialogue/DialogueSystem.cs
index 0b659af..b7d9f0d 100644
--- a/game/Assets/Scripts/Dialogue/DialogueSystem.cs
+++ b/game/Assets/Scripts/Dialogue/DialogueSystem.cs
@@ -118,11 +118,11 @@ public partial class DialogueSystem : ScriptableObject
public float GetLineDuration(string key) => _settings.GetDialogueClip(key).length;
- public void PlayLineBaz(string key) => PlayLine(ref _bazInstance, _settings.BazDialogueKey, key);
+ public void PlayLineBaz(string key, Transform bazObject) => PlayLine(ref _bazInstance, _settings.BazDialogueKey, key, speakerObject: bazObject);
public void PlayLineRadio(string key) => PlayLine(ref _radioInstance, _settings.RadioDialogueKey, key);
// noRepeat locks this key off from further use. further attempts to use the key will be discarded
- private void PlayLine(ref EventInstance eventInstance, string speakerKey, string key, bool noRepeat = true)
+ private void PlayLine(ref EventInstance eventInstance, string speakerKey, string key, bool noRepeat = true, Transform speakerObject = null )
{
if (noRepeat)
{
@@ -152,6 +152,10 @@ public partial class DialogueSystem : ScriptableObject
dl.duration = clip.length;
eventInstance.setCallback(_dialogueCallback);
+ if ( speakerObject )
+ {
+ RuntimeManager.AttachInstanceToGameObject( eventInstance, speakerObject, (Rigidbody) null );
+ }
eventInstance.start();
onDialogueLine?.Invoke(this, dl);
diff --git a/game/Assets/Scripts/Dialogue/ScriptedDialogueTrigger.cs b/game/Assets/Scripts/Dialogue/ScriptedDialogueTrigger.cs
index a06e4fb..f06afd6 100644
--- a/game/Assets/Scripts/Dialogue/ScriptedDialogueTrigger.cs
+++ b/game/Assets/Scripts/Dialogue/ScriptedDialogueTrigger.cs
@@ -3,6 +3,7 @@ using System.Collections;
using System.Collections.Generic;
using System.Configuration;
using UnityEngine;
+using UnityEngine.Events;
using UnityEngine.Serialization;
public class ScriptedDialogueTrigger : MonoBehaviour
@@ -17,12 +18,16 @@ public class ScriptedDialogueTrigger : MonoBehaviour
[SerializeField] private DialogueSystem _dialogue;
[SerializeField] private Speaker _speaker = Speaker.Radio;
+ [SerializeField] private Transform _speakerTransform;
[Obsolete]
[SerializeField] private string _key;
[SerializeField] private string[] _keys;
private float[] _durations;
+ [SerializeField]
+ private UnityEvent _onDialogueFinish;
+
[SerializeField] private bool _log;
private void Awake()
@@ -54,7 +59,7 @@ public class ScriptedDialogueTrigger : MonoBehaviour
if (_keys.Length == 0)
{
- PlayLine(_key);
+ PlayLine(_key, _speakerTransform);
}
else
{
@@ -68,7 +73,7 @@ public class ScriptedDialogueTrigger : MonoBehaviour
var elapsed = 0f;
// play first line
- PlayLine(_keys[0]);
+ PlayLine(_keys[0], _speakerTransform);
while (idx < _keys.Length)
{
@@ -78,16 +83,19 @@ public class ScriptedDialogueTrigger : MonoBehaviour
elapsed = 0;
idx++;
+
if (idx >= _keys.Length) break;
- PlayLine(_keys[idx]);
+ PlayLine(_keys[idx], _speakerTransform);
}
yield return null;
}
+
+ _onDialogueFinish.Invoke();
}
- private void PlayLine(string key)
+ private void PlayLine(string key, Transform speakerObject)
{
switch (_speaker)
{
@@ -96,7 +104,7 @@ public class ScriptedDialogueTrigger : MonoBehaviour
break;
case Speaker.Baz:
- _dialogue.PlayLineBaz(key);
+ _dialogue.PlayLineBaz(key, speakerObject);
break;
}
}
diff --git a/game/Assets/Scripts/Flow/Bootstrap.cs b/game/Assets/Scripts/Flow/Bootstrap.cs
index 412f6dd..aa56e6e 100644
--- a/game/Assets/Scripts/Flow/Bootstrap.cs
+++ b/game/Assets/Scripts/Flow/Bootstrap.cs
@@ -278,6 +278,8 @@ public class Bootstrap : MonoBehaviour
while ( _activeScene.LoadComplete == false )
yield return null;
+
+ SceneManager.SetActiveScene(SceneManager.GetSceneByName(_activeSceneName));
// sync
_loadState = LoadState.Sync;
diff --git a/game/Assets/Scripts/Player/PlayerController.cs b/game/Assets/Scripts/Player/PlayerController.cs
index c9ce84a..fde9a1a 100644
--- a/game/Assets/Scripts/Player/PlayerController.cs
+++ b/game/Assets/Scripts/Player/PlayerController.cs
@@ -3,8 +3,11 @@ using UnityEngine;
using NaughtyAttributes;
using Ktyl.Util;
using System.Collections;
+using FMOD;
+using FMOD.Studio;
using FMODUnity;
using UnityEngine.UI;
+using STOP_MODE = FMOD.Studio.STOP_MODE;
public class PlayerController : MonoBehaviour
{
@@ -93,17 +96,25 @@ public class PlayerController : MonoBehaviour
[SerializeField]
private GameObject _freezeVfx;
+ [SerializeField]
+ [FMODUnity.EventRef]
+ private string _jumpSfx;
+ private EventInstance _jumpInstance;
+
[SerializeField]
[FMODUnity.EventRef]
private string _freezeSfx;
+ private EventInstance _freezeInstance;
[SerializeField]
[FMODUnity.EventRef]
private string _blinkSfx;
+ private EventInstance _blinkInstance;
[SerializeField]
[FMODUnity.EventRef]
private string _boostSfx;
+ private EventInstance _boostInstance;
private enum JumpState
{
@@ -116,10 +127,22 @@ public class PlayerController : MonoBehaviour
[ShowNonSerializedField]
private JumpState _jumpState;
-
+
private void Start()
{
_freezeVfx.SetActive( false );
+
+ _jumpInstance = RuntimeManager.CreateInstance( _jumpSfx );
+ _freezeInstance = RuntimeManager.CreateInstance( _freezeSfx );
+ _blinkInstance = RuntimeManager.CreateInstance( _blinkSfx );
+ _boostInstance = RuntimeManager.CreateInstance( _boostSfx );
+ }
+
+ private void PlayPlayerSFX( EventInstance instance )
+ {
+ instance.stop(STOP_MODE.ALLOWFADEOUT);
+ instance.start();
+ RuntimeManager.AttachInstanceToGameObject( instance, transform, (Rigidbody)null );
}
private Color GetDebugColor()
@@ -184,7 +207,7 @@ public class PlayerController : MonoBehaviour
Vector2 blinkDirection = Vector2.up.Rotate( -_lookAngle );
_overrideDelta += blinkDirection * _movementSettings.BlinkDistance;
_surfVelocity += blinkDirection * _movementSettings.BlinkVelocity;
- FMODUnity.RuntimeManager.PlayOneShot( _blinkSfx );
+ PlayPlayerSFX( _blinkInstance );
}
}
@@ -196,7 +219,7 @@ public class PlayerController : MonoBehaviour
_powers.Freeze.Consume();
objectTimeScale.Value = 0f;
_freezeVfx.SetActive( true );
- FMODUnity.RuntimeManager.PlayOneShot( _freezeSfx );
+ PlayPlayerSFX( _freezeInstance );
}
if ( _powers.Freeze.timeSinceConsume > frozenTime && TimeIsFrozen )
@@ -238,6 +261,8 @@ public class PlayerController : MonoBehaviour
_jumpState = JumpState.Jump;
_yVelocity = Mathf.Sqrt( 2f * _movementSettings.JumpHeight * _movementSettings.UpGravity );
+ PlayPlayerSFX( _jumpInstance );
+
// always make sure we can blink once per jump
_powers.Blink.Reset();
}
@@ -259,7 +284,7 @@ public class PlayerController : MonoBehaviour
_yVelocity = _movementSettings.MinBoostVelocity;
}
- RuntimeManager.PlayOneShot(_boostSfx);
+ PlayPlayerSFX( _boostInstance );
}
break;
diff --git a/game/Assets/Scripts/PressurePlate/PressurePlate.cs b/game/Assets/Scripts/PressurePlate/PressurePlate.cs
index 904b3d2..5876d54 100644
--- a/game/Assets/Scripts/PressurePlate/PressurePlate.cs
+++ b/game/Assets/Scripts/PressurePlate/PressurePlate.cs
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
+using FMODUnity;
using Ktyl.Util;
using UnityEngine;
using UnityEngine.Events;
@@ -11,6 +12,9 @@ public class PressurePlate : MonoBehaviour
[SerializeField] private float _resetDelay = -1f;
[SerializeField] private SerialFloat _objectTimeScale;
[SerializeField] private GameObject _graphics;
+ [SerializeField]
+ [EventRef]
+ private string _sfx;
public UnityEvent OnPress => _onPress;
[SerializeField] private UnityEvent _onPress;
@@ -24,11 +28,11 @@ public class PressurePlate : MonoBehaviour
private void OnTriggerEnter(Collider other)
{
- if (other.CompareTag("Player"))
+ if (other.CompareTag("Player") && !triggered.HasValue)
{
triggered = Time.time;
_onPress.Invoke();
-
+ RuntimeManager.PlayOneShot( _sfx, transform.position );
_graphics.SetActive(false);
}
}
diff --git a/game/Assets/Scripts/Traps/ArrowWall.cs b/game/Assets/Scripts/Traps/ArrowWall.cs
index b71da27..fde933d 100644
--- a/game/Assets/Scripts/Traps/ArrowWall.cs
+++ b/game/Assets/Scripts/Traps/ArrowWall.cs
@@ -35,7 +35,7 @@ public class ArrowWall : MonoBehaviour
if (elapsed > _delay && objectTimeScale!=0)
{
// TODO: arrow whoosh noises
- FMODUnity.RuntimeManager.PlayOneShot(_settings.ArrowWall.FMODEvent);
+ FMODUnity.RuntimeManager.PlayOneShot(_settings.ArrowWall.FMODEvent, transform.position);
_particles.Play();
diff --git a/game/Assets/Scripts/Traps/FallawayFloor.cs b/game/Assets/Scripts/Traps/FallawayFloor.cs
index 89c294f..6941bd3 100644
--- a/game/Assets/Scripts/Traps/FallawayFloor.cs
+++ b/game/Assets/Scripts/Traps/FallawayFloor.cs
@@ -87,7 +87,7 @@ public class FallawayFloor : MonoBehaviour
// var shake = _graphics.transform.DOShakePosition(
// fallAwayTime,
// _settings.FallawayFloor.ShakeStrength);
- FMODUnity.RuntimeManager.PlayOneShot(_settings.FallawayFloor.FMODEvent);
+ FMODUnity.RuntimeManager.PlayOneShot(_settings.FallawayFloor.FMODEvent, transform.position );
if (_graphics.TryGetComponent(out BoxCollider box)) box.enabled = false;
diff --git a/game/Assets/Scripts/Traps/RollingBoulder.cs b/game/Assets/Scripts/Traps/RollingBoulder.cs
index 53e6ce0..aa28501 100644
--- a/game/Assets/Scripts/Traps/RollingBoulder.cs
+++ b/game/Assets/Scripts/Traps/RollingBoulder.cs
@@ -1,8 +1,12 @@
using Ktyl.Util;
using System.Collections;
+using FMOD.Studio;
+using FMODUnity;
using PathCreation;
using UnityEngine;
using UnityEngine.Serialization;
+using UnityEngine.UIElements;
+using STOP_MODE = FMOD.Studio.STOP_MODE;
#if UNITY_EDITOR
using UnityEditor;
#endif
@@ -22,6 +26,13 @@ public class RollingBoulder : MonoBehaviour
private bool _triggered = false;
private bool _stopped;
+ private EventInstance _fmodEvent;
+
+ void Start()
+ {
+ _fmodEvent = RuntimeManager.CreateInstance( _fmodKey );
+ RuntimeManager.AttachInstanceToGameObject( _fmodEvent, boulderMove.transform, (Rigidbody)null );
+ }
private void Update()
{
@@ -47,7 +58,7 @@ public class RollingBoulder : MonoBehaviour
{
if (_triggered) return;
- FMODUnity.RuntimeManager.PlayOneShot(_fmodKey);
+ _fmodEvent.start();
StartCoroutine(RollingStone());
}
@@ -93,6 +104,7 @@ public class RollingBoulder : MonoBehaviour
_triggered = false;
_killbox.enabled = true;
_stopped = false;
+ _fmodEvent.stop( STOP_MODE.IMMEDIATE );
}
}
diff --git a/game/Assets/StreamingAssets/Master.bank b/game/Assets/StreamingAssets/Master.bank
index 6ae4995..6f4f6bd 100644
--- a/game/Assets/StreamingAssets/Master.bank
+++ b/game/Assets/StreamingAssets/Master.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:207c745d716f984fe8387050010ff71df5a3488948e0dade35c7e53b3df0ef62
-size 12376
+oid sha256:d1586f2a294623ffee33ae3161272da99ac51448bbeb73698bd4e157f366323f
+size 12640
diff --git a/game/Assets/StreamingAssets/Master.strings.bank b/game/Assets/StreamingAssets/Master.strings.bank
index 7b167b2..5474295 100644
--- a/game/Assets/StreamingAssets/Master.strings.bank
+++ b/game/Assets/StreamingAssets/Master.strings.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:bc81eb2a4b0f46ed3439a6306a37c2aa316b59563a27bf3a70372af412275633
-size 2506
+oid sha256:887a654482faef2ec53eed1846d4b2cb443dd7bcbe0dbbb01365d8986020e42e
+size 2648
diff --git a/game/Assets/StreamingAssets/Music.bank b/game/Assets/StreamingAssets/Music.bank
index 7d31125..b59c59e 100644
--- a/game/Assets/StreamingAssets/Music.bank
+++ b/game/Assets/StreamingAssets/Music.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:cf68cd0b2e3c6898fd0a681e19fafefa4fc6adc3cd0719850c127fb973fe89a6
+oid sha256:a3bb41a32e3159e1cc90a01eddc6964619e91e5a7c8b2dc77c91ae497055d3c6
size 24374496
diff --git a/game/Assets/StreamingAssets/SFX.bank b/game/Assets/StreamingAssets/SFX.bank
index 7e453fd..20831a3 100644
--- a/game/Assets/StreamingAssets/SFX.bank
+++ b/game/Assets/StreamingAssets/SFX.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:17db81062a5850ae6d2d0d74509b74b023d78c718adad6a9da168803b31e4a8f
-size 4167776
+oid sha256:12185b3c812b0e3aec990abd319da15aa37ce3746570e0b56a326a13a62afbed
+size 4184608
diff --git a/game/Assets/StreamingAssets/VO.bank b/game/Assets/StreamingAssets/VO.bank
index 62a8a31..5db0406 100644
--- a/game/Assets/StreamingAssets/VO.bank
+++ b/game/Assets/StreamingAssets/VO.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:4a581096bb90fe8cd6c521a1979861c50ded52c16d64631b7497dc75af76c757
-size 705632
+oid sha256:fdb357aa09fb428ccd17492fc8cc2918466b0a0eeeb28136d4f1c9327000b6f6
+size 3157952
diff --git a/game/Assets/icon.gif b/game/Assets/icon.gif
new file mode 100644
index 0000000..c3248bc
Binary files /dev/null and b/game/Assets/icon.gif differ
diff --git a/game/Assets/Scenes/Main/Lightmap-0_comp_light.exr.meta b/game/Assets/icon.gif.meta
similarity index 93%
rename from game/Assets/Scenes/Main/Lightmap-0_comp_light.exr.meta
rename to game/Assets/icon.gif.meta
index 9522def..4bb6983 100644
--- a/game/Assets/Scenes/Main/Lightmap-0_comp_light.exr.meta
+++ b/game/Assets/icon.gif.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 78dde9881eade0c419213c390c536d44
+guid: 87b94b16b8b23a94cb36300cafb6f974
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
@@ -21,7 +21,7 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
- streamingMipmaps: 1
+ streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
@@ -32,12 +32,12 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
- filterMode: 1
- aniso: 3
- mipBias: 0
- wrapU: 1
- wrapV: 1
- wrapW: 1
+ filterMode: -1
+ aniso: 2
+ mipBias: -100
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
@@ -49,10 +49,10 @@ TextureImporter:
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
- alphaUsage: 0
+ alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
- textureType: 6
+ textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
@@ -65,7 +65,7 @@ TextureImporter:
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
- maxTextureSize: 2048
+ maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
diff --git a/game/FMOD Project/Assets/CaiStuff/Enviroment/Place.mp3 b/game/FMOD Project/Assets/CaiStuff/Enviroment/Place.mp3
new file mode 100644
index 0000000..c96024c
--- /dev/null
+++ b/game/FMOD Project/Assets/CaiStuff/Enviroment/Place.mp3
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:595565a8f42bef540dbdf593afaca85b5dae6a80c009a6750f7d2f3d1fc47166
+size 22224
diff --git a/game/FMOD Project/Assets/VO/English/fucked_up_innit.wav b/game/FMOD Project/Assets/VO/English/fucked_up_innit.wav
new file mode 100644
index 0000000..29041b1
--- /dev/null
+++ b/game/FMOD Project/Assets/VO/English/fucked_up_innit.wav
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:4c4354e06c417b054f613c72b1f50f0da74fe0dcea7a46324249cd985964ec9e
+size 8132696
diff --git a/game/FMOD Project/Assets/VO/English/so_much_pain_fixed.mp3 b/game/FMOD Project/Assets/VO/English/so_much_pain_fixed.mp3
new file mode 100644
index 0000000..0969262
--- /dev/null
+++ b/game/FMOD Project/Assets/VO/English/so_much_pain_fixed.mp3
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:a0c635ad37a4255146457ab3e1a9c99474dc45c74ee6b5bc506079fc017c388b
+size 679362
diff --git a/game/FMOD Project/Build/Desktop/Master.bank b/game/FMOD Project/Build/Desktop/Master.bank
index 6ae4995..6f4f6bd 100644
--- a/game/FMOD Project/Build/Desktop/Master.bank
+++ b/game/FMOD Project/Build/Desktop/Master.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:207c745d716f984fe8387050010ff71df5a3488948e0dade35c7e53b3df0ef62
-size 12376
+oid sha256:d1586f2a294623ffee33ae3161272da99ac51448bbeb73698bd4e157f366323f
+size 12640
diff --git a/game/FMOD Project/Build/Desktop/Master.strings.bank b/game/FMOD Project/Build/Desktop/Master.strings.bank
index 3fa1e22..5474295 100644
--- a/game/FMOD Project/Build/Desktop/Master.strings.bank
+++ b/game/FMOD Project/Build/Desktop/Master.strings.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:f7e1cbd22144c6840145e48e034836b37cc2a0b863b77c536084fdecc6f0f76c
-size 2566
+oid sha256:887a654482faef2ec53eed1846d4b2cb443dd7bcbe0dbbb01365d8986020e42e
+size 2648
diff --git a/game/FMOD Project/Build/Desktop/Music.bank b/game/FMOD Project/Build/Desktop/Music.bank
index 7d31125..b59c59e 100644
--- a/game/FMOD Project/Build/Desktop/Music.bank
+++ b/game/FMOD Project/Build/Desktop/Music.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:cf68cd0b2e3c6898fd0a681e19fafefa4fc6adc3cd0719850c127fb973fe89a6
+oid sha256:a3bb41a32e3159e1cc90a01eddc6964619e91e5a7c8b2dc77c91ae497055d3c6
size 24374496
diff --git a/game/FMOD Project/Build/Desktop/SFX.bank b/game/FMOD Project/Build/Desktop/SFX.bank
index 7dc9cb7..20831a3 100644
--- a/game/FMOD Project/Build/Desktop/SFX.bank
+++ b/game/FMOD Project/Build/Desktop/SFX.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:0661fbbad45cac12e5001fc39f7ac7ba94877f321b9e33eab3311d51c07b8564
-size 4169056
+oid sha256:12185b3c812b0e3aec990abd319da15aa37ce3746570e0b56a326a13a62afbed
+size 4184608
diff --git a/game/FMOD Project/Build/Desktop/VO.bank b/game/FMOD Project/Build/Desktop/VO.bank
index 8f7497f..5db0406 100644
--- a/game/FMOD Project/Build/Desktop/VO.bank
+++ b/game/FMOD Project/Build/Desktop/VO.bank
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:5f1a347b45db879a947c7265a65b3a56ad1a4a1d78c0b2f5dbee341c63ec96f8
-size 2231904
+oid sha256:fdb357aa09fb428ccd17492fc8cc2918466b0a0eeeb28136d4f1c9327000b6f6
+size 3157952
diff --git a/game/FMOD Project/Metadata/AudioFile/{22b542f4-f999-4aaf-ad1d-2b9ab1436c43}.xml b/game/FMOD Project/Metadata/AudioFile/{22b542f4-f999-4aaf-ad1d-2b9ab1436c43}.xml
new file mode 100644
index 0000000..c5d8ca5
--- /dev/null
+++ b/game/FMOD Project/Metadata/AudioFile/{22b542f4-f999-4aaf-ad1d-2b9ab1436c43}.xml
@@ -0,0 +1,23 @@
+
+
+
+
diff --git a/game/FMOD Project/Metadata/AudioFile/{2b9620ef-7381-477a-9097-8e15c8595182}.xml b/game/FMOD Project/Metadata/AudioFile/{2b9620ef-7381-477a-9097-8e15c8595182}.xml
new file mode 100644
index 0000000..5008d37
--- /dev/null
+++ b/game/FMOD Project/Metadata/AudioFile/{2b9620ef-7381-477a-9097-8e15c8595182}.xml
@@ -0,0 +1,23 @@
+
+
+
+
diff --git a/game/FMOD Project/Metadata/AudioFile/{a072221a-e880-42a8-9a1f-6018d84388f5}.xml b/game/FMOD Project/Metadata/AudioFile/{a072221a-e880-42a8-9a1f-6018d84388f5}.xml
new file mode 100644
index 0000000..6cb3673
--- /dev/null
+++ b/game/FMOD Project/Metadata/AudioFile/{a072221a-e880-42a8-9a1f-6018d84388f5}.xml
@@ -0,0 +1,20 @@
+
+
+
+
diff --git a/game/FMOD Project/Metadata/Event/{123d09ec-b33f-4ec5-aea3-36727a9f97b4}.xml b/game/FMOD Project/Metadata/Event/{123d09ec-b33f-4ec5-aea3-36727a9f97b4}.xml
index ca57c83..6663d19 100644
--- a/game/FMOD Project/Metadata/Event/{123d09ec-b33f-4ec5-aea3-36727a9f97b4}.xml
+++ b/game/FMOD Project/Metadata/Event/{123d09ec-b33f-4ec5-aea3-36727a9f97b4}.xml
@@ -72,6 +72,9 @@
-
+
+
+ 8.5
+
{52bdf8e2-77c5-4c00-bd2c-adc125cfa393}
diff --git a/game/FMOD Project/Metadata/Event/{886404c3-0312-4dc8-af6f-46f6ff1ed7a1}.xml b/game/FMOD Project/Metadata/Event/{886404c3-0312-4dc8-af6f-46f6ff1ed7a1}.xml
index edf7808..0fcfdce 100644
--- a/game/FMOD Project/Metadata/Event/{886404c3-0312-4dc8-af6f-46f6ff1ed7a1}.xml
+++ b/game/FMOD Project/Metadata/Event/{886404c3-0312-4dc8-af6f-46f6ff1ed7a1}.xml
@@ -26,7 +26,7 @@ https://soundcloud.com/nasa
Baz Dialogue Line
- 1
+ 2
{aacc9c7d-10bf-4006-bcdd-9a56dd0d03e4}
@@ -105,6 +105,9 @@ https://soundcloud.com/nasa
+
+ -12
+
{70ec0f3f-81b6-4925-a9bd-974170a1b219}
@@ -157,6 +160,7 @@ https://soundcloud.com/nasa
{1d02e252-40d7-45a2-918e-171d67ad50a3}
{aa3974fd-9122-4ef6-91bd-d1cbbd5d9c18}
{2cf8ef76-9df1-4b8a-905e-279aeec02cd2}
+ {0d1e768d-81c4-439c-8703-536561e3a8d4}
@@ -189,6 +193,11 @@ https://soundcloud.com/nasa
+
+
+ 3.4000001
+
+
true
diff --git a/game/FMOD Project/Metadata/Event/{d5ba71b3-85bc-4648-90ae-3a03a08cdefe}.xml b/game/FMOD Project/Metadata/Event/{d5ba71b3-85bc-4648-90ae-3a03a08cdefe}.xml
index 13d94ea..4b17298 100644
--- a/game/FMOD Project/Metadata/Event/{d5ba71b3-85bc-4648-90ae-3a03a08cdefe}.xml
+++ b/game/FMOD Project/Metadata/Event/{d5ba71b3-85bc-4648-90ae-3a03a08cdefe}.xml
@@ -72,6 +72,9 @@
+
+ -6.5
+
{cf49e2c5-ce0c-469a-bb85-33f178ce9b0b}
diff --git a/game/ProjectSettings/ProjectSettings.asset b/game/ProjectSettings/ProjectSettings.asset
index 1fcbf0b..87ce4cd 100644
--- a/game/ProjectSettings/ProjectSettings.asset
+++ b/game/ProjectSettings/ProjectSettings.asset
@@ -258,7 +258,49 @@ PlayerSettings:
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 100
- m_BuildTargetIcons: []
+ m_BuildTargetIcons:
+ - m_BuildTarget: Standalone
+ m_Icons:
+ - serializedVersion: 2
+ m_Icon: {fileID: 2800000, guid: 87b94b16b8b23a94cb36300cafb6f974, type: 3}
+ m_Width: 1024
+ m_Height: 1024
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 512
+ m_Height: 512
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 256
+ m_Height: 256
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 128
+ m_Height: 128
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 64
+ m_Height: 64
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 48
+ m_Height: 48
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 32
+ m_Height: 32
+ m_Kind: 0
+ - serializedVersion: 2
+ m_Icon: {fileID: 0}
+ m_Width: 16
+ m_Height: 16
+ m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching:
- m_BuildTarget: Standalone