Merge branch 'main' into feature/artefact-dialogue
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objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 13726837176080779, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
propertyPath: _cheatBoost
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 5efe0b059275dbe48a4108d03ad03fd9, type: 3}
|
||||||
|
|
|
@ -2,9 +2,9 @@ using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
[CreateAssetMenu(fileName = "New Artefact", menuName = "KernelPanic/Artefacts/Artefact")]
|
|
||||||
public class Artefact : ScriptableObject
|
public class Artefact : ScriptableObject
|
||||||
{
|
{
|
||||||
|
|
||||||
public int artefactID => _artefactID;
|
public int artefactID => _artefactID;
|
||||||
[SerializeField] private int _artefactID;
|
[SerializeField] private int _artefactID;
|
||||||
public string dialogueKey => _dialogueKey;
|
public string dialogueKey => _dialogueKey;
|
||||||
|
@ -15,4 +15,7 @@ public class Artefact : ScriptableObject
|
||||||
public bool canInteract => _canInteract;
|
public bool canInteract => _canInteract;
|
||||||
private bool _canInteract = false;
|
private bool _canInteract = false;
|
||||||
|
|
||||||
|
public virtual void Pickup()
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -9,7 +9,7 @@ public class ArtefactControl : MonoBehaviour
|
||||||
|
|
||||||
|
|
||||||
private bool _show;
|
private bool _show;
|
||||||
private bool _canInteract;
|
protected bool _canInteract;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Artefact data;
|
private Artefact data;
|
||||||
|
@ -19,7 +19,7 @@ public class ArtefactControl : MonoBehaviour
|
||||||
|
|
||||||
[SerializeField] private ArtefactSystem _artefacts;
|
[SerializeField] private ArtefactSystem _artefacts;
|
||||||
|
|
||||||
private void Start()
|
protected virtual void Start()
|
||||||
{
|
{
|
||||||
_artefactID = data.artefactID;
|
_artefactID = data.artefactID;
|
||||||
_show = data.show;
|
_show = data.show;
|
||||||
|
@ -45,13 +45,14 @@ public class ArtefactControl : MonoBehaviour
|
||||||
if (id == this._artefactID)
|
if (id == this._artefactID)
|
||||||
{
|
{
|
||||||
_show = false;
|
_show = false;
|
||||||
this._canInteract = false;
|
_canInteract = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PickUp(int id)
|
protected virtual void PickUp(int id)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (id == this._artefactID)
|
if (id == this._artefactID)
|
||||||
{
|
{
|
||||||
if (_canInteract == true)
|
if (_canInteract == true)
|
||||||
|
@ -61,11 +62,13 @@ public class ArtefactControl : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.gameObject != null)
|
if (this.gameObject != null)
|
||||||
Destroy(this.gameObject);
|
{
|
||||||
|
data.Pickup();
|
||||||
_nearbyArtefactID.Value = -1;
|
_nearbyArtefactID.Value = -1;
|
||||||
//PlayerInputHandler.id = 0;
|
_canInteract = false;
|
||||||
|
//_show = false;
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
using Ktyl.Util;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
@ -5,7 +6,7 @@ using UnityEngine;
|
||||||
|
|
||||||
public class EventHandler : MonoBehaviour
|
public class EventHandler : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
//[SerializeField] private SerialInt nearbyArtefactID;
|
||||||
public static EventHandler current;
|
public static EventHandler current;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
|
@ -38,7 +39,10 @@ public class EventHandler : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (onArtefactPickUp != null)
|
if (onArtefactPickUp != null)
|
||||||
{
|
{
|
||||||
|
//if(nearbyArtefactID != -1)
|
||||||
|
// {
|
||||||
onArtefactPickUp(id);
|
onArtefactPickUp(id);
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,8 @@ guid: 005bf73dff204914c9e1bbd60c843451
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences:
|
||||||
|
- nearbyArtefactID: {fileID: 11400000, guid: caba70196fbb1c549a934f7566f7a247, type: 2}
|
||||||
executionOrder: 0
|
executionOrder: 0
|
||||||
icon: {instanceID: 0}
|
icon: {instanceID: 0}
|
||||||
userData:
|
userData:
|
||||||
|
|
|
@ -0,0 +1,8 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New Physical Artefact", menuName = "Artefact/PhysicalArtefact")]
|
||||||
|
public class PhysicalArtefact : Artefact
|
||||||
|
{
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bbf8d803b740a954fbfd10443ef1afdf
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New Power Artefact", menuName = "Artefact/PowerArtefact")]
|
||||||
|
public class PowerArtefact : Artefact
|
||||||
|
{
|
||||||
|
[SerializeField] private PlayerPower _power;
|
||||||
|
|
||||||
|
public override void Pickup()
|
||||||
|
{
|
||||||
|
base.Pickup();
|
||||||
|
|
||||||
|
_power.Unlock();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0228856d50ce2a845abd7b3eda114390
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(fileName = "New Written Artefact", menuName = "Artefact/WrittenArtefact")]
|
||||||
|
public class WrittenArtefact : Artefact
|
||||||
|
{
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0ac91480061a1ea419ea525eb0a42807
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue