9 lines
219 B
C#
9 lines
219 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "New Physical Artefact", menuName = "Artefact/PhysicalArtefact")]
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public class PhysicalArtefact : Artefact
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{
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}
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