revival/game/Assets/Scripts/Rendering/GlitchRenderer.cs

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2021-04-26 00:44:43 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class GlitchRenderer : ScriptableRenderer
{
public GlitchRenderer(ScriptableRendererData data) : base(data)
{
}
public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
{
throw new System.NotImplementedException();
}
}