2021-02-25 15:21:35 +01:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "New Written Artefact", menuName = "Artefact/WrittenArtefact")]
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public class WrittenArtefact : Artefact
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{
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2021-02-25 21:12:08 +01:00
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public override void PowerUnlock()
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{
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}
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2021-02-25 15:21:35 +01:00
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}
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